Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Mongoose"

From Paragon Wiki Archive
Jump to: navigation, search
m (added overview template)
m (External Links: remove RedTomax link)
 
(69 intermediate revisions by 17 users not shown)
Line 1: Line 1:
__NOEDITSECTION__
+
After the restructuring of beginning contacts in [[Issue 21]] and the restructuring of beginning contacts, Mongoose no longer offers missions to villains.
[[Image:Mongoose.jpg|right|thumb|100px]]
+
 
 +
 
 +
{{historical|type=article}}
 
== Overview ==
 
== Overview ==
 +
{{Infobox Contact
 +
|name=Mongoose
 +
|image=Mongoose.jpg
 +
|img_capt=Snake Exterminator
 +
|zone=[[Mercy Island]]
 +
|x=-1180|y=96|z=-394
 +
|levels=5-8
 +
|introed='''== Level 1-4 =='''<br />[[Kalinda]]
 +
|intros='''== Level 5-15 =='''<br />[[Drea the Hook]] <br /> [[Mikey the Ear]]
 +
|enemies={{Enemy Hellions}}
 +
{{Enemy Security Guards}}
 +
{{Enemy Snakes}}
 +
}}
  
{{Contact Overview|Name=Mongoose|City=V|Zone=Mercy Island|Coord=-1180, 96, -394|Pronoun=his|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=5-9}}
+
{{Contact Overview|Name=Mongoose|City=V|Zone=Mercy Island|x=-1180|y=96|z=-394|Pronoun=his|HoodYN=Y|Hood=Mercy|OriginYN=N|Origin=|LevelYN=Y|Level=5-8}}
  
=== Information ===
+
__TOC__
  
 +
== Introductions ==
 +
=== Contact Introducted By ===
 +
* [[Kalinda]]
 +
 +
=== Contact Introduces ===
 +
==== Level 5-15 ====
 +
[[Mikey the Ear]]/[[Drea the Hook]] - Technically doesn't introduce you, but refers you to them.
 +
 +
=== Information ===
 
'''Snake Exterminator'''
 
'''Snake Exterminator'''
  
Mongoose gained his name fighting Snakes in Darwin's Landing.  He's a tough customer but knows Mercy Island quite well, so he's worth talking to if you want to learn a few things about the Darwin's Landing and Mercy neighborhoods.
+
Mongoose gained his name fighting [[Snakes]] in Darwin's Landing.  He's a tough customer but knows [[Mercy Island]] quite well, so he's worth talking to if you want to learn a few things about the Darwin's Landing and Mercy neighborhoods.
  
== Contact Introducted By ==
+
=== Prior to Introduction ===
 +
You want to talk to me, you best talk to Kalinda first. Now get out of here before I feed you to the Snakes!
  
* [[Kalinda]]
+
=== Initial contact ===
 +
You must be one of the new arrivals to [[Mercy Island|Mercy]]. They call me Mongoose, because I'm the best at what I do - taking down [[Snakes]]! If you want to survive on Mercy, you best learn what I got to teach you. If you're tough enough, maybe you'll move up the food chain in the [[Rogue Isles]]. Or maybe you'll end up dead in a snake pit. I don't really care - I get paid either way.
  
== New Contact(s) ==
+
=== Greeting ===
 +
* Yo, {{Character}}.
 +
* Got something for you, {{Character}}.
 +
* 'Sup, {{Character}}?
  
* [[Drea the Hook]]
+
=== Too Busy ===
* [[Mikey the Ear]]
+
Why you comin' to me? I heard you got your hands full already.
  
== Introduction ==
+
=== No More Missions ===
 +
I got nothin' more for ya, {{Character}}. Why don't you talk to [[Mikey the Ear]] or [[Drea the Hook]] in [[Port Oakes]]? They might have some heists for you to pull off.  If you do enough to impress them, they might introduce you to someone new.
  
You must be one of the new arrivals to Mercy.  They call me Mongoose, because I'm the best at what I do - taking down Snakes!  If you want to survive on Mercy, you best learn what I got to teach you. If you're tough enough, maybe you'll move up the food chain in the Rogue Isles. Or maybe you'll end up dead in a snake pit. I don't really care - I get paid either way.
+
== Store ==
 +
* [[Inspirations]]
 +
* {{Store Tra|Level=1|Price=200}}
 +
''You might just survive Mercy yet, {{Character}}. I might just have something new in my {{green|store}} for you. Take my cell number. I'll do what I can to help you out.''
 +
* {{Store Tra|Level=5|Price=200}}
 +
''You're tougher than I gave you credit for, {{Character}}! I can respect that. Look around my {{green|store,}} see if something is worth your time.''
 +
* {{Store Tra|Level=10|Price=200}}
  
==Store==
+
== Story Arcs ==
  
===Inspirations===
+
=== Snake Uprising ===
* Luck: 50
+
{{ArcAward|m=5}}
* Insight: 50
+
'''Souvenir:''' Snakeskin boots
* Sturdy: 50
+
* Catch a Breath: 50
+
* Respite: 50
+
* Enrage: 50
+
* Awaken: 250
+
* Break Free: 50
+
  
