Difference between revisions of "Winter Event 2006"
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+ | {{historical|type=article|reason=event}} | ||
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== Overview == | == Overview == | ||
− | + | The 2006 Winter Event ran from December 14, 2006 through January 2, 2007, and additionally from January 8, 2007 through January 15, 2007. It ran in two phases. The first phase (which began on December 14) involved gift temporary powers that players may give to each other and a hero/villain cooperative mission run out of Pocket D. The second phase (which began on December 18) was a repeat of part of the previous year's winter event, with presents scattered across the city for characters to open with various results. | |
+ | {{clr}} | ||
− | == | + | == Baby Time is Captured == |
− | = | + | <center> |
+ | <span style="font-weight: bolder; color: green;">We've gone and done the greatest crime,<br /> | ||
+ | We've captured little Baby Time!<br /> | ||
+ | We'll hold him 'till he's old and ill,<br /> | ||
+ | To keep the world in winter's chill!</span> | ||
− | = | + | <span style="font-weight: bolder; color: red;">So shiver, witches, in the cold,<br /> |
− | + | And pumpkin-heads will rot with mold!<br /> | |
+ | The human world will freeze and slow,<br /> | ||
+ | And people will be filled with woe!</span> | ||
− | + | <span style="font-weight: bolder; color: green;">For human time will be like Fey,<br /> | |
+ | Unchanging! Always time to play!,<br /> | ||
+ | They'll know that this was Snaptooth's plan,<br /> | ||
+ | We'll terrorize the world of man!</span> | ||
− | : | + | <span style="font-weight: bolder; color: red;">We've gone and done the greatest crime,<br /> |
− | : | + | We've captured little Baby Time!<br /> |
− | + | You'll never save the little year<br /> | |
− | + | For Red-Caps are the ones you'll fear!</span> | |
+ | </center> | ||
− | + | == Phase 1 == | |
+ | === Mystery Gifts === | ||
+ | [[File:Ear Muffs.jpg|right|thumb|100px|Ear Muffs]] | ||
+ | Players logging in are awarded the [[Cold Front Badge]] badge, the [[Holiday Spirit]] temporary power, a single use of the [[Holiday Cheer]] power, and the [[Unlockable Costume Pieces#Ear Muff|Ear Muff]]. This power can be targeted on another player and when used will give that player a single instance of the [[Mystery Gift]] power. | ||
− | ==== | + | {{BadgeBox|Cold Front}} |
− | {{ | + | {{PowerBox|Icon=Temporary HolidayMysteryGift.png|Name=[[Holiday Spirit]]|Effect=Special|Desc=Any debt you incur is reduced. This effect lasts for 2 days of gameplay.}} |
+ | {{PowerBox|Icon=Temporary HolidayCheer.png|Name=[[Holiday Cheer]]|Effect=Special|Desc=This is a gift you can give to someone special.}} | ||
− | + | Mystery gifts, once received, can be activated to receive one of a number of things. | |
− | + | {{PowerBox|Icon=Temporary HolidayGift.png|Name=[[Mystery Gift]]|Effect=Special|Desc=Someone special has given you a gift. What could it be?}} | |
− | + | Most of the time (60% chance) the gift will give 250 [[inf]] or 250 [[Prestige]], depending on whether the player is in SG mode or not. The rest of the time (40% chance) the player will receive a more useful gift. Known gifts include: | |
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− | === Phase 2 == | + | {{PowerBox|Icon=Temporary WarWolfWhistle.png|Name=[[Build Snow Beast]]|Effect=Summon|Desc=Creates one Snow Beast to do your bidding. Snow Beasts desire nothing more than to freeze everything they come into contact with. You only have 1 Snow Beast and he will last for 5 minutes before melting. You cannot bring your snow beast across zones.}} |
+ | {{PowerBox|Icon=Inherent Brawl.png|Name=[[Snowball]]|Effect=Ranged Special|Desc=Can be used on friend and foe alike. Although there are no lasting effects when these frozen missiles are hurled, who doesn't love throwing a snowball? Snowballs should last 12 days. Happy Holidays!}} | ||
+ | {{PowerBox|Icon=Temporary AntigravityMatrix.png|Name=[[Holiday Rocket Pack]]|Effect=Self Fly|Desc=This jet pack allows you to fly for a short period. If you attack a target while this pack is on, your flight speed will be temporarily reduced to Hover speed. This Rocket Pack will last for 30 days.}} | ||
