Difference between revisions of "Communication Channels"
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Doc Lithius (Talk | contribs) (Picking up where Sleepy Kitty left off. And then some. The only channels I'm not sure about are the Architect Entertainment and Event Message channels. Thus, I left those as "to do".) |
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== Overview == | == Overview == | ||
+ | ''[[City of Heroes]]'' has a number of communication channels at its disposal, both for the use of players and the use of the game itself. This page has a complete list of them, as well as any associated shortcuts used to communicate on them. | ||
+ | |||
+ | == Basic Channels == | ||
+ | These channels are generally useful in your immediate vicinity. | ||
+ | |||
+ | *'''[[Emote (Slash Command)|Emotes]]''' (Color: '''<span style="color:#FFFFFF; background-color:#000000">White</span>''') | ||
+ | :''Shortcuts: /emote, /em, /me, /e, ; (semi-colon)'' | ||
+ | :Emotes are interesting in that they serve a dual purpose. On the one hand, certain combinations of the emote command with certain words produce character actions. (Example: "/e Dance" would make your character dance.) On the other hand, everything else will produce a thought bubble above your character's head (Example: "/me Hungry..." produces a thought bubble which says "Hungry..."). Only the latter will display to the Emotes channel and only to players within 50 yards of the emoting player. (25 yards in [[Pocket D]].) | ||
+ | |||
+ | :For a full list of action emotes, please visit the [[Emotes]] page. | ||
+ | |||
+ | *'''[[Local]]''' (Color: '''<span style="color:#FFFFFF; background-color:#000000">White</span>''') | ||
+ | :''Shortcuts: /local, /l'' | ||
+ | :Sends a message to players of a radius of about 50 yards. (25 yards in Pocket D.) | ||
+ | |||
+ | *'''Pets''' (Color: '''<span style="color:#E7E7FF; background-color:#000000">White-blue</span> to <span style="color:#6868FF">blue</span>''') | ||
+ | :''Shortcuts: [[Petsay (Slash Command)|/petsay]], [[Petsay all (Slash Command)|/petsay_all]], [[Petsay name (Slash Command)|/petsay_name]], [[Petsay pow (Slash Command)|/petsay_pow]]'' | ||
+ | :Player-generated chatter through pets. See the appropriate shortcut pages for more information. | ||
+ | |||
+ | *'''[[Tell (Slash Command)|Private Messages]]''' (Color: '''<span style="color:#FFFF00; background-color:#000000">Yellow</span>''') | ||
+ | :''Shortcuts: /tell, /t, /whisper, /w, /private, /p'' | ||
+ | :Private messages are unique in that they can be from someone in your vicinity, zone, server, or even global! You also have to type the command, as well as a name ("/tell Player_Name") or global handle ("/p @Global_Handle"), to talk with someone. | ||
+ | |||
+ | == Zone Channels == | ||
+ | These channels are only useful for whatever zone you happen to be in at the time. | ||
+ | |||
+ | *'''[[Broadcast]]''' (Color: '''<span style="color:#BBBBBB; background-color:#000000">Light grey</span>''') | ||
+ | :''Shortcuts: /broadcast, /yell, /b, /y'' | ||
+ | :A channel for those looking to communicate with the entire zone. | ||
+ | |||
+ | *'''[[Request (Slash Command)|Request/Auction]]''' (Color: '''<span style="color:#F250FF">Pink</span> to <span style="color:#AD93FF">lavender</span>''') | ||
+ | :''Shortcuts: /request, /req, /auction, /sell'' | ||
+ | :A zone-wide channel that's specifically for requesting and/or selling things. | ||
+ | |||
+ | == Server Channels == | ||
+ | These channels only apply to your server, but can be heard throughout the entire server. | ||
+ | |||
+ | *'''[[Coalition]]''' (Color: '''<span style="color:#FFD700">Gold</span>''') | ||
+ | :''Shortcuts: /coalition, /c'' | ||
+ | :When two or more [[Supergroup]]s unite, this channel opens up. With it, you can talk to everyone in the Coalition. | ||
+ | |||
+ | *'''[[Arena]]''' (Color: '''<span style="color:#FFE5FF; background-color:#000000">Light pink</span> to <span style="color:#FF5DFF">magenta</span>''') | ||