=== Enhancements ===
 
  
==== Training Enhancements ====
+
These are a pair of snakeskin boots, given to you by Mongoose on [[Mercy Island]]. You received them after you helped him cull the snake population in a tale you like to call:
{| border=0 cellpadding=0 cellspacing=0 style="border: 1px solid;"
+
| style="background:#ddd;" | &nbsp;&nbsp;'''Level'''&nbsp;&nbsp;&nbsp;
+
| style="background:#ddd;" | '''Name'''&nbsp;&nbsp;&nbsp;
+
| style="background:#ddd;" | '''Function'''&nbsp;&nbsp;&nbsp;
+
| style="background:#ddd;" | '''Origins'''&nbsp;&nbsp;&nbsp;
+
| style="background:#ddd;" | '''Cost'''&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Accuracy&nbsp;&nbsp;&nbsp; || Enhances Accuracy&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 192&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Confusion Duration&nbsp;&nbsp;&nbsp; || Enhances Confuse Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 112&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Damage&nbsp;&nbsp;&nbsp; || Enhances Damage&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 200&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Defense Buff&nbsp;&nbsp;&nbsp; || Enhances Defense Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 140&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Defense DeBuff&nbsp;&nbsp;&nbsp; || Enhances Defense DeBuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 146&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Endurance Drain&nbsp;&nbsp;&nbsp; || Enhances Endurance Drain&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 46&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Endurance Reduction&nbsp;&nbsp;&nbsp; || Reduces Endurance cost&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 186&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Fear Duration&nbsp;&nbsp;&nbsp; || Enhances Fear Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 92&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Flight Speed&nbsp;&nbsp;&nbsp; || Enhances Flight Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 126&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Healing&nbsp;&nbsp;&nbsp; || Enhances Heal&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 200&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Hold Duration&nbsp;&nbsp;&nbsp; || Enhances Hold Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 132&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Immobilization Duration&nbsp;&nbsp;&nbsp; || Enhances Immobilization Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 146&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Intangibility&nbsp;&nbsp;&nbsp; || Enhances Intangibility Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 70&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Activation Acceleration&nbsp;&nbsp;&nbsp; || Decreases Interrupt Time&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 120&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Jumping&nbsp;&nbsp;&nbsp; || Enhances Jump&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 80&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Knockback Distance&nbsp;&nbsp;&nbsp; || Enhances Knockback Distance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 66&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Range Increase&nbsp;&nbsp;&nbsp; || Enhances Range&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 160&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Recharge Reduction&nbsp;&nbsp;&nbsp; || Increases attack rate&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 186&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Recovery Increase&nbsp;&nbsp;&nbsp; || Enhances Endurance Recovery&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 160&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Resist Damage&nbsp;&nbsp;&nbsp; || Enhances Damage Resistance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 132&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Run Speed Increase&nbsp;&nbsp;&nbsp; || Enhances Running Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 132&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Sleep Duration&nbsp;&nbsp;&nbsp; || Enhances Sleep Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 146&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Slow&nbsp;&nbsp;&nbsp; || Enhances Slow Powers&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 146&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Disorient Duration&nbsp;&nbsp;&nbsp; || Enhances Disorient Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 152&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Taunt Duration&nbsp;&nbsp;&nbsp; || Enhances Taunt Effectiveness&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 100&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: ToHit Buff&nbsp;&nbsp;&nbsp; || Enhances ToHit Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 146&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;1&nbsp;&nbsp;&nbsp; || Training: Accuracy DeBuff&nbsp;&nbsp;&nbsp; || Enhances ToHit Debuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 106&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Accuracy&nbsp;&nbsp;&nbsp; || Enhances Accuracy&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,152&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Confusion Duration&nbsp;&nbsp;&nbsp; || Enhances Confuse Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 560&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Damage&nbsp;&nbsp;&nbsp; || Enhances Damage&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,000&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Defense Buff&nbsp;&nbsp;&nbsp; || Enhances Defense Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 700&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Defense DeBuff&nbsp;&nbsp;&nbsp; || Enhances Defense DeBuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 730&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Endurance Drain&nbsp;&nbsp;&nbsp; || Enhances Endurance Drain&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 230&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Endurance Reduction&nbsp;&nbsp;&nbsp; || Reduces Endurance cost&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 930&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Fear Duration&nbsp;&nbsp;&nbsp; || Enhances Fear Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Flight Speed&nbsp;&nbsp;&nbsp; || Enhances Flight Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 630&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Healing&nbsp;&nbsp;&nbsp; || Enhances Heal&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,000&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Hold Duration&nbsp;&nbsp;&nbsp; || Enhances Hold Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 660&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Immobilization Duration&nbsp;&nbsp;&nbsp; || Enhances Immobilization Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 730&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Intangibility&nbsp;&nbsp;&nbsp; || Enhances Intangibility Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 350&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Activation Acceleration&nbsp;&nbsp;&nbsp; || Decreases Interrupt Time&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 600&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Jumping&nbsp;&nbsp;&nbsp; || Enhances Jump&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 400&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Knockback Distance&nbsp;&nbsp;&nbsp; || Enhances Knockback Distance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 330&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Range Increase&nbsp;&nbsp;&nbsp; || Enhances Range&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 800&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Recharge Reduction&nbsp;&nbsp;&nbsp; || Increases attack rate&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 930&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Recovery Increase&nbsp;&nbsp;&nbsp; || Enhances Endurance Recovery&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 800&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Resist Damage&nbsp;&nbsp;&nbsp; || Enhances Damage Resistance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 660&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Run Speed Increase&nbsp;&nbsp;&nbsp; || Enhances Running Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 660&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Sleep Duration&nbsp;&nbsp;&nbsp; || Enhances Sleep Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 660&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Slow&nbsp;&nbsp;&nbsp; || Enhances Slow Powers&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 730&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Disorient Duration&nbsp;&nbsp;&nbsp; || Enhances Disorient Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 730&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Taunt Duration&nbsp;&nbsp;&nbsp; || Enhances Taunt Effectiveness&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 760&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: ToHit Buff&nbsp;&nbsp;&nbsp; || Enhances ToHit Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 500&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;5&nbsp;&nbsp;&nbsp; || Training: Accuracy DeBuff&nbsp;&nbsp;&nbsp; || Enhances ToHit Debuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 730&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Accuracy&nbsp;&nbsp;&nbsp; || Enhances Accuracy&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 2,112&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Confusion Duration&nbsp;&nbsp;&nbsp; || Enhances Confuse Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,120&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Damage&nbsp;&nbsp;&nbsp; || Enhances Damage&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 2,000&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Defense Buff&nbsp;&nbsp;&nbsp; || Enhances Defense Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,400&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Defense DeBuff&nbsp;&nbsp;&nbsp; || Enhances Defense DeBuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Endurance Drain&nbsp;&nbsp;&nbsp; || Enhances Endurance Drain&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Endurance Reduction&nbsp;&nbsp;&nbsp; || Reduces Endurance cost&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,860&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Fear Duration&nbsp;&nbsp;&nbsp; || Enhances Fear Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 920&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Flight Speed&nbsp;&nbsp;&nbsp; || Enhances Flight Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,260&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Healing&nbsp;&nbsp;&nbsp; || Enhances Heal&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 2,000&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Hold Duration&nbsp;&nbsp;&nbsp; || Enhances Hold Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,320&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Immobilization Duration&nbsp;&nbsp;&nbsp; || Enhances Immobilization Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Intangibility&nbsp;&nbsp;&nbsp; || Enhances Intangibility Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 700&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Activation Acceleration&nbsp;&nbsp;&nbsp; || Decreases Interrupt Time&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,200&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Jumping&nbsp;&nbsp;&nbsp; || Enhances Jump&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 800&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Knockback Distance&nbsp;&nbsp;&nbsp; || Enhances Knockback Distance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 660&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Range Increase&nbsp;&nbsp;&nbsp; || Enhances Range&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,600&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Recharge Reduction&nbsp;&nbsp;&nbsp; || Increases attack rate&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,860&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Recovery Increase&nbsp;&nbsp;&nbsp; || Enhances Endurance Recovery&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,600&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Resist Damage&nbsp;&nbsp;&nbsp; || Enhances Damage Resistance&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,320&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Run Speed Increase&nbsp;&nbsp;&nbsp; || Enhances Running Speed&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,320&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Sleep Duration&nbsp;&nbsp;&nbsp; || Enhances Sleep Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,320&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Slow&nbsp;&nbsp;&nbsp; || Enhances Slow Powers&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Disorient Duration&nbsp;&nbsp;&nbsp; || Enhances Disorient Duration&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,460&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Taunt Duration&nbsp;&nbsp;&nbsp; || Enhances Taunt Effectiveness&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,520&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: ToHit Buff&nbsp;&nbsp;&nbsp; || Enhances ToHit Buffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,000&nbsp;&nbsp;
+
|-
+
| &nbsp;&nbsp;10&nbsp;&nbsp;&nbsp; || Training: Accuracy DeBuff&nbsp;&nbsp;&nbsp; || Enhances ToHit Debuffs&nbsp;&nbsp;&nbsp; || All&nbsp;&nbsp;&nbsp; || style="text-align: right;" | 1,460&nbsp;&nbsp;
+
|}
+
  
