Difference between revisions of "Electrical Mastery"
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==Overview== | ==Overview== | ||
{{TOCright}} | {{TOCright}} | ||
− | Electrical Mastery is a [[Blaster]] Ancillary Powerset | + | You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense. '''Electrical Mastery''' is a [[Blaster]] Ancillary Powerset. |
− | + | This powerset was added to the game in [[Issue 5]]. | |
== Power Tables == | == Power Tables == |
Revision as of 03:57, 15 June 2008
Overview
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense. Electrical Mastery is a Blaster Ancillary Powerset.
This powerset was added to the game in Issue 5.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Static Discharge | 41 | Ranged(Cone), Moderate Damage(Energy), -Endurance | |
Shocking Bolt | 41 | Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance | |
Charged Armor | 44 | Toggle: Self +Resistance(Smash, Lethal, Energy) | |
EM Pulse | 47 | Point Blank Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery |
Powers
The following are powers in the Electrical Mastery powerset.
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Blaster) |
Effects | Toggle: Self +Resistance(Smash, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
EM Pulse
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.
Shocking Bolt
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.
Static Discharge
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.
External Links
Electrical Mastery for [[{{{Archetype}}}]]s at RedTomax.com