Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • ...eeping the game as bug free as possible. We greatly appreciate the support of players who participate by helping to identify problems, either by playing ...el at which the set enhancements were slotted. This has been corrected. As of now, a set bonus will be lost while exemplared only if:
    12 KB (1,759 words) - 05:43, 11 December 2013
  • “Now in the world’s hour of need, the clock strikes midnight. It’s the Midnight Hour.” ...lains of the Rogue Isles to finally rid the world of [[Rikti]]. Heroes and Villains must cross through time and journey to an ancient land to find knowledge lo
    46 KB (6,778 words) - 21:27, 27 August 2014
  • ...instead of myself alone. But somehow, this ended up being seen by the rest of the team as "good leadership." ...uide. A lot of it is just a question of good judgment, and that only comes with experience. But I can at least fill in the stuff that fits around that judg
    41 KB (7,535 words) - 00:12, 11 August 2019
  • ...logical goals and now rules the [[Rogue Isles]] from the center of his web of power. ...ers feel even less love for heroes, and will attack them on sight. In City of Heroes, a Hero who wishes to fight them will have to go to [[Faultline]], [
    69 KB (10,513 words) - 17:26, 13 June 2020
  • ...feating [[Hamidon]] in '[[The Hive]]' (for heroes) or '[[The Abyss]]' (for villains). Additionally, Statesman and Lord Recluse offer functionally-identical ''' ...ts are level 50, and may be used by characters of any origin and archetype of level 47 or higher.
    10 KB (1,451 words) - 05:33, 25 July 2012
  • ...d ''Destiny Manifest'', was a major revision to City of Heroes and City of Villains released on Tuesday, June 6, 2006. This article summarizes some of the major features in Issue 7. For more complete details, see the [[Patch N
    52 KB (8,423 words) - 21:30, 27 August 2014
  • ...t the invaders. Called the '''Vanguard''', this group was composed of some of the world's best and brightest heroes. ...d [[Hero Corps]] were down to only the toughest and most powerful heroes. With its decentralized command structure and international recruiting base, only
    34 KB (5,233 words) - 03:37, 31 October 2013
  • * Players may also access the Combat Attribute window with the following command : “{{slashcommand|toggle|combatnumbers}}” * Below each attribute is a list of all powers affecting the attribute and the power's contribution.
    13 KB (2,069 words) - 18:07, 28 July 2012
  • [[Issue 12]] saw the inclusion of loading screen tips. When you are zoning into a mission, there will be a ti ...ave that power auto-execute every time it is recharged. This does not work with [[Macro]]s, interruptable powers, or powers that use a targeting reticle.
    27 KB (4,549 words) - 06:57, 11 December 2013
  • ...War II. From there, he led the [[Amerika Korps]] in an attempted invasion of Paragon City. Villains can find him:
    11 KB (1,771 words) - 01:10, 2 February 2014
  • # Recluse's Victory signature heroes and villains give debt when they defeat characters. This has been acting to discourage c ...may experience less than optimal performance. We are working very closely with Ageia to provide our players the best experience possible.
    48 KB (7,881 words) - 21:29, 27 August 2014
  • ...u can learn how to attack your enemies, you need to know how to keep track of your own condition in combat. This is done through the three (or four) sta ...storation inspiration]]. While in this defeated state you cannot heal any of your lost hit points, either naturally or through healing powers or inspira
    26 KB (4,211 words) - 15:05, 31 March 2014
  • The following bit of code added to your website will include a server status list. The 'CD Key' is for the initial ''creation'' of a game account on a PlayNC Master Account. After a Key has been used it sho
    14 KB (2,360 words) - 21:22, 15 May 2020
  • ...oes not spawn in any zone in the Rogue Isles and is only available as part of missions. Trolls official info ( Copied from the City of Heroes official website [http://web.archive.org/web/20121025114553/http://n
    22 KB (3,375 words) - 02:06, 19 April 2014
  • === Midnight Squad Story Arcs (for Level 20-25 Heroes, Level 30-35 Villains) === ...]] has need of its members in recovering some stolen artifacts. Heroes and Villains should speak to [[Mercedes Sheldon]] who can be found inside the [[Midnight
    35 KB (5,283 words) - 23:12, 21 August 2018
  • ...nd story arcs to share with the entire City of Heroes community across all of our live servers. Creators can pick from hundreds of maps and thousands of characters. They can use existing characters or create their own custom ene
    31 KB (4,913 words) - 21:26, 27 August 2014
  • [[City of Heroes Freedom]] and [[Issue 21|Issue 21: Convergence]] ...lay the game at no charge, experiencing some of the best content that City of Heroes has had to offer over the past seven years.
    49 KB (7,761 words) - 21:23, 27 August 2014
  • ...nes aspects of Martial Arts and Ninjitsu to allow you to assault your foes with heavy hitting kicks and various shuriken attacks. Martial Assault is a Mele ...ities reminiscent of “gun-fu” action movies. Channel Ki Energy to move with preternatural speed or to smash foes, Martial Combat is a Melee/Ranged Dama
    81 KB (12,608 words) - 21:36, 26 August 2014
  • ...ing Shuriken: Large glow has been restored to the Bright and Dark versions of the hit effect for this power. * Munitions Mastery - Surveillance: The Dark version of this power no longer references Bright particles.
    22 KB (3,260 words) - 23:41, 6 December 2012
  • This is a list of enemies found in the Magisterium Trial. Special named enemies may or may no ...super soldier clones are capable of crushing their foes in close quarters with energy melee attacks.}}
    25 KB (3,892 words) - 22:35, 8 February 2013