+ | :''Shortcuts: /arena, /ac'' | ||
+ | :Officially, this channel is intended for Arena talk. In the past, it was used for for general chat instead. | ||
+ | |||
+ | *'''[[League]]''' (Color: '''<span style="color:#A2E7EE; background-color:#000000">Light cyan</span>''') | ||
+ | :''Shortcuts: /league, /lc'' | ||
+ | :A chat channel for non-Supergroup organizations of [[Team]]s. Limit 8 teams/48 characters per league. | ||
+ | |||
+ | *'''[[Leveling Pact]]''' (Color: '''<span style="color:#F3DDA9; background-color:#000000">Fleshtone</span> to <span style="color:#F14BC3">pink</span>''') | ||
+ | :''Shortcuts: /lp'' | ||
+ | :The communication channel for you and your Leveling Pact mate. | ||
+ | |||
+ | *'''Looking For Group''' (Color: '''<span style="color:#00EEEE">Cyan</span> to <span style="color:#009191">dark cyan</span>''') | ||
+ | :''Shortcuts: /lfg'' | ||
+ | :The channel for people in the Team-Up Teleport queue. | ||
+ | |||
+ | *'''[[Supergroup|Super Group]]''' (Color: '''<span style="color:#00DEFF">Sky blue</span>''') | ||
+ | :''Shortcuts: /supergroup, /sg'' | ||
+ | :A channel to talk with all your Supergroup friends. | ||
+ | |||
+ | *'''[[Team]]''' (Color: '''<span style="color:#75F375">Light green</span> to <span style="color:#12B612">forest green</span>''') | ||
+ | :''Shortcuts: /, /'' | ||
+ | :The channel for teams to communicate with each other. Limit 8 people per team. | ||
+ | |||
+ | == Global Chat Channels == | ||
+ | : ''Main article: [[Global Chat Channel]]'' | ||
+ | These channels extend across all servers. If someone's in the channel, they will be able to hear you. | ||
+ | |||
+ | '''Important Notes:''' This list does not include custom or player-created global chat channels. Only the built-in channels. Also, if a player has not enabled [[The Players' Guide to the Cities/User Interface/Options Window#Chat Options|Show Opposite Faction Broadcast Chat]], they won't be able to see responses from opposite faction players. | ||
+ | |||
+ | *'''[[Mission architect (Slash Command)|Architect Chat]]''' (Color: '''<span style="color:#A2E7EE; background-color:#000000">Light cyan</span>''') | ||
+ | :''Shortcuts: /mission arcitect, /ma'' | ||
+ | :Officially, this channel has no intended purpose<ref>GM Datum, [http://boards.cityofheroes.com/showthread.php?s=780af04010dda708128552f3b610e105&t=183594 incident report 090708-000161], 2009-07-09 </ref>. However, most people use it to discuss all things [[Architect Entertainment]]-related, be it advertising mission arcs, asking questions about how the various tools work, or simply chatting about missions they've gone on. | ||
+ | |||
+ | *'''[[Hc (Slash Command)|Help]]''' (Color: '''<span style="color:#BBE7D3"; background-color:#000000>White-cyan</span> to <span style="color:#6168F7">blue</span>''') | ||
+ | :''Shortcuts: /hc'' | ||
+ | :The one-and-only channel for any and all questions you may have about just about anything. | ||
+ | |||
+ | == Non-Communicative Channels == | ||
+ | These channels are purely for seeing exactly who's doing or saying what to who, where, and when. They only appear for you and can't be used for communication. | ||
+ | |||
+ | *'''[[Architect Entertainment]]''' (Color: '''<span style="color:#FFFF23; background-color:#000000">Light cyan</span> to <span style="color:#FFFFDC; background-color:#000000">mint green</span>''') | ||
+ | :''To do...'' | ||
+ | |||
+ | *'''[[Consignment House]]''' (Color: '''<span style="color:#00D5E9">Sky blue</span> to <span style="color:#0073FA">sea blue</span>''') | ||
+ | :A useful channel that tells you if you've posted or stored something in the Consignment House. Also notifies you if recent sales upon login. | ||
+ | |||
+ | *'''Cutscene Captions''' (Color: '''<span style="color:#9393FB">Light blue</span> to <span style="color:#5959FA">blue</span>''') | ||
