Difference between revisions of "Dark Melee"
Patteroast (Talk | contribs) (Added I12 Tanker info) |
GuyPerfect (Talk | contribs) m (Updated icons, -Issue 12) |
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== Overview == | == Overview == | ||
{{TOCright}} | {{TOCright}} | ||
− | '''Dark Melee''' allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy. It is a primary powerset for [[Scrapper]]s, [[Brute]]s, and [[Stalker]]s, and | + | '''Dark Melee''' allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy. It is a primary powerset for [[Scrapper]]s, [[Brute]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s. |
+ | |||
+ | This powerset was added to the options for Tankers in [[Issue 12]]. | ||
== Power Tables == | == Power Tables == | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy|Border=1}} |
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee Fear, Foe -Accuracy|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee Fear, Foe -Accuracy|Border=1}} | ||
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy|Border=1}} |
{{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee Fear, Foe -Accuracy|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_TouchOfFear.png|Power=Touch of Fear|Level=6|Effect=Melee Fear, Foe -Accuracy|Border=1}} | ||
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=8|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=1|Effect=Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=2|Effect=Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy|Border=1}} |
{{Powers_LevelRow|Icon=ShadowFighting AssassinStrike.png|Power=Assassin's Eclipse|Level=6|Effect=Melee, Special Damage(Smashing/Negative)|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting AssassinStrike.png|Power=Assassin's Eclipse|Level=6|Effect=Melee, Special Damage(Smashing/Negative)|Border=1}} | ||
{{Powers_LevelRow|Icon=ShadowFighting_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage, +Accuracy|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_BuildUp.png|Power=Build Up|Level=8|Effect=Self +Damage, +Accuracy|Border=1}} | ||
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=== Tanker === | === Tanker === | ||
− | + | Dark Melee is available as a secondary set for [[Tanker]]s. The following table shows which powers are available and at what level: | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowPunch.png|Power=Shadow Punch|Level=1|Effect=Melee, Minor Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_Smite.png|Power=Smite|Level=2|Effect=Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon= | + | {{Powers_LevelRow|Icon=ShadowFighting_ShadowMaul.png|Power=Shadow Maul|Level=4|Effect=Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy|Border=1}} |
{{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Area of Effect), Foe Taunt|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Area of Effect), Foe Taunt|Border=1}} | ||
{{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=16|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | {{Powers_LevelRow|Icon=ShadowFighting_SiphonLife.png|Power=Siphon Life|Level=16|Effect=Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points|Border=1}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[Image: | + | === [[Image:ShadowFighting_ShadowMaul.png]] Shadow Maul === |
You wrap your entire arms with Negative Energy channeled from the Netherworld, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his Accuracy for a short time. | You wrap your entire arms with Negative Energy channeled from the Netherworld, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his Accuracy for a short time. | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[Image: | + | === [[Image:ShadowFighting_ShadowPunch.png]] Shadow Punch === |
You wrap your fists with Negative Energy channeled from the Netherworld, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his Accuracy for a short time. | You wrap your fists with Negative Energy channeled from the Netherworld, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his Accuracy for a short time. | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[Image: | + | === [[Image:ShadowFighting_Smite.png]] Smite === |
You wrap your fists with Negative Energy channeled from the Netherworld, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his Accuracy for a short time. | You wrap your fists with Negative Energy channeled from the Netherworld, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his Accuracy for a short time. |
Revision as of 18:34, 19 July 2008
Overview
Contents
Dark Melee allows you to focus the powers of the Netherworld to defeat your foes. The draining effect of most of these powers can reduce the target's Accuracy. It is a primary powerset for Scrappers, Brutes, and Stalkers, and a secondary powerset for Tankers.
This powerset was added to the options for Tankers in Issue 12.
Power Tables
Brute
Dark Melee is available as a primary set for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Shadow Punch | 1 | Melee, Minor Damage(Smashing/Negative), Foe -Accuracy | |
Smite | 1 | Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy | |
Shadow Maul | 2 | Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy | |
Touch of Fear | 6 | Melee Fear, Foe -Accuracy | |
Siphon Life | 8 | Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points | |
Taunt | 12 | Ranged(Area of Effect), Foe Taunt | |
Dark Consumption | 18 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance | |
Soul Drain | 26 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +Accuracy | |
Midnight Grasp | 32 | Melee, Superior Damage(Negative), Foe Immobilize, -Accuracy |
Scrapper
Dark Melee is available as a primary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Shadow Punch | 1 | Melee, Minor Damage(Smashing/Negative), Foe -Accuracy | |
Smite | 1 | Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy | |
Shadow Maul | 2 | Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy | |
Touch of Fear | 6 | Melee Fear, Foe -Accuracy | |
Siphon Life | 8 | Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points | |
Confront | 12 | Ranged, Foe Taunt | |
Dark Consumption | 18 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance | |
Soul Drain | 26 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +Accuracy | |
Midnight Grasp | 32 | Melee, Superior Damage(Negative), Foe Immobilize, -Accuracy |
Stalker
Dark Melee is available as a primary set for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Shadow Punch | 1 | Melee, Minor Damage(Smashing/Negative), Foe -Accuracy | |
Smite | 1 | Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy | |
Shadow Maul | 2 | Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy | |
Assassin's Eclipse | 6 | Melee, Special Damage(Smashing/Negative) | |
Build Up | 8 | Self +Damage, +Accuracy | |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide | |
Siphon Life | 18 | Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points | |
Touch of Fear | 26 | Melee Fear, Foe -Accuracy | |
Midnight Grasp | 32 | Melee, Superior Damage(Negative), Foe Immobilize, -Accuracy |
Tanker
Dark Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Shadow Punch | 1 | Melee, Minor Damage(Smashing/Negative), Foe -Accuracy | |
Smite | 2 | Melee, Moderate Damage(Smashing/Negative), Foe -Accuracy | |
Shadow Maul | 4 | Melee(Cone), High Damage over Time(Smashing/Negative), Foe -Accuracy | |
Taunt | 10 | Ranged(Area of Effect), Foe Taunt | |
Siphon Life | 16 | Melee, Moderate Damage(Negative), Foe -Accuracy, Self +Hit Points | |
Touch of Fear | 20 | Melee Fear, Foe -Accuracy | |
Soul Drain | 28 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Damage, +Accuracy | |
Dark Consumption | 35 | Point Blank Area of Effect, Moderate Damage(Negative), Self +Endurance | |
Midnight Grasp | 38 | Melee, Superior Damage(Negative), Foe Immobilize, -Accuracy |
Powers
The following are powers in the Dark Melee powerset.
