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Difference between revisions of "Archery"

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{{TOCright}}
 
{{TOCright}}
 
== Overview ==
 
== Overview ==
The ancient art of '''{{PAGENAME}}''' allows you to use a bow and arrow to great effect.  This power set has an inherent bonus to accuracy. It is a [[Blaster]] primary power set and a [[Defender]] secondary power set.
+
{{Power Set Icon|Freem}}
 +
'''Archery''' is a standard power set that is a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s.
  
Possible [[Weapon_Customization#Bows|Bows Weapon Customizations]].
+
"The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy."
 +
{{clrl}}
 +
 
 +
Possible [[Weapon Customization#Bows|Bows Weapon Customizations]].
  
 
== Power Table ==
 
== Power Table ==
 
+
The Archery power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:
The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s, or as a secondary set for [[Defender]]s. The following table shows which powers are available and at what level:
+
  
 
{{Powers_SplitLevelHeader}}
 
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Minor Damage (Lethal)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_QuickArrow.png|Power=Snap Shot|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|PriLevel=1|SecLevel=2|Effect=Ranged, Moderate Damage (Lethal)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_MediumArrow.png|Power=Aimed Shot|PriLevel=1|SecLevel=2|Effect=Ranged, Moderate DMG(Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate Damage (Lethal)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_ConeArrow.png|Power=Fistful of Arrows|PriLevel=2|SecLevel=4|Effect=Ranged (Cone), Moderate DMG(Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|PriLevel=6|SecLevel=10|Effect=Ranged, High Damage (Lethal), Minor Damage over Time (Fire)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_FlamingArrow.png|Power=Blazing Arrow|PriLevel=6|SecLevel=10|Effect=Ranged, High DMG(Lethal), Minor DoT(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +Damage|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|PriLevel=12|SecLevel=20|Effect=Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_ExplodingArrow.png|Power=Explosive Arrow|PriLevel=12|SecLevel=20|Effect=Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|PriLevel=18|SecLevel=28|Effect=Sniper, Extreme Damage (Lethal)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_SniperArrow.png|Power=Ranged Shot|PriLevel=18|SecLevel=28|Effect=Sniper, Extreme DMG(Lethal)|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|PriLevel=26|SecLevel=35|Effect=Ranged, Foe Disorient, Minor Damage (Smashing)|Border=1}}
+
{{Powers_SplitLevelRow|Icon=Archery_StunArrow.png|Power=Stunning Shot|PriLevel=26|SecLevel=35|Effect=Ranged, Minor DMG(Smash), Foe Disorient|Border=1}}
{{Powers_SplitLevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|PriLevel=32|SecLevel=38|Effect=Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)|Border=0}}
+
{{Powers_SplitLevelRow|Icon=Archery_RainofArrows.png|Power=Rain of Arrows|PriLevel=32|SecLevel=38|Effect=Ranged (Location AoE), Extreme DoT(Lethal)|Border=0}}
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
 
== Powers ==
 
== Powers ==
 
+
=== [[File:Archery_Aim.png]] Aim ===
The following are powers in the Archery powerset.
+
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
 
+
=== [[Image:Archery_Aim.png]] Aim ===
+
 
+
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
+
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 16 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
 
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
 
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_MediumArrow.png]] Aimed Shot ===
+
=== [[File:Archery_MediumArrow.png]] Aimed Shot ===
 
+
 
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
 
Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.
 
   
 
   
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{{PowerBlock_Damage|High(Lethal)}}
 
{{PowerBlock_Damage|High(Lethal)}}
 
{{PowerBlock_Recharge|Moderate}}
 
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_FlamingArrow.png]] Blazing Arrow ===
+
=== [[File:Archery_FlamingArrow.png]] Blazing Arrow ===
 
+
 
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn.
 
You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn.
 
   
 
   
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{{PowerBlock_Damage|High(Lethal)}}
 
{{PowerBlock_Damage|High(Lethal)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 10 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Blank|Minor Damage over Time(Fire)}}
 
{{PowerBlock_Blank|Minor Damage over Time(Fire)}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_ExplodingArrow.png]] Explosive Arrow ===
+
=== [[File:Archery_ExplodingArrow.png]] Explosive Arrow ===
 +
You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.
  
