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Difference between revisions of "Electrical Mastery"

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Revision as of 17:58, 15 April 2007

Overview

Electrical Mastery is a Blaster Ancillary Powerset. This set was added in Issue 5.

You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Electrical Mastery Static Discharge.png Static Discharge 41 Ranged(Cone), Moderate Damage(Energy), -Endurance
Electrical Mastery Shocking Bolt.png Shocking Bolt 41 Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance
Electrical Mastery Charged Armor.png Charged Armor 44 Toggle: Self +Resistance(Smash, Lethal, Energy)
Electrical Mastery EM Pulse.png EM Pulse 47 Point Blank Area of Effect, Foe: Disorient, -Endurance, -Regeneration, Special vs. Robots; Self: -Recovery

Powers

The following are powers in the Electrical Mastery powerset.

Electrical Mastery Charged Armor.pngCharged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage. You must be level 44 and have Static Discharge or Shocking Bolt before selecting this power.

Recharge Fast
Minimum Level Archetypeicon blaster.png 44 (Blaster)
Effects Toggle: Self +Resistance(Smash, Lethal, Energy)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance

Electrical Mastery EM Pulse.pngEM Pulse

You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 47 and have two other Electrical Mastery Powers before selecting this power.

Damage -
Recharge Very Long
Minimum Level Archetypeicon blaster.png 47 (Blaster)
Effects Point Blank Area of Effect
Foe: Disorient, -Endurance, -Regeneration
Special vs. Robots
Self: -Recovery
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Accuracy.png Enhance Accuracy

Electrical Mastery Shocking Bolt.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge -
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged
Foe: Hold, -Endurance
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Range.png Enhance Range
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Hold Duration.png Enhance Hold Duration
TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage

Electrical Mastery Static Discharge.pngStatic Discharge

Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.

Damage Moderate Damage(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Effects Ranged(Cone)
Foe: -Endurance
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Range.png Enhance Range
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage

External Links

Electrical Mastery for [[{{{Archetype}}}]]s at RedTomax.com