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== Overview ==
== Overview ==
{{TOCright}}
{{Power Set Icon|Freem}}
'''Storm Summoning''' is a [[Controller]] secondary power set and a [[Defender]] primary power set. 
'''Storm Summoning''' is a standard power set that is a primary set for [[Defender]]s and a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s.
 
You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes.


== Power Tables ==
"You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes."
{{clrl}}


=== Defender===
== Power Table ==
The Storm Summoning power set is available as a primary set for [[Defender]]s and as a secondary set for [[Controller]]s, [[Corruptor]]s, and [[Mastermind]]s. The following table shows the levels at which each power is available:


The Storm Summoning powerset is available as a primary powerset for [[Defender]]s.  The following table shows which powers are available and at what level:
{{Powers_SplitLevelHeader}}
 
{{Powers_SplitLevelRow|Icon=StormSummoning_Gale.png|Power=Gale|PriLevel=1|SecLevel=1|Effect=Ranged (Cone), Minor DMG(Smash), Foe Knockback|Border=1}}
{{Powers_LevelHeader}}
{{Powers_SplitLevelRow|Icon=StormSummoning_O2Boost.png|Power=O2 Boost|PriLevel=1|SecLevel=2|Effect=Ranged, Ally Heal, +Res(Disorient, Sleep, End Drain), +Perception|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Gale.png|Power=Gale|Level=1|Effect=Ranged (Cone), Minor Damage (Smash), Foe Knockback|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_SnowStorm.png|Power=Snow Storm|PriLevel=2|SecLevel=4|Effect=Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_O2Boost.png|Power=O2 Boost|Level=1|Effect=Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_Fog.png|Power=Steamy Mist|PriLevel=6|SecLevel=10|Effect=Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_SnowStorm.png|Power=Snow Storm|Level=2|Effect=Toggle: Ranged (Targeted Area of Effect), Foe: -Speed -Recharge -Fly|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_FreezingRain.png|Power=Freezing Rain|PriLevel=8|SecLevel=16|Effect=Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_SteamyMist.png|Power=Steamy Mist|Level=6|Effect=Toggle: Player Based Area of Effect, Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_Hurricane.png|Power=Hurricane|PriLevel=12|SecLevel=20|Effect=Toggle: PBAoE, Foe -Range, -To-Hit, Repel, Knockback|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Fog.png|Power=Freezing Rain|Level=8|Effect=Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense -Resistance|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_ThunderClap.png|Power=Thunder Clap|PriLevel=18|SecLevel=28|Effect=PBAoE, Foe Disorient|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Hurricane.png|Power=Hurricane|Level=12|Effect=Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_Tornado.png|Power=Tornado|PriLevel=26|SecLevel=35|Effect=Summon Tornado: PBAoE, Minor DMG(Smash), Foe Fear, Disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_ThunderClap.png|Power=Thunder Clap|Level=18|Effect=Player Based Area of Effect, Foe: Disorient|Border=1}}
{{Powers_SplitLevelRow|Icon=StormSummoning_LightningStorm.png|Power=Lightning Storm|PriLevel=32|SecLevel=38|Effect=Summon Storm: Ranged, High DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Tornado.png|Power=Tornado|Level=26|Effect=Summon Tornado: Point Blank Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_LightningStorm.png|Power=Lightning Storm|Level=32|Effect=Create Storm: Ranged, High Damage(Energy), Foe: -Endurance|Border=1}}
{{Powers_Footer}}
 
=== Controller ===
 
The Storm Summoning powerset is available as a secondary powerset for [[Controller]]s.  The following table shows which powers are available and at what level:
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=StormSummoning_Gale.png|Power=Gale|Level=1|Effect=Ranged (Cone), Minor Damage (Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_O2Boost.png|Power=O2 Boost|Level=2|Effect=Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_SnowStorm.png|Power=Snow Storm|Level=4|Effect=Toggle: Ranged (Targeted Area of Effect), Foe: -Speed -Recharge -Fly|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_SteamyMist.png|Power=Steamy Mist|Level=10|Effect=Toggle: Player Based Area of Effect, Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Fog.png|Power=Freezing Rain|Level=16|Effect=Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense -Resistance|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Hurricane.png|Power=Hurricane|Level=20|Effect=Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_ThunderClap.png|Power=Thunder Clap|Level=28|Effect=Effect=Player Based Area of Effect, Foe: Disorient|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_Tornado.png|Power=Tornado|Level=35|Effect=Summon Tornado: Point Blank Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient|Border=1}}
{{Powers_LevelRow|Icon=StormSummoning_LightningStorm.png|Power=Lightning Storm|Level=38|Effect=Create Storm: Ranged, High Damage(Energy), Foe: -Endurance|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
 
=== [[File:StormSummoning_FreezingRain.png]] Freezing Rain ===
The following are powers in the Storm Summoning powerset.
 
