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Difference between revisions of "Talk:Day Job Badges"

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== Double Day Job Locations ==
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==Issue 14 Multi-Credit==
  
Recently a user removed the Double Day Jobs section with a comment that he had checked the Pocket D ones and that they did not work. I have checked the Talos one today and it does still work so I think we need to try and do a bit more research to determine for sure which ones do and don't work. To that end if you have recently confirmed that one works (by logging out and checking your badge progress or powers) please post here. [[User:CmdrAdeon|CmdrAdeon]] 22:40, 3 January 2009 (UTC)
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[[Issue 14]] seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on {{BadgeLink|Monitor Duty}} and {{BadgeLink|Commuter}}. I have seen mentions on the [[Official Forums]] about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See [[/Archive2|Page 2]] of the archives for the old listings. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 19:31, 10 April 2009 (UTC)
: I've also re-confirmed the Vanguard/Monitor one [[User:CmdrAdeon|CmdrAdeon]] 23:22, 3 January 2009 (UTC)
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:: I logged a character out in the Vanguard hospital tonight with no progress on either Vanguard or Caregiver.  I'll try to remember to report the results back here. --[[User:Eabrace|Eabrace]] 05:02, 4 January 2009 (UTC)
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Had to mention that Pocket D has another double day job location in the areas with the regen pods (where heroes or villians go in Pocket D when they click Go To Hospital). You can get Clubber and Care Giver/Pain Specialist badges.
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All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- [[User:Snow Globe|Snow Globe]] 05:18, 14 May 2009 (UTC)
  
Has anyone checked the Pocket D arena yet? -- Gothenem
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:I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- [[User:Aggelakis|Agge]] ([[User_talk:Aggelakis|talk]]) 18:09, 30 June 2009 (UTC)
  
:I've done some checking in places that seemed like they might work, and the hospital areas in the following zones do NOT appear to give dual credit: Firebase Zulu, Recluse's Victory, Cimerora, and Oroborus. Interestingly in Recluse's Victory the portal that leads from the Hero's base to the main zone appears to give monitor credit, but I haven't checked to see if it gives dual credit. [[User:CmdrAdeon|CmdrAdeon]] 08:00, 4 January 2009 (UTC)
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== TOCright ==
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''removed {{tl|TOCright}} -- does not play well with <nowiki>{{Badgenav}}</nowiki>'' - Sekoia
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:{{tl|TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- [[User:Aggelakis|Agge]] <sub>([[User_talk:Aggelakis|talk]])</sub> 02:42, 4 July 2009 (UTC)
  
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:: I took a screenshot of how it was rendering for me: [[:File:Screenshot-Day-Job-Badges-Article.png]] (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- [[User:Sekoia|Sekoia]] 02:56, 4 July 2009 (UTC)
  
OK, let's see here....
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== Gold Side Day Jobs? ==
  
Cimerora rez location:  nope, one job only.
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What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --[[User:Lxndr|Lxndr]] 20:51, 4 August 2011 (UTC)
Grandville: nope
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Mercy: Nope, not either location.
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Pocket-D:  Nope.
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Vanguard:  Nope.
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Talos:  Nope.
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I tried them all, none of them work.  Sometimes it takes 15 seconds for the day job icons to switch over but they do switch. Also, if you have the day job benifits, you'll have an icon, so it's best to test with somebody that doesn't have the job at all.  Otherwise you have to look for three icons!
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:Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages.
 
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:* [[Imperial City]] - Professor, Banker/Thief, Caregiver/Pain Specialist
I did find a bug.  Villain rez station (and vault?) give the Clubber badge while the hero side gives badges for caregiver (and banker).
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:* [[Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist
 
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:* [[Nova Praetoria]] - Banker/Thief, Caregiver/Pain Specialist
I could swear there was a patch note about cleaning these things up but I don't see it anywhere.  Maybe it was at the end of beta?
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:* [[Underground Imperial]] - Banker, Caregiver (not clear on whether Loyalists can earn badges in this area)
[[Zloth]]
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:* [[Underground Neutropolis]] - Banker/Thief, Caregiver/Pain Specialist
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:* [[Underground Nova]] - Banker/Thief, Caregiver/Pain Specialist
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:--[[User:Eabrace|Eabrace]] [[File:Healthbar notify phone.png|20px|link=User talk:Eabrace]] 21:12, 4 August 2011 (UTC)

Latest revision as of 21:12, 4 August 2011

Issue 14 Multi-Credit

Issue 14 seems to have tweaked many day job locations. For instance, the Base Portal in Talos Island was moved, and can no longer be used for dual credit on Monitor Duty and Commuter. I have seen mentions on the Official Forums about RWZ multi-credit locations being tweaked. I am removing everything from the front page until we can verify stuff. See Page 2 of the archives for the old listings. -- Agge (talk) 19:31, 10 April 2009 (UTC)

All the Mercy Island day job locations near Kalinda will only give credit for 1 day job at a time. -- Snow Globe 05:18, 14 May 2009 (UTC)

I logged out in most of the previous dual-locations with different characters and only got one badge credit at a time at each location. Removed Section. -- Agge (talk) 18:09, 30 June 2009 (UTC)

TOCright

removed {{TOCright}} -- does not play well with {{Badgenav}} - Sekoia

{{TOCright}} exists on every badge tab page, and I see no issues with it on this or any other badge tab page. O.o? -- Agge (talk) 02:42, 4 July 2009 (UTC)
I took a screenshot of how it was rendering for me: File:Screenshot-Day-Job-Badges-Article.png (linking instead of inlining since it's big). We had two right-floats, and the badge one was to the left of the TOC. And between the two of them, they took up over half the width. I thought it looked really bad. In all honesty, I don't really like how the Badgenav is implemented -- navboxes should go at the bottom of the article, they shouldn't be right-floats at the top. But I wasn't really interested in messing with that, so I figured removing the TOCright would be a non-controversial improvement. *shrugs* It's not a huge deal to me if it gets reverted back in. :) -- Sekoia 02:56, 4 July 2009 (UTC)

Gold Side Day Jobs?

What are the Day Jobs available in Praetoria, and their locations? Do we know yet? --Lxndr 20:51, 4 August 2011 (UTC)

Though not yet collected here, it looks like some (if not most) of that information has been recorded on the various zone pages.
--Eabrace Healthbar notify phone.png 21:12, 4 August 2011 (UTC)