+ | :Dialogue spoken by NPCs during cutscenes will display in the chat window. | ||
+ | |||
+ | *'''Combat Warnings''' (Color: '''<span style="color:#FF9966">Off-orange</span>''') | ||
+ | :Notifications of diminished buffs and such. | ||
+ | |||
+ | *'''Damage Inflicted''' (Color: '''<span style="color:#FFDC00; background-color:#000000">Yellow</span> to <span style="color:#FF2300">red</span>''') | ||
+ | :How much damage you've inflicted upon a target. | ||
+ | |||
+ | *'''Hit Rolls''' (Color: '''<span style="color:#FFED61; background-color:#000000">Faded yellow</span>''') | ||
+ | :A detailed analysis of why an attack hit or missed. | ||
+ | |||
+ | *'''General Combat''' (Color: '''<span style="color:#FF8800">Orange</span>''') | ||
+ | :General combat messages, such as "You've defeated <nowiki>[target]</nowiki>." | ||
+ | |||
+ | *'''Damage Received''' (Color: '''<span style="color:#FF8E00">Orange-red</span> to <span style="color:#FF1600">red</span>''') | ||
+ | :How much damage a specific unit has done to you. | ||
+ | |||
+ | *'''Error''' (Color: '''<span style="color:#FFFF23; background-color:#000000">Yellow</span> to <span style="color:#FFFFDC; background-color:#000000">near-white</span>''') | ||
+ | :Displays messages such as when actions are interrupted or otherwise can't be performed. ("That power is still recharging.") | ||
+ | |||
+ | *'''Event Messages''' (Color: '''<span style="color:#FF2222">Red</span>''') | ||
+ | :''To do...'' | ||
+ | |||
+ | *'''Healing Received''' (Color: '''<span style="color:#55FFEE">Green</span>''') | ||
+ | :How much healing you've received from a specific source. (This does not apply to automatic regeneration buffs that increase regeneration.) | ||
+ | |||
+ | *'''Healing Delivered''' (Color: '''<span style="color:#66FF99">Mint green</span>''') | ||
+ | :How much healing you've given a specific target. | ||
+ | |||
+ | *'''[[Hero Zone Event Message]]s''' (Color: '''<span style="color:#BBA6EE; background-color:#000000">Faded blue</span> to <span style="color:#883591">dark purple</span>''') | ||
+ | :Notifications regarding specific semi-rare events in hero zones. ("[FDPC] Fire Alarm sounded in [[Steel Canyon]].") | ||
+ | |||
+ | *'''NPC dialog''' (Color: '''<span style="color:#9595FF">Light blue</span> to <span style="color:#5B5BFF">blue</span>''') | ||
+ | :Words spoken by NPCs. | ||
− | = | + | *'''Pet Damage Inflicted''' (Color: '''<span style="color:#FFDC00; background-color:#000000">Yellow</span> to <span style="color:#FF2300">red</span>''') |
− | + | :How much damage your pet has inflicted upon a target. | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | = | + | *'''Pet Hit Rolls''' (Color: '''<span style="color:#FFED61; background-color:#000000">Faded yellow</span>''') |
+ | :A detailed analysis of why your pet's attack hit or missed. | ||
− | + | *'''Pet Combat''' (Color: '''<span style="color:#FF8800">Orange</span>''') | |
+ | :General combat messages, such as "<nowiki>[Pet]</nowiki> defeated <nowiki>[target]</nowiki>." | ||
− | + | *'''Pet Damage Received''' (Color: '''<span style="color:#FF8E00">Orange-red</span> to <span style="color:#FF1600">red</span>''') | |
+ | :How much damage a specific unit has done to your pet. | ||
− | + | *'''Pet Healing Received''' (Color: '''<span style="color:#55FFEE">Green</span>''') | |
+ | :How much healing your pet received from a specific source. (This does not apply to automatic regeneration buffs that increase regeneration.) | ||
− | + | *'''Pet Healing''' (Color: '''<span style="color:#66FF99">Mint green</span>''') | |
+ | :How much healing your pet has given a specific target. | ||
− | + | *'''[[Praetorian Zone Event Message]]s''' (Color: '''<span style="color:#E5E5E5; background-color:#000000">Light grey</span> to <span style="color:#5D5D5D">Dark grey</span>''') | |
+ | :Notifications regarding specific semi-rare events in [[Praetoria]] zones. (There don't seem to currently be any Praetoria-specific events, but this may change in the future.) | ||