Assassin's Eclipse
A signature Stalker attack. This attack does moderate Smashing and Negative Energy damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe with all the powers of darkness. This attack may be interrupted if you move or are attacked while executing this power.
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy.
Recharge | Long |
Minimum Level | 8 (Stalker) |
Effects | Self +Damage, +Accuracy |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | ? |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds himself in over his head.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Increase Attack Rate |
Enhance Range | |
Enhance Accuracy | |
Enhance Taunt Effectiveness | |
Set Categories | ? |
Dark Consumption
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
Damage | Moderate Damage(Negative) |
Recharge | Very Long |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
35 (Tanker) | |
Effects | Point Blank Area of Effect |
Self +Endurance | |
Enhancements | Increase Attack Rate |
Enhance Damage | |
Enhance Accuracy | |
Enhance Endurance Modification | |
Set Categories | PBAoE Damage |
Midnight Grasp
Mastery over the forces of the Netherworld allows you to create dark tentacles that can Immobilize a foe and continuously drain his life force.
Damage | Superior Damage over Time(Negative) |
Recharge | Slow |
Minimum Level | 32 (Brute) |
32 (Scrapper) | |
32 (Stalker) | |
38 (Tanker) | |
Effects | Melee |
Foe Immobilize, -Accuracy | |
Enhancements | Increase Attack Rate |
Reduce Endurance Cost | |
Enhance Accuracy | |
Enhance Damage | |
Enhance ToHit Debuff | |
Enhance Immobilization Duration | |
Set Categories | Immobilize |
Melee Damage |
Placate
Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or Assassin's Strike. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Enhance Range |
Increase Attack Rate | |
Set Categories | ? |
Shadow Maul
You wrap your entire arms with Negative Energy channeled from the Netherworld, then perform a series of blows that deal a lot of damage over a short period of time to multiple targets in front of you. These blows cloud your target's vision, lowering his Accuracy for a short time.
Damage | High Damage over Time(Smashing/Negative) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
4 (Tanker) | |
Effects | Melee(Cone) |
Foe -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | PBAoE Damage |
Shadow Punch
You wrap your fists with Negative Energy channeled from the Netherworld, then perform a quick punch that deals minor damage. Shadow Punches cloud the target's vision, lowering his Accuracy for a short time.
Damage | Minor Damage(Smashing/Negative) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee |
Foe -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee Damage |
Siphon Life
You tap the power of the Netherworld and create a life transferring conduit between a foe and yourself. This will transfer hit points from your enemy to yourself. Foes siphoned in this manner have their Accuracy reduced.
Damage | Moderate Damage(Negative) |
Recharge | Slow |
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
18 (Stalker) | |
16 (Tanker) | |
Effects | Melee |
Foe -Accuracy | |
Self +Hit Points | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Heal | |
Enhance ToHit Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Healing/Absorb |
Melee Damage |
Smite
You wrap your fists with Negative Energy channeled from the Netherworld, then perform a Smite that deals more damage than Shadow Punch, but has a longer recharge time. Smite clouds the target's vision, lowering his Accuracy for a short time.
Damage | Moderate Damage(Smashing/Negative) |
Recharge | Moderate |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
2 (Tanker) | |
Effects | Melee |
Foe -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | Melee Damage |
Soul Drain
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy.
Damage | Moderate Damage(Negative) |
Recharge | Very Long |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
28 (Tanker) | |
Effects | Point Blank Area of Effect |
Self +Damage, +Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Enhance Damage | |
Enhance Accuracy | |
Set Categories | PBAoE Damage |
Taunt
Challenges a foe to attack you. Useful to pull an enemy off an ally who finds himself in over his head.
Touch of Fear
The Netherworld is one scary place, and with but a touch, you can give your enemy a glimpse into this dark world. This will cause them to helplessly tremble in fear. Foes in this state of panic have reduced Accuracy.
Recharge | Moderate |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
26 (Stalker) | |
20 (Tanker) | |
Effects | Melee Fear |
Foe -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Fear Duration | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Set Categories | Fear |