+ | *[[Unlockable Costume Pieces#Stocking Cap|Stocking cap]] costume piece | ||
+ | [[File:Stocking Cap closeup.jpg|right|thumb|100px|Stocking Cap]] | ||
+ | |||
+ | More instances of the [[Mystery Gift]] power could be earned via the second phase of the event. | ||
+ | |||
+ | {{clr}} | ||
+ | |||
+ | === Ski Chalet === | ||
+ | [[File:Ski Chalet 01.jpg|right|thumb|200px|Father Time's Ski Chalet]] | ||
+ | In [[Pocket D]] a new area was opened. A Ski Chalet, complete with it's owner, [[Father Time]]. The new area was accessed via a door upstairs in the villain side of the main Pocket D club. The chalet had a couple of ski slopes where characters can ski around. The main chalet also was home to Father Time himself. | ||
+ | |||
+ | [[Father Time]]'s Ski Chalet gave access to the map area outside the main Pocket D club, including one new exploration badge. The badge was reachable via flight, superjump, or teleportation (which worked in the Ski Chalet area). For superspeedsters, the [[Good Versus Evil Edition|GvE]] [[Inherent Powers#Jump Pack|Jump Pack]] was enough to get to the badge. Beyond these, assistance was be needed. | ||
+ | |||
+ | {{BadgeBox|Trucker}} | ||
+ | |||
+ | === Father Time and Baby New Year === | ||
+ | |||
+ | Father Time presented to players a mission to save the [[Baby New Year]]. Completing this mission earned the player a choice of one of four different badges. Two of the badges unlocked costume pieces, two granted temporary powers. Father Time's mission could be accepted an unlimited number of times by any character, so it was quite easy to run it four times and earn all the different rewards. Like the missions in the [[Valentine's Day Event 2006]] event, Father Time's missions were cooperative missions that can be completed by combined teams of heroes and villains. | ||
+ | |||
+ | ==== Temporary Powers ==== | ||
+ | Completing [[Father Time]]'s mission awards temporary powers: | ||
+ | {{PowerBox|Icon=Temporary TearGas.png|Name=[[Golden Rings]]|Effect=Ranged, Minor Damage(Energy), Foe: Hold|Desc=Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while. This power will last 12 days. Damage: Minor, Recharge: Long}} | ||
+ | {{PowerBox|Icon=Temporary Mayhem SelfResurrect.png|Name=[[Renewal of Light]]|Effect= Self Rez, Special|Desc=A guardian spirit will watch over you for the next 8 days. If you are defeated during that time, activating this power will restore you so you may continue the battle. The restoration blasts nearby foes with an explosion, knocking them down and disorienting them. You will revive with about half of your hit points and endurance. You will be invulnerable for a brief time and protected from xp debt for 20 seconds.}} | ||
+ | |||
+ | ==== Badges ==== | ||
+ | Completing [[Father Time]]'s mission also awards a choice of the following badges: | ||
+ | {{BadgeBox|Crystallized}} | ||
+ | {{BadgeBox|Frosty}} | ||
+ | {{BadgeBox|Miraculous}} | ||
+ | {{BadgeBox|Joyful}} | ||
+ | |||
+ | In Father Time's mission a number of defeat badges may be earned, including two [[Croatoa]] badges that are normally available only to heroes, but which may be earned by villains during the event. | ||
+ | {{BadgeBox|Cold Warrior}} | ||
+ | {{BadgeBox|Toothbreaker}} | ||
+ | {{BadgeBox|Cap Buster}} | ||
+ | {{BadgeBox|Bane of Dannan}} | ||
+ | |||
+ | ==== Costume Pieces ==== | ||
+ | [[File:Winter2006-costumepieces.png|right|thumb|200px|Winter 2006 Costume pieces]] | ||
+ | Awarded with the [[Cold Front Badge|Cold Front]], [[Frosty Badge|Frosty]], and [[Crystallized Badge|Crystallized]] Badges. {{clr}} | ||
+ | |||
+ | == Phase 2 == | ||
+ | [[File:Winter 2005.jpg|right|thumb|200px|One of the Winter Horde welcomes you to open a present.]] | ||
Everything from phase 1 continues as the second phase is unlocked. | Everything from phase 1 continues as the second phase is unlocked. | ||
− | Phase 2 | + | Phase 2 was mostly a repeat of the third phase from the [[Winter Event 2005#Gamester's Holiday Festival of Fun|Winter Event 2005]]. |
− | Mysterious glowing presents | + | Mysterious glowing presents appeared throughout Paragon City and the Rogue Isles. |