== Missions ==
+
'''Snake uprising'''
  
=== Rob a Local Bank ===
+
It all started when you met Mongoose on Mercy Island. Mongoose was a professional snake hunter working for [[Arachnos]], hired to help keep the [[Snakes]] population down. He got you to help him cull the snakes on Mercy, giving you a chance to prove your worthiness to [[Lord Recluse]].
 +
 
 +
Mongoose then sent you to clear out a nest of snakes infesting the sewers underneath Mercy Island. In the Snake lair you found a strange statue on their leader, a roughly carved idol in the form of a snake. Returning to Mongoose, he mentioned finding similar statues in other Snake nests. Supposedly, the Snakes worshipped some sort of "snake godess".
 +
 
 +
Mongoose received news about the Snakes from a particular pit where staging strikes on specific Arachnos targets. Mongoose believed there was some sort of Snake leader behind these attacks, and sent you to take him down. You entered the snake pit and discovered in its depths a large Snake temple to their godess Stheno. You took down their high priest S'Thaco and returned to Mongoose for your reward.
 +
 
 +
==== {{UL|Cull Snake population}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
I've been earnin' a few bucks here and there on Snake bounties, but I've got what you call 'expensive tastes'So, if you're up for it, I got a job for you to pull offThere's a local bank that's just beggin' to be robbed.  Hit the bank and bring back the money!
+
As you probably noticed, [[Mercy Island|Mercy]] is literally crawling with SnakesAs far as we can tell, they were once humans who were infected by some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virusAt least that's what we speculate, 'cause we ain't found that mutant Snake yet!
  
