Difference between revisions of "Assault Rifle"
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+ | {{TOCright}} | ||
== Overview == | == Overview == | ||
− | {{ | + | {{Power Set Icon|Freem}} |
+ | '''Assault Rifle''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s. | ||
− | The | + | "The Assault Rifle is a state-of-the-art piece of hardware. It is equipped to handle an impressive arsenal of munitions and firing modes. The Assault Rifle is also equipped with the latest in targeting technology, and is a very accurate weapon." |
+ | {{clrl}} | ||
− | + | Possible [[Weapon Customization#Assault Rifle|Assault Rifle Weapon Customizations]]. | |
− | === Blaster | + | == Power Table == |
+ | The Assault Rifle power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary power set for [[Defender]]s. The following table shows the levels at which each power is available: | ||
− | + | {{Powers_SplitLevelHeader}} | |
− | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ARBurst.png|Power=Burst|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DoT(Lethal), Foe -DEF|Border=1}} | |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ShotgunSlug.png|Power=Slug|PriLevel=1|SecLevel=2|Effect=Ranged, High DMG(Lethal), Foe Knockback|Border=1}} |
− | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ShotgunBuckShot.png|Power=Buckshot|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate DMG(Lethal), Foe Knockback|Border=1}} | |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ARM30grenade.png|Power=M30 Grenade|PriLevel=6|SecLevel=10|Effect=Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ShotgunBeanbag.png|Power=Beanbag|PriLevel=8|SecLevel=16|Effect=Ranged, Minor DMG(Smash), Foe Disorient|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons SniperRifle.png|Power=Sniper Rifle|PriLevel=12|SecLevel=20|Effect=Sniper, Extreme DMG(Lethal), Foe Knockback|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ARFlamethrower.png|Power=Flamethrower|PriLevel=18|SecLevel=28|Effect=Ranged (Cone), Extreme DoT(Fire)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ARFlamethrowerIgnite.png|Power=Ignite|PriLevel=26|SecLevel=35|Effect=Ranged (Location AoE), Moderate DoT(Fire)|Border=1}} |
− | {{ | + | {{Powers_SplitLevelRow|Icon=AssaultWeapons ARFullAuto.png|Power=Full Auto|PriLevel=32|SecLevel=38|Effect=Ranged (Cone), Superior DoT(Lethal), +Special|Border=1}} |
− | {{ | + | |
− | {{ | + | |
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
− | + | === [[File:AssaultWeapons ShotgunBeanbag.png]] Beanbag === | |
− | + | ||
− | + | ||
− | === [[ | + | |
− | + | ||
Fires a single non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while. | Fires a single non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor | + | {{PowerBlock_Damage|Minor (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 16 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
− | {{PowerBlock_Enhancements|{{ | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank|{{Enhance | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Range}}}} | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
− | |||
− | |||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ShotgunBuckShot.png]] Buckshot === |
− | + | ||
Good at close range. Fires a cone of Buckshot pellets and can knock some foes down. | Good at close range. Fires a cone of Buckshot pellets and can knock some foes down. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate (Lethal)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 2 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} |
− | {{PowerBlock_Effects|Ranged(Cone)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 4 (Defender)}} |
+ | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ARBurst.png]] Burst === |
− | + | Quickly fires a Burst of rounds at a single target at very long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense. | |
− | Quickly fires a Burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate Damage over Time(Lethal)}} | {{PowerBlock_Damage|Moderate Damage over Time(Lethal)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -Defense}} | {{PowerBlock_Blank|Foe -Defense}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Defense Debuff}}}} | ||
+ | {{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ARFlamethrower.png]] Flamethrower === |
− | + | Spews forth a cone of flames from underneath the barrel of your assault rifle, setting foes on fire. Very accurate and very deadly at medium range. | |
− | Spews forth a cone of flames from underneath the barrel of your | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Extreme Damage over Time(Fire)}} | {{PowerBlock_Damage|Extreme Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} |
− | {{PowerBlock_Effects|Ranged(Cone)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 28 (Defender)}} |
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Effects|Ranged (Cone)}} |
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ARFullAuto.png]] Full Auto === |
− | + | ||
Opens up your Assault Rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage. | Opens up your Assault Rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage. | ||
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{{PowerBlock_Damage|Superior Damage over Time(Lethal)}} | {{PowerBlock_Damage|Superior Damage over Time(Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 32 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}} |
− | {{PowerBlock_Effects|Ranged(Cone)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}} |
+ | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|+Special}} | {{PowerBlock_Blank|+Special}} | ||
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ARFlamethrowerIgnite.png]] Ignite === |
− | + | ||
Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass through the flames will be burned. Great for blocking doorways and small passages. | Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass through the flames will be burned. Great for blocking doorways and small passages. | ||
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{{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}} |
− | {{PowerBlock_Effects|Ranged(Location Area of Effect)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}} |
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Effects|Ranged (Location Area of Effect)}} |
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ARM30grenade.png]] M30 Grenade === |
− | + | ||
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. | Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate (Lethal/Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 6 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} |
− | {{PowerBlock_Effects|Ranged(Targeted Area of Effect)}} | + | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 10 (Defender)}} |
+ | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | {{PowerBlock Sets|{{Set Targeted AoE Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons ShotgunSlug.png]] Slug === |
− | + | Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but it deals more damage, is longer range, and can knock down foes. | |
− | Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but it deals more damage, | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High Damage(Lethal)}} | {{PowerBlock_Damage|High Damage(Lethal)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
− | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Knockback}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
− | |||
− | |||
− | |||
− | |||
{{PowerBlock Sets|{{Set Ranged Damage}}}} | {{PowerBlock Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:AssaultWeapons SniperRifle.png]] Sniper Rifle === |
− | + | The Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, as this attack can be interrupted. If used in conjunction with a targeting drone, the Sniper Rifle will do additional damage. | |
− | The Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, as this attack can be interrupted. | + | |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme | + | {{PowerBlock_Damage|Extreme (Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 12 (Blaster)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} |
+ | {{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 20 (Defender)}} | ||
{{PowerBlock_Effects|Sniper}} | {{PowerBlock_Effects|Sniper}} | ||
{{PowerBlock_Blank|Foe Knockback}} | {{PowerBlock_Blank|Foe Knockback}} | ||
− | {{PowerBlock_Enhancements | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | {{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | ||
− | {{PowerBlock | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|{{Set | + | {{PowerBlock_Blank|{{Enhance Knockback}}}} |
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
+ | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
+ | {{PowerBlock Blank|{{Set Sniper Attacks}}}} | ||
+ | {{PowerBlock_Blank|{{Set Knockback}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | == | + | == Historical == |
+ | {{Historical|type=section|reason=change}} | ||
+ | * This set has been in the game for [[Blaster]]s since [[Issue 0]]. | ||
+ | * This set was included with the original release of [[Corruptor]]s in [[Issue 6]]. | ||
+ | * This set was [[Power Set Proliferation|proliferated]] to [[Defender]]s in [[Issue 16]]. | ||
− | * {{ | + | == External Links == |
− | * {{ | + | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Ranged}} |
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Ranged}} | ||
+ | * {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Defender|Type=Ranged}} | ||
− | [[Category: | + | [[Category:Power Sets]] |
[[Category:Blaster Primary]] | [[Category:Blaster Primary]] | ||
[[Category:Corruptor Primary]] | [[Category:Corruptor Primary]] | ||
+ | [[Category:Defender Secondary]] |
Latest revision as of 23:48, 29 August 2019
Overview
Assault Rifle is a standard power set that is a primary set for Blasters and Corruptors, and a secondary set for Defenders.
"The Assault Rifle is a state-of-the-art piece of hardware. It is equipped to handle an impressive arsenal of munitions and firing modes. The Assault Rifle is also equipped with the latest in targeting technology, and is a very accurate weapon."
Possible Assault Rifle Weapon Customizations.
Power Table
The Assault Rifle power set is available as a primary set for Blasters and Corruptors, and as a secondary power set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect | |
Burst | 1 | 1 | Ranged, Moderate DoT(Lethal), Foe -DEF | |
Slug | 1 | 2 | Ranged, High DMG(Lethal), Foe Knockback | |
Buckshot | 2 | 4 | Ranged (Cone), Moderate DMG(Lethal), Foe Knockback | |
M30 Grenade | 6 | 10 | Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback | |
Beanbag | 8 | 16 | Ranged, Minor DMG(Smash), Foe Disorient | |
Sniper Rifle | 12 | 20 | Sniper, Extreme DMG(Lethal), Foe Knockback | |
Flamethrower | 18 | 28 | Ranged (Cone), Extreme DoT(Fire) | |
Ignite | 26 | 35 | Ranged (Location AoE), Moderate DoT(Fire) | |
Full Auto | 32 | 38 | Ranged (Cone), Superior DoT(Lethal), +Special |
Powers
Beanbag
Fires a single non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while.
Damage | Minor (Smashing) |
Recharge | Slow |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
Effects | Ranged |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged Damage |
Stuns |
Buckshot
Good at close range. Fires a cone of Buckshot pellets and can knock some foes down.
Damage | Moderate (Lethal) |
Recharge | Moderate |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Knockback |
Burst
Quickly fires a Burst of rounds at a single target at very long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.
Damage | Moderate Damage over Time(Lethal) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
Effects | Ranged |
Foe -Defense | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Defense Debuff | |
Accurate Defense Debuff |
Flamethrower
Spews forth a cone of flames from underneath the barrel of your assault rifle, setting foes on fire. Very accurate and very deadly at medium range.
Damage | Extreme Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
Effects | Ranged (Cone) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Full Auto
Opens up your Assault Rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage.
Damage | Superior Damage over Time(Lethal) |
Recharge | Slow |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
Effects | Ranged (Cone) |
+Special | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Ignite
Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass through the flames will be burned. Great for blocking doorways and small passages.
Damage | Moderate Damage over Time(Fire) |
Recharge | Fast |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
Effects | Ranged (Location Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
M30 Grenade
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.
Damage | Moderate (Lethal/Smashing) |
Recharge | Slow |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Knockback |
Slug
Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but it deals more damage, is longer range, and can knock down foes.
Damage | High Damage(Lethal) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
Effects | Ranged |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Sniper Rifle
The Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, as this attack can be interrupted. If used in conjunction with a targeting drone, the Sniper Rifle will do additional damage.
Damage | Extreme (Lethal) |
Recharge | Slow |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
Effects | Sniper |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Interrupt Time | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Sniper Attacks | |
Knockback |
Historical
- This set has been in the game for Blasters since Issue 0.
- This set was included with the original release of Corruptors in Issue 6.
- This set was proliferated to Defenders in Issue 16.