− | Upon opening a present, a hero or villain would find that if they were "nice," they would enjoy a nice [[Inspirations# | + | Upon opening a present, a hero or villain would find that if they were "nice," they would enjoy a nice [[Inspirations#Winter Event|Present]]. If they were "naughty," however, they would find themselves surrounded by a [[Winter Horde]], ready to make their holidays downright dangerous! |
Returning from [[Winter Event 2005]], opening 200 presents earns the [[Toy Collector Badge]], and defeating 100 of the Winter Horde earns the [[Cold Warrior Badge]]. | Returning from [[Winter Event 2005]], opening 200 presents earns the [[Toy Collector Badge]], and defeating 100 of the Winter Horde earns the [[Cold Warrior Badge]]. | ||
− | Additions to this year's event | + | Additions to this year's event included additional instances of the [[Mystery Gift]] power as "nice" rewards, and "naughty" spawns would occasionally include the [[Winter Lord]] Giant Monster from the [[Winter Event 2004]]. Spawning the Winter Lord was based on team size, and required teams of five or more characters opening presents. |
− | + | === Badges === | |
Opening 200 presents awards the [[Toy Collector Badge]]. | Opening 200 presents awards the [[Toy Collector Badge]]. | ||
− | {{BadgeBox | + | {{BadgeBox|Toy Collector}} |
Defeating 100 Snow Beasts awards the [[Cold Warrior Badge]]. | Defeating 100 Snow Beasts awards the [[Cold Warrior Badge]]. | ||
− | {{BadgeBox | + | {{BadgeBox|Cold Warrior}} |
Defeating the Winter Lord awards the [[Frozen Fury Badge]]. | Defeating the Winter Lord awards the [[Frozen Fury Badge]]. | ||
− | {{BadgeBox | + | {{BadgeBox|Frozen Fury}} |
+ | === Present Locations === | ||
+ | <gallery> | ||
+ | Image:Gift06 FoundersFalls.jpg | [[Founders' Falls]] | ||
+ | Image:Gift06 KingsRow.jpg | [[Kings Row]] | ||
+ | Image:Gift06 PeregrineIsland.jpg | [[Peregrine Island]] | ||
+ | Image:Gift06 TalosIsland.jpg | [[Talos Island]] | ||
+ | </gallery> | ||
− | == | + | == External Links == |
− | [ | + | * [http://web.archive.org/web/20121025112828/http://na.cityofheroes.com/en/news/events/winter_event.php Official Winter Event page] |
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− | [[Category: Special Events]] [[Category: Winter Event]] | + | [[Category:Special Events]] |
+ | [[Category:Winter Event]] |
Latest revision as of 01:42, 2 November 2013
Overview
The 2006 Winter Event ran from December 14, 2006 through January 2, 2007, and additionally from January 8, 2007 through January 15, 2007. It ran in two phases. The first phase (which began on December 14) involved gift temporary powers that players may give to each other and a hero/villain cooperative mission run out of Pocket D. The second phase (which began on December 18) was a repeat of part of the previous year's winter event, with presents scattered across the city for characters to open with various results.
Baby Time is Captured
We've gone and done the greatest crime,
We've captured little Baby Time!
We'll hold him 'till he's old and ill,
To keep the world in winter's chill!
So shiver, witches, in the cold,
And pumpkin-heads will rot with mold!
The human world will freeze and slow,
And people will be filled with woe!
For human time will be like Fey,
Unchanging! Always time to play!,
They'll know that this was Snaptooth's plan,
We'll terrorize the world of man!
We've gone and done the greatest crime,
We've captured little Baby Time!
You'll never save the little year
For Red-Caps are the ones you'll fear!
Phase 1
Mystery Gifts
Players logging in are awarded the Cold Front Badge badge, the Holiday Spirit temporary power, a single use of the Holiday Cheer power, and the Ear Muff. This power can be targeted on another player and when used will give that player a single instance of the Mystery Gift power.
Cold Front A winter cold front has been forecast. |
Holiday Spirit Special Any debt you incur is reduced. This effect lasts for 2 days of gameplay. |
Holiday Cheer Special This is a gift you can give to someone special. |
Mystery gifts, once received, can be activated to receive one of a number of things.