'''Mission Acceptance'''
+
Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh!  [[Lord Recluse]] has put a bounty on them, so if you're lookin' to get in good with [[Arachnos]], here's your chance.  Head over to one of the Snake Pits and take down some Snakes!
  
I'd do it myself, but I'm known too well around these parts.
+
Snakes usually stick around pits which lead to their underground lairs.  The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well. I know there are a few due west and due east of the clocktower.  Oh yah, and they mostly come out at night.  Mostly.
 +
 
 +
Go.  Hunt Snakes!
  
 
'''Mission Objective(s)'''
 
'''Mission Objective(s)'''
  
* Steal money from bank
+
* Cull Snake population
* Steal money from vault!
+
** Defeat 5 Snakes
* Defeat guards to escape
+
  
'''Clue:''' Money Bags
+
'''Enemies'''
 +
 
 +
{{Enemy Snakes}}
  
These are bags filled with cold hard cash stolen from the bank on Mercy Island!
 
  
 
'''Debriefing'''
 
'''Debriefing'''
  
Ah, sweet money! Nice workWe'll make a hardened criminal out of you yet!
+
Huh. Not badDon't get too cocky though, 'cause there's far worse than Snakes around the [[Rogue Isles]].
  
=== Take Down some Snakes ===
+
==== {{UL|Clear out Snake nest}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
As you probably noticed, Mercy is literally crawling with Snakes. As far as we can tell, they were once humans who were infected by some kind of virus which transformed them into the monsters you see nowThere's probably some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virus.  At least that's what we speculate, 'cause we ain't found that mutant Snake yet!
+
Nice work on culling the Snakes in the area! Usually we can keep them confined to the Snake Pits, but occasionally they tunnel or slither their way into other placesSpeaking of which, we just got a report of a nest of 'em forming in the sewers underneath Darwin's Landing.  Go in and clear out the Snake nest before it becomes a problem.
  
Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh!  Lord Recluse has put a bounty on them, so if you're lookin' to get in good with Arachnos, here's your chance.  Head over to one of the Snake Pits and take down some Snakes!
+
The snakes have most likely constructed their nest in the deeper part of the sewers.
  
'''Mission Acceptance'''
 
  
Snakes usually stick around pits which lead to their underground lairs.  The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well.  I know there are a few due west and due east of the clocktower.  Oh yah, an they mostly come out at night.  Mostly.
+
'''Unnecessary Solicitation'''
  
Go.  Hunt Snakes!
+
What are you waitin' for? Clear out that Snake nest!
  
'''Mission Objective(s)''' Defeat A Mob
 
  
* Cull Snake population
+
{{Mission Objective|Entrance=The fetid stench of the Mercy Island sewers is overwhelming. In the depths of this labyrinth of tunnels lies the Snake nest you've come to clear out|Primary=Clear out Snake nest|Secondary=|Additional=|Completion=You cleared out the Snake nest!}}
* Defeat 5 Snakes
+
  
=== Clear Hellions from Arachnos Base ===
 
  
'''Briefing'''
+
'''Enemies'''  
  
Normally I just take care of Snakes around Darwin's Landing, but occassionally I look into other matters for Arachnos.  I just got word that a gang of Hellions just attacked a local Arachnos base, setting it on fire.  Head over to the base and take down the Hellions responsible.
+
{{Enemy Snakes}}
  
You have 75 minutes to complete this mission before the base collapses from the fire and the Hellions escape.
+
{{Ambush|Shortly after entering you will be ambushed by [[Snakes]].
  
'''Mission Acceptance'''
+
''"I thought I sssssensed sssssomeone!"''<br />
 +
''"Attack!"''}}
  
Those Hellions think they're showing off, but they're just being annoying. Swat them down.
+
{{NPC Text|type=villain|title=Random Snakes dialogue|text=
 +
''"Sssssss... did you hear sssssomething?"''<br />
 +
''"Thisssss should ssssserve our needsssss!"''<br />
 +
''"Let usssss ssssseek out prey!"''<br />
 +
''"Yessss brother!"''<br />
 +
''"Who is thissssss?"''<br />
 +
''Cobra:''' ''"Thissss will ssssserve nicely as a new nesssst!"''<br />
 +
''Cobra:''' ''"Ssssslay them!"''<br />}}
  
'''Mission Objective(s)''' (Timed, 1:15)
 
  
=== Clear Snakes Out of Casino ===
+
{{Mission Clue|Name=Snake Idol|Text=This small stone statue is roughly carved into the form of a snake.}}
 +
 
 +
 
 +
'''Debriefing'''
 +
 
 +
You cleared out the nest?  Nice work!
 +
 
 +
This snake statue?  Yah, we see 'em sometimes in Snake nests.  Some sort of 'snake goddess' they worship or something.  I tell ya, those Snakes are vicious AND crazy!
 +
 