− | + | *'''Rewards''' (Color: '''<span style="color:#FFFF88; background-color:#000000">Faded yellow</span>''') | |
+ | :Messages regarding rewards from beating mobs and looting objects. Displays [[Experience]], [[Inf]](luence/amy/ormation), [[Inspiration]]s, [[Enhancement]]s, [[Invention Salvage|Salvage]], and [[Recipe]]s gained. | ||
− | + | *'''System''' (Color: '''<span style="color:#74ED74">Mint green</span> to <span style="color:#13FA13">green</span>''') | |
+ | :Messages such as when settings are saved and lists of characters from the [[Whoall (Slash Command)|/whoall]] command are displayed to this channel. | ||
− | + | *'''[[Villain Zone Event Message]]s''' (Color: '''<span style="color:#EE222F">Red</span> to <span style="color:#912073">dark purple</span>''') | |
+ | :Notifications regarding specific semi-rare events in villain zones. ("Miner Strike in progress in [[Sharkhead Isle]].") | ||
− | + | == References == | |
+ | {{reflist}} | ||
{{Communication Commands NavBox}} | {{Communication Commands NavBox}} | ||
[[Category:Communication Channels]] | [[Category:Communication Channels]] |
Revision as of 16:03, 17 May 2011
Contents
Overview
City of Heroes has a number of communication channels at its disposal, both for the use of players and the use of the game itself. This page has a complete list of them, as well as any associated shortcuts used to communicate on them.
Basic Channels
These channels are generally useful in your immediate vicinity.
- Emotes (Color: White)
- Shortcuts: /emote, /em, /me, /e, ; (semi-colon)
- Emotes are interesting in that they serve a dual purpose. On the one hand, certain combinations of the emote command with certain words produce character actions. (Example: "/e Dance" would make your character dance.) On the other hand, everything else will produce a thought bubble above your character's head (Example: "/me Hungry..." produces a thought bubble which says "Hungry..."). Only the latter will display to the Emotes channel and only to players within 50 yards of the emoting player. (25 yards in Pocket D.)
- For a full list of action emotes, please visit the Emotes page.
- Local (Color: White)
- Shortcuts: /local, /l
- Sends a message to players of a radius of about 50 yards. (25 yards in Pocket D.)
- Pets (Color: White-blue to blue)
- Shortcuts: /petsay, /petsay_all, /petsay_name, /petsay_pow
- Player-generated chatter through pets. See the appropriate shortcut pages for more information.
- Private Messages (Color: Yellow)
- Shortcuts: /tell, /t, /whisper, /w, /private, /p
- Private messages are unique in that they can be from someone in your vicinity, zone, server, or even global! You also have to type the command, as well as a name ("/tell Player_Name") or global handle ("/p @Global_Handle"), to talk with someone.
Zone Channels
These channels are only useful for whatever zone you happen to be in at the time.
- Broadcast (Color: Light grey)
- Shortcuts: /broadcast, /yell, /b, /y
- A channel for those looking to communicate with the entire zone.
- Request/Auction (Color: Pink to lavender)
- Shortcuts: /request, /req, /auction, /sell
- A zone-wide channel that's specifically for requesting and/or selling things.
Server Channels
These channels only apply to your server, but can be heard throughout the entire server.
- Coalition (Color: Gold)
- Shortcuts: /coalition, /c
- When two or more Supergroups unite, this channel opens up. With it, you can talk to everyone in the Coalition.
- Arena (Color: Light pink to magenta)
- Shortcuts: /arena, /ac
- Officially, this channel is intended for Arena talk. In the past, it was used for for general chat instead.
- League (Color: Light cyan)
- Shortcuts: /league, /lc
- A chat channel for non-Supergroup organizations of Teams. Limit 8 teams/48 characters per league.
- Leveling Pact (Color: Fleshtone to pink)
- Shortcuts: /lp
- The communication channel for you and your Leveling Pact mate.
