Difference between revisions of "User:Eabrace/Infobox AT"
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<includeonly>{| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;" | <includeonly>{| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;" | ||
|- | |- | ||
− | | style="text-align:center; font-size: 120%;" | '''{{PAGENAME}}''' | + | | style="text-align:center; font-size: 120%;" | '''{{{archetype|{{PAGENAME}}}}}''' |
|- | |- | ||
{{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }} | {{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }} | ||
+ | {{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}} | ||
|- | |- | ||
| | | | ||
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| {{{sec|}}} | | {{{sec|}}} | ||
|- | |- | ||
− | ! Inherent | + | ! [[Inherent Powers|Inherent]] |
| {{{inherent|}}} | | {{{inherent|}}} | ||
|- | |- | ||
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! [[Hit Points|Max HP]] | ! [[Hit Points|Max HP]] | ||
| {{{hp_max|}}} | | {{{hp_max|}}} | ||
+ | |- | ||
+ | ! [[Primary Power Sets|Primary Sets]] | ||
+ | | {{{pri_sets|}}} | ||
+ | |- | ||
+ | ! [[Secondary Power Sets|Secondary Sets]] | ||
+ | | {{{sec_sets|}}} | ||
+ | |- | ||
+ | ! {{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes|#default=[[Ancillary Power Pools]]|v|vill|villain|villains=[[Patron Power Pools]]}} | ||
+ | | {{{anc_sets|}}} | ||
|} | |} | ||
|- | |- | ||
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{{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}} | {{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}} | ||
{{!}}- | {{!}}- | ||
− | ! Taunt | + | ! [[Threat|Taunt]] |
{{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}} | {{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}} | ||
+ | {{!}}- | ||
+ | ! [[Threat|Threat Level]] | ||
+ | {{!}} {{{threat_melee|}}} {{!}}{{!}} {{{threat_range|}}} | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
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{{User:Eabrace/Infobox AT | {{User:Eabrace/Infobox AT | ||
+ | |archetype=Blaster | ||
|image=[[File:Archetypeicon blaster.png]] | |image=[[File:Archetypeicon blaster.png]] | ||
+ | |alignment=hero | ||
|pri=Ranged | |pri=Ranged | ||
|sec=Support | |sec=Support | ||
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|hp_base=1204.8 | |hp_base=1204.8 | ||
|hp_max= 1606.4 | |hp_max= 1606.4 | ||
+ | |pri_sets=8 | ||
+ | |sec_sets=6 | ||
+ | |anc_sets=5 | ||
|dam_melee=1.000 | |dam_melee=1.000 | ||
|dam_range=1.125 | |dam_range=1.125 | ||
Line 182: | Line 200: | ||
|taunt_melee=1.030 | |taunt_melee=1.030 | ||
|taunt_range=1.030 | |taunt_range=1.030 | ||
+ | |threat_melee=0.5 | ||
+ | |threat_range=0.5 | ||
|dam_res_max=75% | |dam_res_max=75% | ||
|dam_res_min=-300% | |dam_res_min=-300% | ||
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|rng_max=500% | |rng_max=500% | ||
|rng_min=25% | |rng_min=25% | ||
− | }}</noinclude> | + | }} |
+ | |||
+ | {{TOCleft}} | ||
+ | {{clr|left}} | ||
+ | == Overview == | ||
+ | The '''Blaster''' is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense! | ||
+ | |||
+ | Alignment: '''Hero''' | ||
+ | |||
+ | The Blaster's power sets are: | ||
+ | |||
+ | '''Primary''': Ranged<br /> | ||
+ | '''Secondary''': Support<br /> | ||
+ | |||
+ | The Blaster has Low Hit Points and High Damage. | ||
+ | |||
+ | == Power Sets == | ||
+ | |||
+ | === Primary Power Sets === | ||
+ | |||
+ | A Blaster's primary power sets are designed specifically for ranged attacks. They are: | ||
+ | |||
+ | * [[Archery]] | ||
+ | * [[Assault Rifle]] | ||
+ | * [[Electrical Blast]] | ||
+ | * [[Energy Blast]] | ||
+ | * [[Fire Blast]] | ||
+ | * [[Ice Blast]] | ||
+ | * [[Psychic Blast]] | ||
+ | * [[Sonic Attack]] | ||
+ | |||
+ | === Secondary Power Sets === | ||
+ | |||
+ | A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are: | ||
+ | |||
+ | * [[Devices]] | ||
+ | * [[Electricity Manipulation]] | ||
+ | * [[Energy Manipulation]] | ||
+ | * [[Fire Manipulation]] | ||
+ | * [[Ice Manipulation]] | ||
+ | * [[Mental Manipulation]] | ||
+ | |||
+ | === Ancillary Power Pools === | ||
+ | |||
+ | * [[Cold Mastery]] | ||
+ | * [[Electrical Mastery]] | ||
+ | * [[Flame Mastery]] | ||
+ | * [[Force Mastery]] | ||
+ | * [[Munitions Mastery]] | ||
+ | |||
+ | === Inherent Power === | ||
+ | |||
+ | * [[Inherent Powers#Defiance|Defiance]] | ||
+ | |||
+ | == Historical == | ||
+ | |||
+ | {{Historical|type=section|reason=change}} | ||
+ | |||
+ | * [[Cold Mastery]], [[Flame Mastery]], [[Force Mastery]], and [[Munitions Mastery]] were added to the game in [[Issue 3]]. | ||
+ | * [[Archery]], [[Sonic Attack]] and [[Electrical Mastery]] were added to the game in [[Issue 5]]. | ||
+ | * [[Psychic Blast]] and [[Mental Manipulation]] were [[Power Set Proliferation|proliferated]] for Blasters in [[Issue 12]]. | ||
+ | |||
+ | == See Also == | ||
+ | * [[Blaster Strategy]] | ||
+ | * [[Blapper]] | ||
+ | |||
+ | == External Links == | ||
+ | |||
+ | * [http://www.alteredgamer.com/city-of-heroes/5524-coh-city-of-villains-guide-to-the-blaster-archetype/ Summary and Analysis of Blaster Powersets] | ||
+ | * [http://web.archive.org/web/20121025125321/http://na.cityofheroes.com/en/game_info/archetypes/hero_archetypes.php Archetypes documentation] on official City of Heroes site | ||
+ | * [ftp://ftp.coh.com/CoH_Manual.zip Official City of Heroes Manual] as a zipped PDF file | ||
+ | |||
+ | </noinclude> |
Latest revision as of 03:32, 14 December 2013
Example:
Blaster | ||||||||||||||||
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Modifiers (at level 50)
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Limits (at level 50)
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Overview
The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!
Alignment: Hero
The Blaster's power sets are:
Primary: Ranged
Secondary: Support
The Blaster has Low Hit Points and High Damage.
Power Sets
Primary Power Sets
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
Secondary Power Sets
A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:
- Devices
- Electricity Manipulation
- Energy Manipulation
- Fire Manipulation
- Ice Manipulation
- Mental Manipulation
Ancillary Power Pools
Inherent Power
Historical
- Cold Mastery, Flame Mastery, Force Mastery, and Munitions Mastery were added to the game in Issue 3.
- Archery, Sonic Attack and Electrical Mastery were added to the game in Issue 5.
- Psychic Blast and Mental Manipulation were proliferated for Blasters in Issue 12.
See Also
External Links
- Summary and Analysis of Blaster Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file