 +
This Snake cult was probably started by the same mutant Snake who transformed those poor suckers in the first place, likely to get them to do her bidding.
 +
 
 +
==== {{UL|Defeat Snake leader and minions}} ====
  
 
'''Briefing'''
 
'''Briefing'''
  
Those freakin' Snakes get in everywhere!  I just got a call from Larry the Eyes, owner of a local casinoApparently there's a whole slew of snakes who have come pourin' into the place, wreckin' everything! Head over to the casino and cleaer out the Snakes.
+
You've done some really nice work getting rid of those Snakes, but we've got a new problem.  One of the Snake pits has become really active lately, with large groups of them attacking key [[Arachnos]] positionsThere's probably some sort of Snake leader in the pit who is directing them against these targets, so we need to take this guy out. Head into the Snake pit and take out the leader and his minions.
 +
[[File:SnakesTemple1.jpg|thumb|250px|right|{{center|Snakes' Temple}}]]
 +
These Snakes defend their nests well, so you might want to look for some extra muscle to back you up.
  
'''Mission Acceptance'''
 
  
Make sure you clear all the Snakes out!
+
The Snake hole can be found in the Mercy neighborhood. You can get there through the access gates behind me.
  
'''Mission Objective(s)'''
 
  
* Clear out all the snakes
+
'''Unnecessary Solicitation'''
  
'''Debriefing'''
+
You take out the Snake leader yet? Get in that Snake pit and take 'im out!
  
Nice work!  Larry's gonna owe me for that!
 
  
=== Clear out a Snake Pit ===
+
{{Mission Objective|Entrance=All manner of waste covers the entrance to this Snake pit|Primary=Defeat Snake leader and minions|Secondary=|Additional=|Completion=You defeated the snake leader!}}
  
'''Briefing'''
+
'''Enemies'''  
  
As you probably noticed, Mercy is literally crawling with Snakes.  As far as we can tell, they were once humans who were infected by some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virus.  At least that's what we speculate, 'cause we ain't found that mutant Snake yet!
+
{{Enemy Snakes}}
  
Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh!  Lord Recluse has put a bounty on them, so if you're lookin' to get in good with Arachnos, here's your chance.  Head over to one of the Snake Pits and take down some Snakes!
 
  
'''Mission Acceptance'''
+
'''Notable NPCs'''
  
Snakes usually stick around pits which lead to their underground lairs.  The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well.  I know there are a few due west and due east of the clocktower.  Oh yah, and they mostly come out at night.  Mostly.
+
* High Priest S'Thaco {{Named|Faction=Snakes|Type=Cobra}} ([[Boss]])
  
Go. Hunt Snakes!
+
{{NPC Text|type=villain|title=Assorted Snake dialogue|text=
 +
''"Ssssearch this tunnel!"''<br />
 +
''"Ssss..."''<br />
 +
''"Intruderssss! Get them!"''}}
  
'''Mission Objective(s)'''
+
{{Cutscene|Text=
 +
{{MIA}}
 +
'''Random Snake:''' ''"High Priest S'thaco! The tunnelssss have been breached!"''<br />
 +
'''High Priest S'thaco:''' ''"Cursssssesssss!"''<br />
 +
'''High Priest S'thaco:''' ''"Protect the temple from the intruderssss!"''<br />
 +
'''Random Snake:''' ''"Yesssss massssster!"''<br />
 +
'''High Priest S'thaco:''' ''"Feel the fangssss of Sssstheno!"''}}
 +
 
 +
{{NPC Text|type=villain|title=S'thaco dialogue|text=
 +
'''High Priest S'thaco:''' ''"Sssslay them!"''<br />
 +
'''Random Snake:''' ''"Hail Stheno!"''}}
  
* Cull Snake population
 
* Defeat 5 Snakes
 
  
 
'''Debriefing'''
 
'''Debriefing'''
  
Huh.  Not bad! Don't get too cocky tough, 'cause there's far worse than Snakes around the Rogue Isles.
+
So the Snakes had a temple down there?  Huh.  We ran into Snake priests before, but we never thought they were this dug in. Well, this should keep down the Snake population on [[Mercy Island]] - for a while at least.
  
'''Clue:''' Snake Hunt
+
You're one tough customer!  You should head on over to [[Port Oakes]] to see what kind of trouble you can get into there.  Talk with [[Mikey the Ear]] or [[Drea the Hook]] when you get there.
  
It all started when you met Mongoose on Mercy Island.  Mongoose was a professional Snake hunter working for Arachnos, hired to help keep the Snake population down.  He got you to help him cull the Snakes on Mercy, giving you a chance to prove your worthiness to Lord Recluse.
+
== Missions ==
  
=== Clear out Snakes from Sewers ===
+
=== {{UL|Rob a Local Bank}} ===
  
 
'''Briefing'''
 
'''Briefing'''
  
Nice work on culling the Snakes in the area!  Usually we can keep them confined to the Snake Pits, but occasionally they tunnel or slither their way into other placesSpeaking of which, we just got a report of a nest of 'em forming in the sewers underneath Darwin's LandingGo in and clear out the Snake nest before it becomes a problem.
+
I've been earnin' a few bucks here and there on [[Snakes|Snake]] bounties, but I've got what you call 'expensive tastes'So, if you're up for it, I got a job for you to pull off.  There's a local bank that's just beggin' to be robbedHit the bank and bring back the money!
  