=== [[Image:StormSummoning_Fog.png]] Freezing Rain ===
 
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.


=== [[Image:StormSummoning_Gale.png]] Gale ===
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Cold)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 16 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 16 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 8 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 16 (Mastermind)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Defense(All), -Resistance(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Blank|{{Set Slow Movement}}}}
{{PowerBlock Blank|{{Set Defense Debuff}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_Gale.png]] Gale ===
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.


=== [[Image:StormSummoning_Hurricane.png]] Hurricane ===
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Smash)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 1 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock_End}}


You can summon a Hurricane. The wind and rain from this massive storm reduce the range and Accuracy of nearby foes. The massive winds of this storm continuously force foes away from you.
=== [[File:StormSummoning_Hurricane.png]] Hurricane ===
You can summon a Hurricane. The wind and rain from this massive storm reduce the range and chance to hit of nearby foes. The massive winds of this storm continuously force foes away from you.


=== [[Image:StormSummoning_LightningStorm.png]] Lightning Storm===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 20 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 20 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 12 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 20 (Mastermind)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe -Range, -To-Hit, Repel, Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Knockback}}}}
{{PowerBlock Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_LightningStorm.png]] Lightning Storm ===
You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.
You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.


=== [[Image:StormSummoning_O2Boost.png]] O2 Boost ===
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Energy)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 38 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 32 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 38 (Mastermind)}}
{{PowerBlock_Effects|Summon Storm: Ranged}}
{{PowerBlock_Blank|Foe -Endurance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Ranged Damage}}}}
{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock_End}}


Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself.
=== [[File:StormSummoning_O2Boost.png]] O2 Boost ===
Saturates the air around a targeted ally with rich oxygen, healing their wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects as well as increase perception. You cannot use this power on yourself.


=== [[Image:StormSummoning_SnowStorm.png]] Snow Storm ===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 2 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 2 (Mastermind)}}
{{PowerBlock_Effects|Ally Heal, +Resistance(Disorient, Sleep, Endurance Drain)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set Healing}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_SnowStorm.png]] Snow Storm ===
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.


=== [[Image:StormSummoning_SteamyMist.png]] Steamy Mist ===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 4 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 4 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 4 (Mastermind)}}
{{PowerBlock_Effects|Toggle: Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed, -Fly}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Slow}}}}
{{PowerBlock Sets|{{Set Slow Movement}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_Fog.png]] Steamy Mist ===
Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.
Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.


=== [[Image:StormSummoning_ThunderClap.png]] Thunder Clap ===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 10 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 10 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 6 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 10 (Mastermind)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Defense}}}}
{{PowerBlock Blank|{{Set Resist Damage}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_ThunderClap.png]] Thunder Clap ===
You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.
You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.


=== [[Image:StormSummoning_Tornado.png]] Tornado ===
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 28 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 28 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 18 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 28 (Mastermind)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock Sets|{{Set Stuns}}}}
{{PowerBlock_End}}


=== [[File:StormSummoning_Tornado.png]] Tornado ===
Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.
Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Smash)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 35 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 26 (Defender)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Effects|Summon Tornado: Targeted Area of Effect}}
{{PowerBlock_Blank|Foe Fear, Disorient, Knockback}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock Sets|{{Set Pet Damage}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Defense Debuff}}}}
{{PowerBlock Blank|{{Set Knockback}}}}
{{PowerBlock Blank|{{Set Recharge Intensive Pets}}}}
{{PowerBlock Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_End}}
== Historical ==
{{Historical|type=section|reason=change}}
* This set has been in the game for [[Controller]]s and [[Defender]]s since [[Issue 0]].
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s and [[Mastermind]]s in [[Issue 12]].


== External Links ==
== External Links ==
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Controller|Type=Buff}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Controller|Type=Buff}}
* {{NoFuturePowerSet|Game=coh|Power={{PAGENAMEE}}|Archetype=Defender|Type=Buff}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Corruptor|Type=Buff}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Defender|Type=Buff}}
* {{RedTomaxPowerSet|Power={{PAGENAMEE}}|Archetype=Mastermind|Type=Buff}}


[[Category:Powersets]]
[[Category:Power Sets]]
[[Category:Controller Secondary]]
[[Category:Corruptor Secondary]]
[[Category:Defender Primary]]
[[Category:Mastermind Secondary]]

Latest revision as of 05:50, 25 July 2014

Overview

Storm Summoning is a standard power set that is a primary set for Defenders and a secondary set for Controllers, Corruptors, and Masterminds.