Mystery Gift Special Someone special has given you a gift. What could it be? |
Most of the time (60% chance) the gift will give 250 inf or 250 Prestige, depending on whether the player is in SG mode or not. The rest of the time (40% chance) the player will receive a more useful gift. Known gifts include:
Build Snow Beast Summon Creates one Snow Beast to do your bidding. Snow Beasts desire nothing more than to freeze everything they come into contact with. You only have 1 Snow Beast and he will last for 5 minutes before melting. You cannot bring your snow beast across zones. |
Snowball Ranged Special Can be used on friend and foe alike. Although there are no lasting effects when these frozen missiles are hurled, who doesn't love throwing a snowball? Snowballs should last 12 days. Happy Holidays! |
Holiday Rocket Pack Self Fly This jet pack allows you to fly for a short period. If you attack a target while this pack is on, your flight speed will be temporarily reduced to Hover speed. This Rocket Pack will last for 30 days. |
- Stocking cap costume piece
More instances of the Mystery Gift power could be earned via the second phase of the event.
Ski Chalet
In Pocket D a new area was opened. A Ski Chalet, complete with it's owner, Father Time. The new area was accessed via a door upstairs in the villain side of the main Pocket D club. The chalet had a couple of ski slopes where characters can ski around. The main chalet also was home to Father Time himself.
Father Time's Ski Chalet gave access to the map area outside the main Pocket D club, including one new exploration badge. The badge was reachable via flight, superjump, or teleportation (which worked in the Ski Chalet area). For superspeedsters, the GvE Jump Pack was enough to get to the badge. Beyond these, assistance was be needed.
Trucker You've visited the floating truck in Pocket D. |
Father Time and Baby New Year
Father Time presented to players a mission to save the Baby New Year. Completing this mission earned the player a choice of one of four different badges. Two of the badges unlocked costume pieces, two granted temporary powers. Father Time's mission could be accepted an unlimited number of times by any character, so it was quite easy to run it four times and earn all the different rewards. Like the missions in the Valentine's Day Event 2006 event, Father Time's missions were cooperative missions that can be completed by combined teams of heroes and villains.
Temporary Powers
Completing Father Time's mission awards temporary powers:
Golden Rings Ranged, Minor Damage(Energy), Foe: Hold Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while. This power will last 12 days. Damage: Minor, Recharge: Long |
Renewal of Light Self Rez, Special A guardian spirit will watch over you for the next 8 days. If you are defeated during that time, activating this power will restore you so you may continue the battle. The restoration blasts nearby foes with an explosion, knocking them down and disorienting them. You will revive with about half of your hit points and endurance. You will be invulnerable for a brief time and protected from xp debt for 20 seconds. |
Badges
Completing Father Time's mission also awards a choice of the following badges:
Crystallized The chill of the season has strange effects. |
Frosty A chill down your spine makes you feel Frosty. |
Miraculous A season of miracles, it has been called. |
Joyful The power of the season finds you overcome with joy. |
In Father Time's mission a number of defeat badges may be earned, including two Croatoa badges that are normally available only to heroes, but which may be earned by villains during the event.
Cold Warrior
|
Toothbreaker You have defeated Snaptooth 5 times, and are truly a Toothbreaker. |
Cap Buster You have shown the Red Caps you are not to be toyed with. |
Bane of Dannan The Tuatha de Dannan cannot stand before you. |
Costume Pieces
Awarded with the Cold Front, Frosty, and Crystallized Badges.
Phase 2
Everything from phase 1 continues as the second phase is unlocked.
Phase 2 was mostly a repeat of the third phase from the Winter Event 2005.
Mysterious glowing presents appeared throughout Paragon City and the Rogue Isles.
Upon opening a present, a hero or villain would find that if they were "nice," they would enjoy a nice Present. If they were "naughty," however, they would find themselves surrounded by a Winter Horde, ready to make their holidays downright dangerous!
Returning from Winter Event 2005, opening 200 presents earns the Toy Collector Badge, and defeating 100 of the Winter Horde earns the Cold Warrior Badge.
Additions to this year's event included additional instances of the Mystery Gift power as "nice" rewards, and "naughty" spawns would occasionally include the Winter Lord Giant Monster from the Winter Event 2004. Spawning the Winter Lord was based on team size, and required teams of five or more characters opening presents.
Badges
Opening 200 presents awards the Toy Collector Badge.
Toy Collector You have amassed a vast collection of holiday gifts! |
Defeating 100 Snow Beasts awards the Cold Warrior Badge.
Cold Warrior |
Defeating the Winter Lord awards the Frozen Fury Badge.
Frozen Fury You helped defeat a manifestation of the Winter Lord, who brought his cold wrath to Paragon City. |