'''Mission Aceeptance'''
+
I'd do it myself, but I'm known too well around these parts.
  
The snakes have most likely constructed their nest in the deeper part of the sewers.
+
''One of the bank staff looks up and eyes you nervously.''
  
 
'''Mission Objective(s)'''
 
'''Mission Objective(s)'''
  
* Clear out Snake nest
+
* Steal money from bank
 +
** Steal money from vault!
 +
** Defeat guards to escape
  
'''Clue:''' Snake Idol
+
'''Enemies'''  
  
This small stone statue is roughly carved into the form of a snake.
+
{{Enemy Security Guards}}
  
'''Debriefing'''
 
  
You cleared out the nest?  Nice work!
+
'''Notable NPCs'''
  
This snake statue?  Yah, we see 'em sometimes in Snake nests.  Some sort of 'snake goddess' they worship or something.  I tell ya, those Snakes are vicious AND crazy!
+
* Private Security Captain {{Named|Faction=Security Guards|Type=Captain}} ([[Boss]])
  
This Snake cult was probably started by the same mutant Snake who transformed those poor suckers in the first place, likely to get them to do her bidding.
 
  
=== Take out Snake Temple ===
+
{{Mission Clue|Name=Money bags|Text=These are bags filled with cold hard cash stolen from the bank on Mercy Island!}}
 +
 
 +
 
 +
'''Debriefing'''
 +
 
 +
Ah, sweet money!  Nice work!  We'll make a hardened criminal out of you yet!
 +
 
 +
=== {{UL|Clear Hellions from Arachnos Base}} ===
  
 
'''Briefing'''
 
'''Briefing'''
  
You've done some really nice work getting rid of those Snakes, but we've got a new problem.  One of the Snake pits has become really active lately, with large groups of them attacking key Arachnos positions.  There's probably some sort of Snake leader in the pit who is directing them against these targets, so we need to take this guy out.  Head into the Snake pit and take out the leader and his minions.
+
Normally I just take care of [[Snakes]] around Darwin's Landing, but occassionally I look into other matters for [[Arachnos]].  I just got word that a gang of Hellions just attacked a local Arachnos base, setting it on fire.  Head over to the base and take down the Hellions responsible.
  
'''Mission Acceptance'''
+
You have 75 minutes to complete this mission before the base collapses from the fire and the Hellions escape.
  
These Snakes defend their nests well, so you might want to look for some extra muscle to back you up.
+
Those Hellions think they're showing off, but they're just being annoying.  Swat them down.
 +
[[File:ArachnosHellionsAttack01.jpg|thumb|250px|right|{{center|The Hellions attack!}}]]
 +
 
 +
{{Mission Objective|Entrance=A wave of heat hits you as you enter the door. The Hellions have been busy|Primary=Defeat all Hellions in base (Timed, 1:15)|Secondary=|Additional=|Completion=}}
 +
 
 +
'''Enemies'''
 +
 
 +
{{Enemy Hellions}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* {{Named|Faction=Hellions|Type=Damned}} ([[Boss]])
 +
{{clr}}
 +
 
 +
{{Mission Clue|Name=The Hellions' Goal|Text=The Hellions leader mentioned something about searching for magical artifacts.}}
 +
 
 +
 
 +
'''Debriefing'''
 +
 
 +
The Hellions were searching for magical artifacts? These guys are idiots! The local Arachnos base ain't got no magic! Anything magic found around here is shipped off to Fort Cerberus or [[Ghost Widow]]'s tower!
 +
 
 +
=== {{UL|Clear Snakes Out of Casino}} ===
 +
 
 +
'''Briefing'''
 +
 
 +
Those freakin' Snakes get in everywhere!  I just got a call from Larry the Eyes, owner of a local casino. Apparently there's a whole slew of snakes who have come pourin' into the place, wreckin' everything!  Head over to the casino and cleaer out the Snakes.
 +
 
 +
Make sure you clear all the Snakes out!
  
 +
''You hear the screams from a few casino patrons and crashes from tables being overturned. Snakes are rampaging all over!''
 +
[[File:Casino1.jpg|thumb|250px|right|{{center|Larry's Tiki Lounge}}]]
 
'''Mission Objective(s)'''
 
'''Mission Objective(s)'''
  
*Defeat Snake leader and minions
+
* Clear out all the snakes
  
'''Debrief'''
+
'''Enemies'''  
  
So the Snakes had a temple down there?  Huh.  We ran into Snake priests before, but we never thought they were this dug in. Well, this should keep down the Snake population on Mercy Island - for awhile at least.
+
{{Enemy Snakes}}
 +
 
 +
 
 +
'''Notable NPCs'''
 +
 
 +
* {{Named|Faction=Snakes|Type=Cobra}} ([[Boss]])
 +
 
 +
 
 +
'''Debriefing'''
 +
 
 +
Nice work! Larry's gonna owe me for that!
  
