Difference between revisions of "Talk:Day Job Badges"
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− | == | + | ==Issue 14 Multi-Credit== |
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− | + | [[Issue 14]] seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on {{BadgeLink|Monitor Duty}} and {{BadgeLink|Commuter}}. I have seen mentions on the [[Official Forums]] about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See [[/Archive2|Page 2]] of the archives for the old listings. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 19:31, 10 April 2009 (UTC) | |
− | + | All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- [[User:Snow Globe|Snow Globe]] 05:18, 14 May 2009 (UTC) | |
− | + | :I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 18:09, 30 June 2009 (UTC) | |
− | + | == TOCright == | |
− | + | ''removed {{tl|TOCright}} -- does not play well with <nowiki>{{Badgenav}}</nowiki>'' - Sekoia | |
− | + | :{{tl|TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- [[User:Aggelakis|Agge]] <sub>([[User_talk:Aggelakis|talk]])</sub> 02:42, 4 July 2009 (UTC) | |
− | + | :: I took a screenshot of how it was rendering for me: [[:File:Screenshot-Day-Job-Badges-Article.png]] (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- [[User:Sekoia|Sekoia]] 02:56, 4 July 2009 (UTC) | |
− | + | == Gold Side Day Jobs? == | |
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− | + | What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --[[User:Lxndr|Lxndr]] 20:51, 4 August 2011 (UTC) | |
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− | + | :Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages. | |
− | + | :* [[Imperial City]] - Professor, Banker/Thief, Caregiver/Pain Specialist | |
− | + | :* [[Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist | |
− | + | :* [[Nova Praetoria]] - Banker/Thief, Caregiver/Pain Specialist | |
− | + | :* [[Underground Imperial]] - Banker, Caregiver (not clear on whether Loyalists can earn badges in this area) | |
− | + | :* [[Underground Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist | |
− | * | + | :* [[Underground Nova]] - Banker/Thief, Caregiver/Pain Specialist |
− | + | :--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 21:12, 4 August 2011 (UTC) | |
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Latest revision as of 21:12, 4 August 2011
Archives |
Page 1 · Page 2 |
Issue 14 Multi-Credit
Issue 14 seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on Monitor Duty and Commuter. I have seen mentions on the Official Forums about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See Page 2 of the archives for the old listings. -- Agge (talk) 19:31, 10 April 2009 (UTC)
All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- Snow Globe 05:18, 14 May 2009 (UTC)
- I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- Agge (talk) 18:09, 30 June 2009 (UTC)
TOCright
removed {{TOCright}} -- does not play well with {{Badgenav}} - Sekoia
- {{TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- Agge (talk) 02:42, 4 July 2009 (UTC)
- I took a screenshot of how it was rendering for me: File:Screenshot-Day-Job-Badges-Article.png (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- Sekoia 02:56, 4 July 2009 (UTC)
Gold Side Day Jobs?
What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --Lxndr 20:51, 4 August 2011 (UTC)
- Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages.
- Imperial City - Professor, Banker/Thief, Caregiver/Pain Specialist
- Neutropolis - Banker/Thief, Caregiver/Pain Specialist
- Nova Praetoria - Banker/Thief, Caregiver/Pain Specialist
- Underground Imperial - Banker, Caregiver (not clear on whether Loyalists can earn badges in this area)
- Underground Neutropolis - Banker/Thief, Caregiver/Pain Specialist
- Underground Nova - Banker/Thief, Caregiver/Pain Specialist
- --Eabrace 21:12, 4 August 2011 (UTC)