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Difference between revisions of "Talk:Rikti World Invasion"

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(my observations)
 
m (+Heavy notice)
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*Before the announcement of the Riktis' retreat, the War Walls will power up again.  Once this happens the battle is basically won.
 
*Before the announcement of the Riktis' retreat, the War Walls will power up again.  Once this happens the battle is basically won.
 
--[[User:Professor Immortal|Professor Immortal]] 20:48, 28 July 2007 (EDT)
 
--[[User:Professor Immortal|Professor Immortal]] 20:48, 28 July 2007 (EDT)
 +
: I don't have official word on this, but I believe the Heavy Assault Suits will spawn when a full team of 8 is present. --[[User:GuyPerfect|GuyPerfect]] 22:59, 28 July 2007 (EDT)

Revision as of 02:59, 29 July 2007

Other notable features of an invasion, based on my observations, at least on the Hero Side:

  • At the beginning of the invasion, after the second warning message around the same time the sky changes color, all of the War Walls power down. This allows the Drop Ships to fly in and begin carpet bombing.
  • The Drop Ships follow predetermined courses through each zone they attack.
  • Drop Ships are extremely hard to damage. It would take a very concentrated attack to take one down, but because they're flying, constantly moving, and everyone in the zone is focused on the bombs or troops (or possibly other transports) I have not seen a serious attempt.
  • The bombing phase and rikti ground troop phases can overlap slightly, but they are still fairly separate phases.
  • Heavies appear to be attracted to larger concentrations of heroes (20 or more?). Overall, larger groups of heroes see significantly more enemies.
  • Before the announcement of the Riktis' retreat, the War Walls will power up again. Once this happens the battle is basically won.

--Professor Immortal 20:48, 28 July 2007 (EDT)

I don't have official word on this, but I believe the Heavy Assault Suits will spawn when a full team of 8 is present. --GuyPerfect 22:59, 28 July 2007 (EDT)