You're one tough customer!  You should head on over to Port Oakes to see what kind of trouble you can get into there.  Talk with Mike the Ear or Drea the Hook when you get there.
+
{{clr}}
  
[[Category:Mercy Island Contacts]][[Category:CoV Contacts]]
+
[[Category:Arachnos Lore]]

Latest revision as of 05:18, 12 April 2020

After the restructuring of beginning contacts in Issue 21 and the restructuring of beginning contacts, Mongoose no longer offers missions to villains.


Badge time.png This article contains information that no longer applies to the current version of City of Heroes Freedom. It is provided for historical purposes.

Overview

Mongoose
Mongoose.jpg
Snake Exterminator
Zone Mercy Island
Coordinates (-1180, 96, -394)
Level Range 5-8
Introduced By == Level 1-4 ==
Kalinda
Introduces == Level 5-15 ==
Drea the Hook
Mikey the Ear
Enemy Groups

Badge villain hellions.png Hellions
V badge Security.png Security Guards

V badge SnakeBadge.png Snakes
v  d  e


Mongoose is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1180, 96, -394). His level range is 5-8.

Introductions

Contact Introducted By

Contact Introduces

Level 5-15

Mikey the Ear/Drea the Hook - Technically doesn't introduce you, but refers you to them.

Information

Snake Exterminator

Mongoose gained his name fighting Snakes in Darwin's Landing. He's a tough customer but knows Mercy Island quite well, so he's worth talking to if you want to learn a few things about the Darwin's Landing and Mercy neighborhoods.

Prior to Introduction

You want to talk to me, you best talk to Kalinda first. Now get out of here before I feed you to the Snakes!

Initial contact

You must be one of the new arrivals to Mercy. They call me Mongoose, because I'm the best at what I do - taking down Snakes! If you want to survive on Mercy, you best learn what I got to teach you. If you're tough enough, maybe you'll move up the food chain in the Rogue Isles. Or maybe you'll end up dead in a snake pit. I don't really care - I get paid either way.

Greeting

  • Yo, Character.
  • Got something for you, Character.
  • 'Sup, Character?

Too Busy

Why you comin' to me? I heard you got your hands full already.

No More Missions

I got nothin' more for ya, Character. Why don't you talk to Mikey the Ear or Drea the Hook in Port Oakes? They might have some heists for you to pull off. If you do enough to impress them, they might introduce you to someone new.

Store

You might just survive Mercy yet, Character. I might just have something new in my store for you. Take my cell number. I'll do what I can to help you out.

  • Level 5 Training Enhancements (200% base costs)

You're tougher than I gave you credit for, Character! I can respect that. Look around my store, see if something is worth your time.

  • Level 10 Training Enhancements (200% base costs)

Story Arcs

Snake Uprising

E ICON MeritToken.png Merit Rewards: This activity awards 5 Reward Merits.

Souvenir: Snakeskin boots


These are a pair of snakeskin boots, given to you by Mongoose on Mercy Island. You received them after you helped him cull the snake population in a tale you like to call:

Snake uprising

It all started when you met Mongoose on Mercy Island. Mongoose was a professional snake hunter working for Arachnos, hired to help keep the Snakes population down. He got you to help him cull the snakes on Mercy, giving you a chance to prove your worthiness to Lord Recluse.

Mongoose then sent you to clear out a nest of snakes infesting the sewers underneath Mercy Island. In the Snake lair you found a strange statue on their leader, a roughly carved idol in the form of a snake. Returning to Mongoose, he mentioned finding similar statues in other Snake nests. Supposedly, the Snakes worshipped some sort of "snake godess".

Mongoose received news about the Snakes from a particular pit where staging strikes on specific Arachnos targets. Mongoose believed there was some sort of Snake leader behind these attacks, and sent you to take him down. You entered the snake pit and discovered in its depths a large Snake temple to their godess Stheno. You took down their high priest S'Thaco and returned to Mongoose for your reward.

Cull Snake population

Briefing

As you probably noticed, Mercy is literally crawling with Snakes. As far as we can tell, they were once humans who were infected by some sort of big mutant Snake dug in way down beneath Mercy somewhere who infects people with the Snake-virus. At least that's what we speculate, 'cause we ain't found that mutant Snake yet!

Those beasts are fast and vicious, and some of 'em have a nasty venom that'll sting ya somethin' harsh! Lord Recluse has put a bounty on them, so if you're lookin' to get in good with Arachnos, here's your chance. Head over to one of the Snake Pits and take down some Snakes!

Snakes usually stick around pits which lead to their underground lairs. The entrances to these Snake pits can be found all over here in Darwin's Landing, and you might find a couple in the Mercy neighborhood as well. I know there are a few due west and due east of the clocktower. Oh yah, and they mostly come out at night. Mostly.

Go. Hunt Snakes!

Mission Objective(s)

  • Cull Snake population
    • Defeat 5 Snakes

Enemies

V badge SnakeBadge.png Snakes


Debriefing

Huh. Not bad! Don't get too cocky though, 'cause there's far worse than Snakes around the Rogue Isles.