You fire a grenade-tipped arrow at long range.  This explosion affects all within the blast radius, and can knock them back.
+
{{EdNote|note=Explosive Arrow's chance to Knockback is 50%.}}
  
Explosive Arrow's chance to Knockback is 50%.
 
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Damage|Moderate(Lethal/Smashing)}}
 
{{PowerBlock_Damage|Moderate(Lethal/Smashing)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 20 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Blank|Foe Knockback}}
 
{{PowerBlock_Blank|Foe Knockback}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_ConeArrow.png]] Fistful of Arrows ===
+
=== [[File:Archery_ConeArrow.png]] Fistful of Arrows ===
 
+
You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.
You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.
+
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Damage|Moderate(Lethal)}}
 
{{PowerBlock_Damage|Moderate(Lethal)}}
 
{{PowerBlock_Recharge|Moderate}}
 
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 14 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Effects|Ranged(Cone)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
 +
{{PowerBlock_Effects|Ranged (Cone)}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_RainofArrows.png]] Rain of Arrows ===
+
=== [[File:Archery_RainofArrows.png]] Rain of Arrows ===
 
+
 
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
 
You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.
 
   
 
   
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{{PowerBlock_Damage|Extreme Damage over Time(Lethal)}}
 
{{PowerBlock_Damage|Extreme Damage over Time(Lethal)}}
 
{{PowerBlock_Recharge|Long}}
 
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 38 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Effects|Ranged(Location Area of Effect)}}
+
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
 +
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
 
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_SniperArrow.png]] Ranged Shot ===
+
=== [[File:Archery_SniperArrow.png]] Ranged Shot ===
 
+
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.
A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance, as it can be interrupted.
+
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Damage|Extreme(Lethal)}}
 
{{PowerBlock_Damage|Extreme(Lethal)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 28 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
 
{{PowerBlock_Effects|Sniper}}
 
{{PowerBlock_Effects|Sniper}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_QuickArrow.png]] Snap Shot ===
+
=== [[File:Archery_QuickArrow.png]] Snap Shot ===
 
+
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.
+
 
   
 
   
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Damage|Minor(Lethal)}}
 
{{PowerBlock_Damage|Minor(Lethal)}}
 
{{PowerBlock_Recharge|Fast}}
 
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
=== [[Image:Archery_StunArrow.png]] Stunning Shot ===
+
=== [[File:Archery_StunArrow.png]] Stunning Shot ===
 +
You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe.
  
You fire a blunt, weighted arrow at your target's chest.  The Stunning Shot has a good chance of Disorienting your foe.
+
{{EdNote|note=Despite what the in-game text says, Stunning Shot is a [[Magnitude|mag]] 3 Stun, not a chance to Stun. If it hits, it will stun up to [[Lieutenant]]-class enemies in [[PvE]].}}
  
Despite what the in-game text says, Stunning Shot is a [[Magnitude|mag]] 3 Stun, not a chance to Stun.  If it hits, it will stun up to [[Lieutenant]]-class enemies in [[PvE]].
 
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
 
{{PowerBlock_Damage|Minor(Smashing)}}
 
{{PowerBlock_Damage|Minor(Smashing)}}
 
{{PowerBlock_Recharge|Slow}}
 
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[Image:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
+
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[Image:Archetypeicon_defender.png|18px]] 35 (Defender)}}
+
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
 +
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Blank|Foe Disorient}}
 
{{PowerBlock_Blank|Foe Disorient}}
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{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
== External Links ==
+
== Historical ==
 +
{{Historical|type=section|reason=change}}
 +
* This set was added to the game for [[Blaster]]s and [[Defender]]s in [[Issue 5]].
 +
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 16]].
  
