Difference between revisions of "User:GuyPerfect"
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− | | <DIV Style="padding: 1px; border: 2px solid # | + | | <DIV Style="padding: 1px; border: 2px solid #4C3300; margin-right: 4px;">[[Image:GuyPerfect_BtB_Avatar.png|64px|link=User:GuyPerfect/Bob the Biohazard]]</DIV> |
− | | [[Image: | + | | [[Image:Align_Status_Vigilante.png|16px]] '''[[User:GuyPerfect/Bob the Biohazard|Bob the Biohazard]]''' |
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+ | | <DIV Style="padding: 1px; border: 2px solid #660000; margin-right: 4px;">[[Image:GuyPerfect_YarrshiroX_Avatar.png|64px]]</DIV> | ||
+ | | [[Image:Align_Status_Villain.png|16px]] '''Yarrshiro X''' | ||
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+ | | Triumph<BR>Stalker<BR>5 | ||
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Revision as of 00:50, 26 March 2011
Characters
Bob the Biohazard
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Frigidella
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The Grim Glacier
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Katharsys
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Slash Ragequit
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The Workshop
Looking at the pavement one day and becoming overwhelmingly curious as to what lay beneath, Bob the Biohazard decided to dig down and dig deep to see what she could see. Much to everyone's utter surprise and amusement, she dug straight into a peculiarly isolated chunk of sewer and fell in. Spotting a nearby lever, she pulled it and the hole in what was now considered to be the ceiling was sealed shut and it was like it never happened. If it weren't for the quick thinking of Slash Ragequit, who flushed a base portal down the toilet, Bob would have been stuck down there interminably.
The area became a paradise of sorts for the enterprising crew, as it granted ample storage for all of their goodies and it meant that they no longer had to entrust their valuables to the people whose job it was to run auctions. It's like an oversized closet in a way, but when all it took was a shovel and a toilet, you really can't beat the price. The floor is littered with crates and sacks filled with items of all sorts, and a work desk in the corner for making treasures out of trash. And producing more trash. Try not to trip on the soda bottles laying all over the place.
Little Elmo is secretly a magpie who can't resist rare salvage and likes to collect it every time one falls out of the face of someone he just punched. He's even known to jump into the playpen at Architect Entertainment just to gather enough tickets to buy more. He's not much into recipes, though. That's Crypto Cadabra's job. Crypto spends a fair amount of time and effort just earning tokens for the lottery of all things. What comes out is what gets crafted, and sometimes it doesn't suck so bad. When the Enhancements are ready, one of two things happens: either they're stored in the closet, or sold on the market and the proceeds are stashed in the safe in the closet.
Thanks to a misguided curiosity of subterranean novelty, every new character that joins the pact is taken care of in full in the Enhancement department.
The Bit Bucket
I never thought I'd see the day, but it seems that sometimes I don't always like a character after I get it to level 50. If I don't find it fun to play and if there's a suitable replacement, it goes into the Bit Bucket.
Crypto Kazam
Magic Mastermind. This is the second character I ever created, shortly following in the steps of Crypto Cadabra. This was the character I learned the game on: the rough road to success in the Rogue Isles, the brilliant writing in the story content, the way that once you pick a Patron set you're stuck with it forever... This was my first City of Villains character, and my first level 50 Villain to boot. After Bob the Biohazard came into existence as an experiment to make a petless Mastermind work, a secondary build was made that was petful so that I could actually play some game content while preparing the petless mode. After breaking down and finally deciding to properly frankenslot the petful build and use it, I saw Mastermind from a completely new perspective. Crypto here was Robotics/Traps, and it was a snooze-fest with its survivability. I made it a "Tankermind" to draw aggro onto my untouchable self while the robots did all the damage. Bob's Thugs/Poison build couldn't do that, and I found myself supporting my henchmen in combat rather than the other way around. Knowing that this was the true design for the Mastermind, and since it was the only archetype of which I had more than one character, the decision was made to make Crypto click the big logout button in the sky.
Galaxy Brawler
Natural Brute. This was chronologically the third character I created (that lived to see level 50), and it was made purely on a whim. The idea was that I would make a character that would have to refill on the Holoraphic Projector and Nictus Gravitic Emanation powers and, looking like a Council Galaxy soldier, punch things to smithereens (hence the name). Unsurprisingly, the constant fetching and re-fetching of the Nictus powers proved too cumbersome to bother with, so I just went on my smashing way. The character's Super Strength/Willpower build was remarkably effective, and it got to 50 pretty much solo through normal gameplay in about three weeks' time. I never grew too attached to it, because it was playing the game on boring mode: being so efficient frankly doesn't leave any room for anything of interest. Eventually, Little Elmo came along to act as a money maker to slot up Bob the Biohazard's exotic build, but once everyone wound up on the same server, I ended up with two Brutes and only one that I liked to play. Although Galaxy Brawler was the one that got the axe, it was still a good learning experience, and today it continues to baffle me how people can min/max their builds even moreso than this one was and do it character after character after character... It'd bore me to death.
Badges
Toddlerhood Things should get easier during your third year of editing. Most 3-year-olds can be reasoned with. They will take turns and may even share their toys. Eabrace wishes you a happy third birthday. |