- Looking For Group (Color: Cyan to dark cyan)
- Shortcuts: /lfg
- The channel for people in the Team-Up Teleport queue.
- Super Group (Color: Sky blue)
- Shortcuts: /supergroup, /sg
- A channel to talk with all your Supergroup friends.
- Team (Color: Light green to forest green)
- Shortcuts: /, /
- The channel for teams to communicate with each other. Limit 8 people per team.
Global Chat Channels
- Main article: Global Chat Channel
These channels extend across all servers. If someone's in the channel, they will be able to hear you.
Important Notes: This list does not include custom or player-created global chat channels. Only the built-in channels. Also, if a player has not enabled Show Opposite Faction Broadcast Chat, they won't be able to see responses from opposite faction players.
- Architect Chat (Color: Light cyan)
- Shortcuts: /mission arcitect, /ma
- Officially, this channel has no intended purpose[1]. However, most people use it to discuss all things Architect Entertainment-related, be it advertising mission arcs, asking questions about how the various tools work, or simply chatting about missions they've gone on.
- Help (Color: White-cyan to blue)
- Shortcuts: /hc
- The one-and-only channel for any and all questions you may have about just about anything.
Non-Communicative Channels
These channels are purely for seeing exactly who's doing or saying what to who, where, and when. They only appear for you and can't be used for communication.
- Architect Entertainment (Color: Light cyan to mint green)
- To do...
- Consignment House (Color: Sky blue to sea blue)
- A useful channel that tells you if you've posted or stored something in the Consignment House. Also notifies you if recent sales upon login.
- Cutscene Captions (Color: Light blue to blue)
- Dialogue spoken by NPCs during cutscenes will display in the chat window.
- Combat Warnings (Color: Off-orange)
- Notifications of diminished buffs and such.
- Damage Inflicted (Color: Yellow to red)
- How much damage you've inflicted upon a target.
- Hit Rolls (Color: Faded yellow)
- A detailed analysis of why an attack hit or missed.
- General Combat (Color: Orange)
- General combat messages, such as "You've defeated [target]."
- Damage Received (Color: Orange-red to red)
- How much damage a specific unit has done to you.
- Error (Color: Yellow to near-white)
- Displays messages such as when actions are interrupted or otherwise can't be performed. ("That power is still recharging.")
- Event Messages (Color: Red)
- To do...
- Healing Received (Color: Green)
- How much healing you've received from a specific source. (This does not apply to automatic regeneration buffs that increase regeneration.)
- Healing Delivered (Color: Mint green)
- How much healing you've given a specific target.
- Hero Zone Event Messages (Color: Faded blue to dark purple)
- Notifications regarding specific semi-rare events in hero zones. ("[FDPC] Fire Alarm sounded in Steel Canyon.")
- NPC dialog (Color: Light blue to blue)
- Words spoken by NPCs.
- Pet Damage Inflicted (Color: Yellow to red)
- How much damage your pet has inflicted upon a target.
- Pet Hit Rolls (Color: Faded yellow)
- A detailed analysis of why your pet's attack hit or missed.
- Pet Combat (Color: Orange)
- General combat messages, such as "[Pet] defeated [target]."
- Pet Damage Received (Color: Orange-red to red)
- How much damage a specific unit has done to your pet.
- Pet Healing Received (Color: Green)
- How much healing your pet received from a specific source. (This does not apply to automatic regeneration buffs that increase regeneration.)
- Pet Healing (Color: Mint green)
- How much healing your pet has given a specific target.
- Praetorian Zone Event Messages (Color: Light grey to Dark grey)
- Notifications regarding specific semi-rare events in Praetoria zones. (There don't seem to currently be any Praetoria-specific events, but this may change in the future.)
- Rewards (Color: Faded yellow)
- Messages regarding rewards from beating mobs and looting objects. Displays Experience, Inf(luence/amy/ormation), Inspirations, Enhancements, Salvage, and Recipes gained.
- System (Color: Mint green to green)
- Messages such as when settings are saved and lists of characters from the /whoall command are displayed to this channel.
- Villain Zone Event Messages (Color: Red to dark purple)
- Notifications regarding specific semi-rare events in villain zones. ("Miner Strike in progress in Sharkhead Isle.")
References
- ↑ GM Datum, incident report 090708-000161, 2009-07-09