* {{NoFuturePowerSet|Archetype=Blaster|Type=Ranged|Power={{PAGENAMEE}}}}
+
== External Links ==
* {{NoFuturePowerSet|Archetype=Defender|Type=Ranged|Power={{PAGENAMEE}}}}
+
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Blaster|Type=Ranged}}
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Ranged}}
 +
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Defender|Type=Ranged}}
  
[[Category:Powersets]]
+
[[Category:Power Sets]]
 
[[Category:Blaster Primary]]
 
[[Category:Blaster Primary]]
 +
[[Category:Corruptor Primary]]
 
[[Category:Defender Secondary]]
 
[[Category:Defender Secondary]]

Latest revision as of 23:48, 29 August 2019

Overview

Archery is a standard power set that is a primary set for Blasters and Corruptors, and a secondary set for Defenders.

"The ancient art of Archery allows you to use a bow and arrow to great effect. This power set has an inherent bonus to accuracy."

Possible Bows Weapon Customizations.

Power Table

The Archery power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Archery QuickArrow.png Snap Shot 1 1 Ranged, Minor DMG(Lethal)
Archery MediumArrow.png Aimed Shot 1 2 Ranged, Moderate DMG(Lethal)
Archery ConeArrow.png Fistful of Arrows 2 4 Ranged (Cone), Moderate DMG(Lethal)
Archery FlamingArrow.png Blazing Arrow 6 10 Ranged, High DMG(Lethal), Minor DoT(Fire)
Archery Aim.png Aim 8 16 Self +To-Hit, +DMG
Archery ExplodingArrow.png Explosive Arrow 12 20 Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback
Archery SniperArrow.png Ranged Shot 18 28 Sniper, Extreme DMG(Lethal)
Archery StunArrow.png Stunning Shot 26 35 Ranged, Minor DMG(Smash), Foe Disorient
Archery RainofArrows.png Rain of Arrows 32 38 Ranged (Location AoE), Extreme DoT(Lethal)

Powers

Archery Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Effects Self +To-Hit, +Damage
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

Archery MediumArrow.png Aimed Shot

Though it takes longer to execute, your Aimed Shot deals greater damage than Snap Shot.

Damage High(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 2 (Defender)
Effects Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage

Archery FlamingArrow.png Blazing Arrow

You fire a Blazing Arrow at your foe, dealing some Lethal damage and causing him to catch on fire and burn.

Damage High(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Effects Ranged
Minor Damage over Time(Fire)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage

Archery ExplodingArrow.png Explosive Arrow

You fire a grenade-tipped arrow at long range. This explosion affects all within the blast radius, and can knock them back.

EdLetter.png Editor's Note:

Explosive Arrow's chance to Knockback is 50%.

Damage Moderate(Lethal/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Ranged (Targeted Area of Effect)
Foe Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback

Archery ConeArrow.png Fistful of Arrows

You fire a Fistful of Arrows at foes in a cone in front of you. Good at close range.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Effects Ranged (Cone)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage

Archery RainofArrows.png Rain of Arrows

You unleash a Rain of Arrows on a targeted location, damaging foes within a large area.

Damage Extreme Damage over Time(Lethal)
Recharge Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
V archetypeicon corruptor.png 32 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Effects Ranged (Location Area of Effect)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage

Archery SniperArrow.png Ranged Shot

A long range shot that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Sniper
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Interrupt Time.png Reduce Interrupt Time
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Interrupt Duration.png Sniper Attacks

Archery QuickArrow.png Snap Shot

A quick attack that fires an arrow at your foe after only minimal aiming. Fast, but little damage.

Damage Minor(Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Effects Ranged
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage

Archery StunArrow.png Stunning Shot

You fire a blunt, weighted arrow at your target's chest. The Stunning Shot has a good chance of stunning your foe.

EdLetter.png Editor's Note:

Despite what the in-game text says, Stunning Shot is a mag 3 Stun, not a chance to Stun. If it hits, it will stun up to Lieutenant-class enemies in PvE.

Damage Minor(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged
Foe Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Ranged Damage.png Ranged Damage
IO Disorient Duration.png Stuns

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

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