"You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes."

Power Table

The Storm Summoning power set is available as a primary set for Defenders and as a secondary set for Controllers, Corruptors, and Masterminds. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Gale 1 1 Ranged (Cone), Minor DMG(Smash), Foe Knockback
O2 Boost 1 2 Ranged, Ally Heal, +Res(Disorient, Sleep, End Drain), +Perception
Snow Storm 2 4 Toggle: Ranged (Targeted AoE), Foe -Recharge, -SPD, -Fly
Steamy Mist 6 10 Toggle: PBAoE, Team Stealth, +DEF(All), +Res(Fire, Cold, Energy, Confuse)
Freezing Rain 8 16 Ranged (Location AoE), Minor DoT(Cold), Foe -Recharge, -SPD, -DEF(All), -Res(All)
Hurricane 12 20 Toggle: PBAoE, Foe -Range, -To-Hit, Repel, Knockback
Thunder Clap 18 28 PBAoE, Foe Disorient
Tornado 26 35 Summon Tornado: PBAoE, Minor DMG(Smash), Foe Fear, Disorient, Knockback
Lightning Storm 32 38 Summon Storm: Ranged, High DMG(Energy), Foe -End

Powers

Freezing Rain

Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.

Damage Minor Damage over Time(Cold)
Recharge Long
Minimum Level 16 (Controller)
16 (Corruptor)
8 (Defender)
16 (Mastermind)
Effects Ranged (Location Area of Effect)
Foe -Recharge, -Speed, -Defense(All), -Resistance(All)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Targeted AoE Damage
Slow Movement
Defense Debuff

Gale

You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.

Damage Minor (Smash)
Recharge Moderate
Minimum Level 1 (Controller)
1 (Corruptor)
1 (Defender)
1 (Mastermind)
Effects Ranged (Cone)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Targeted AoE Damage
Knockback

Hurricane

You can summon a Hurricane. The wind and rain from this massive storm reduce the range and chance to hit of nearby foes. The massive winds of this storm continuously force foes away from you.

Recharge Slow
Minimum Level 20 (Controller)
20 (Corruptor)
12 (Defender)
20 (Mastermind)
Effects Toggle: Point Blank Area of Effect
Foe -Range, -To-Hit, Repel, Knockback
Enhancements Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Knockback
ToHit Debuff

Lightning Storm

You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.

Damage High (Energy)
Recharge Long
Minimum Level 38 (Controller)
38 (Corruptor)
32 (Defender)
38 (Mastermind)
Effects Summon Storm: Ranged
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification
Knockback

O2 Boost

Saturates the air around a targeted ally with rich oxygen, healing their wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects as well as increase perception. You cannot use this power on yourself.

Recharge Fast
Minimum Level 2 (Controller)
2 (Corruptor)
1 (Defender)
2 (Mastermind)
Effects Ally Heal, +Resistance(Disorient, Sleep, Endurance Drain)
Enhancements Reduce Endurance Cost
Enhance Heal
Enhance Range
Increase Attack Rate
Set Categories Healing/Absorb

Snow Storm

While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.

Recharge Slow
Minimum Level 4 (Controller)
4 (Corruptor)
2 (Defender)
4 (Mastermind)
Effects Toggle: Ranged (Targeted Area of Effect)
Foe -Recharge, -Speed, -Fly
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Slow Movement

Steamy Mist

Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.

Recharge Slow
Minimum Level 10 (Controller)
10 (Corruptor)
6 (Defender)
10 (Mastermind)
Effects Toggle: Point Blank Area of Effect
Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Defense
Resist Damage

Thunder Clap

You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.

Recharge Slow
Minimum Level 28 (Controller)
28 (Corruptor)
18 (Defender)
28 (Mastermind)
Effects Point Blank Area of Effect
Foe Disorient
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Stuns

Tornado

Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.

Damage Minor (Smash)
Recharge Long
Minimum Level 35 (Controller)
35 (Corruptor)
26 (Defender)
35 (Mastermind)
Effects Summon Tornado: Targeted Area of Effect
Foe Fear, Disorient, Knockback
Enhancements Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Pet Damage
Stuns
Defense Debuff
Knockback
Recharge Intensive Pets
Accurate Defense Debuff

Historical

This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.

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