Clear out Snake nest

Briefing

Nice work on culling the Snakes in the area! Usually we can keep them confined to the Snake Pits, but occasionally they tunnel or slither their way into other places. Speaking of which, we just got a report of a nest of 'em forming in the sewers underneath Darwin's Landing. Go in and clear out the Snake nest before it becomes a problem.

The snakes have most likely constructed their nest in the deeper part of the sewers.


Unnecessary Solicitation

What are you waitin' for? Clear out that Snake nest!


Mission Objective(s)

The fetid stench of the Mercy Island sewers is overwhelming. In the depths of this labyrinth of tunnels lies the Snake nest you've come to clear out

  • Clear out Snake nest

You cleared out the Snake nest!


Enemies

V badge SnakeBadge.png Snakes

V archetypeicon stalker.png Ambush! Shortly after entering you will be ambushed by Snakes.

"I thought I sssssensed sssssomeone!"
"Attack!"


Icon clue generic.png
Snake Idol
This small stone statue is roughly carved into the form of a snake.


Debriefing

You cleared out the nest? Nice work!

This snake statue? Yah, we see 'em sometimes in Snake nests. Some sort of 'snake goddess' they worship or something. I tell ya, those Snakes are vicious AND crazy!

This Snake cult was probably started by the same mutant Snake who transformed those poor suckers in the first place, likely to get them to do her bidding.

Defeat Snake leader and minions

Briefing

You've done some really nice work getting rid of those Snakes, but we've got a new problem. One of the Snake pits has become really active lately, with large groups of them attacking key Arachnos positions. There's probably some sort of Snake leader in the pit who is directing them against these targets, so we need to take this guy out. Head into the Snake pit and take out the leader and his minions.

Snakes' Temple

These Snakes defend their nests well, so you might want to look for some extra muscle to back you up.


The Snake hole can be found in the Mercy neighborhood. You can get there through the access gates behind me.


Unnecessary Solicitation

You take out the Snake leader yet? Get in that Snake pit and take 'im out!


Mission Objective(s)

All manner of waste covers the entrance to this Snake pit

  • Defeat Snake leader and minions

You defeated the snake leader!

Enemies

V badge SnakeBadge.png Snakes


Notable NPCs

Balloon.png
Picture MIA

Random Snake: "High Priest S'thaco! The tunnelssss have been breached!"
High Priest S'thaco: "Cursssssesssss!"
High Priest S'thaco: "Protect the temple from the intruderssss!"
Random Snake: "Yesssss massssster!"
High Priest S'thaco: "Feel the fangssss of Sssstheno!"


Debriefing

So the Snakes had a temple down there? Huh. We ran into Snake priests before, but we never thought they were this dug in. Well, this should keep down the Snake population on Mercy Island - for a while at least.

You're one tough customer! You should head on over to Port Oakes to see what kind of trouble you can get into there. Talk with Mikey the Ear or Drea the Hook when you get there.

Missions

Rob a Local Bank

Briefing

I've been earnin' a few bucks here and there on Snake bounties, but I've got what you call 'expensive tastes'. So, if you're up for it, I got a job for you to pull off. There's a local bank that's just beggin' to be robbed. Hit the bank and bring back the money!

I'd do it myself, but I'm known too well around these parts.

One of the bank staff looks up and eyes you nervously.

Mission Objective(s)

  • Steal money from bank
    • Steal money from vault!
    • Defeat guards to escape

Enemies

V badge Security.png Security Guards


Notable NPCs


Icon clue generic.png
Money bags
These are bags filled with cold hard cash stolen from the bank on Mercy Island!


Debriefing

Ah, sweet money! Nice work! We'll make a hardened criminal out of you yet!

Clear Hellions from Arachnos Base

Briefing

Normally I just take care of Snakes around Darwin's Landing, but occassionally I look into other matters for Arachnos. I just got word that a gang of Hellions just attacked a local Arachnos base, setting it on fire. Head over to the base and take down the Hellions responsible.

You have 75 minutes to complete this mission before the base collapses from the fire and the Hellions escape.

Those Hellions think they're showing off, but they're just being annoying. Swat them down.

The Hellions attack!

Mission Objective(s)

A wave of heat hits you as you enter the door. The Hellions have been busy

  • Defeat all Hellions in base (Timed, 1:15)

Enemies

Badge villain hellions.png Hellions


Notable NPCs


Icon clue generic.png
The Hellions' Goal
The Hellions leader mentioned something about searching for magical artifacts.


Debriefing

The Hellions were searching for magical artifacts? These guys are idiots! The local Arachnos base ain't got no magic! Anything magic found around here is shipped off to Fort Cerberus or Ghost Widow's tower!

Clear Snakes Out of Casino

Briefing

Those freakin' Snakes get in everywhere! I just got a call from Larry the Eyes, owner of a local casino. Apparently there's a whole slew of snakes who have come pourin' into the place, wreckin' everything! Head over to the casino and cleaer out the Snakes.

Make sure you clear all the Snakes out!

You hear the screams from a few casino patrons and crashes from tables being overturned. Snakes are rampaging all over!

Larry's Tiki Lounge

Mission Objective(s)

  • Clear out all the snakes

Enemies

V badge SnakeBadge.png Snakes


Notable NPCs


Debriefing

Nice work! Larry's gonna owe me for that!