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Water Blast

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Revision as of 06:05, 7 June 2012 by Rajani Isa (Talk | contribs) (File:WaterBlast_WaterJet.png Water Jet: Changes according to Snapse)

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The features discussed here may be implemented in future issues and are subject to change before release.

Overview

Water Blast is a primary Power Set for Blasters and Corruptors and a secondary Power Set for Defenders.

Water Blast grants you command over the power of water. This can be used to weaken and crush your foes with all the power of a tidal wave. Some Water Blast powers allow the user to build Tidal Power, while others consume Tidal Power. You can have 3 stacks of Tidal Power on yourself at a time. Your Tidal Power can be released to strengthen your Water Spout, Water Jet and Geyser powers. Using these powers will remove some or all of your Tidal Power.

Power Table

Blaster, Corruptor, Defender

The Water Blast Power Set is available as a primary set for Blasters and Corruptors and a secondary set for Defenders. The following table shows what Powers are available and at which levels:

Power Level as Primary Level as Secondary Effect
WaterBlast AquaBolt.png Aqua Bolt 1 1 Ranged, Light DMG(Cold/Smash), Foe -Def, Self +Tidal Power
WaterBlast HydroBlast.png Hydro Blast 1 2 Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power
WaterBlast WaterBurst.png Water Burst 2 4 Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power
WaterBlast Whirlpool.png Whirlpool 6 10 Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power
WaterBlast TidalForces.png Tidal Forces 8 16 Self +To Hit, +DMG
WaterBlast Dehydrate.png Dehydrate 12 20 Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, Self +/- Tidal Power
WaterBlast WaterJet.png Water Jet 18 28 Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power
WaterBlast SteamSpray.png Steam Spray 26 35 Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power
WaterBlast Geyser.png Geyser 32 38 Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power

Powers

The following powers are in the Water Blast Power Set.

WaterBlast AquaBolt.png Aqua Bolt

You strike your foe with a rapid blast of freezing cold water causing Light Cold and Smashing damage as well as reducing their defense. Aqua Bolt builds 1 Tidal Power.

Damage Light
Recharge Very Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Effects Ranged, Light DMG(Cold/Smash), Foe -Def, Self +Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Ranged Damage.png Ranged Damage

WaterBlast Dehydrate.png Dehydrate

You rapidly dehydrate your target, causing Moderate Cold and Smashing damage, reducing their movement speed and defense as well as causing a measure of Cold damage over time. You are then healed over time for a moderate amount of health. Dehydrate grants 1 stack of Tidal Power if you have two or less. If you have 3, it consumes Tidal Power and grants an increased heal.

Damage Moderate
Recharge Moderate
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Ranged, Moderate DMG(Cold/Smash), Foe -Speed, -Defense, Light DoT(Cold), Self +Heal Over Time, +Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Accurate Healing.png Accurate Healing
IO Defense DeBuff.png Defense Debuff
IO Healing-Absorb.png Healing/Absorb
IO Ranged Damage.png Ranged Damage
IO Slow.png Slow Movement

WaterBlast Geyser.png Geyser

You cause the earth to erupt beneath your target's feet as a Geyser of scalding hot water burns your foes and tosses them violently into the air. Geyser causes High Fire and Smashing damage before causing High Fire damage over time as well as reducing their movement speed. Geyser consumes all Tidal Power. Both the initial damage and damage over time portions of this power will be increased and have a scaling chance to disorient for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to disorient affected targets.

Damage High & High DoT
Recharge Very Slow
Minimum Level Archetypeicon blaster.png 32 (Blaster)
V archetypeicon corruptor.png 32 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Effects Ranged (Targeted AoE), High DMG(Fire/Smash), Foe High DoT(Fire), -Speed, Knock Up, Disorient, Self -Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
TO Training Disorient Duration.png Enhance Disorient Duration
Set Categories IO Knockback Distance.png Knockback
IO Slow.png Slow Movement
IO Disorient Duration.png Stuns
IO Damage.png Targeted AoE Damage

WaterBlast HydroBlast.png Hydro Blast

You briefly focus before releasing an intense blast of chilling water at your foe that causes High Cold and Smashing damage. Affected foes will have their movement speed reduced briefly and have a chance to be knocked down. Hydro Blast builds 1 Tidal Power.

Damage High
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 2 (Defender)
Effects Ranged, High DMG(Cold/Smash), Foe -Speed, Knockdown, Self +Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Knockback Distance.png Knockback
IO Ranged Damage.png Ranged Damage
IO Slow.png Slow Movement

WaterBlast SteamSpray.png Steam Spray

You spray scalding hot steam in a cone in front of you badly burning affected targets. Steam Stray causes High Fire damage, Minor Fire damage over time and reduces the target's Defense slightly. Steam Spray grants 1 stack of Tidal Power.

Damage High
Recharge Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Ranged (Cone), High DMG(Fire), Foe -Defense, Minor DoT(Fire), Self +Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Damage.png Targeted AoE Damage

WaterBlast TidalForces.png Tidal Forces

You draw tidal energies into yourself thus boosting your chance to hit significantly, slightly boosting your damage and granting yourself +3 Tidal Power.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Effects Self +To Hit, +DMG
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

WaterBlast WaterBurst.png Water Burst

You cause water to violently explode from beneath your target's feet blasting all foes nearby with freezing cold water. Affected targets will suffer Moderate Cold and Smashing damage, have their movement speed reduced and may be knocked down by the force of the blast. Water Burst consumes all Tidal Power. It will deal additional cold damage and have a greater chance to knockdown for each stack of Tidal Power. If you have 3 stacks of Tidal Power Water Burst will have a 100% chance to knock the targets into the air.

Damage Moderate
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Effects Ranged (Targeted AoE), Moderate DMG(Cold/Smash), Foe -Speed, Knockdown, Self -Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Knockback Distance.png Knockback
IO Slow.png Slow Movement
IO Damage.png Targeted AoE Damage

WaterBlast WaterJet.png Water Jet

You spray a concentrated torrent of water at short range toward your target that causes High Cold and Smashing damage as well as reducing your target's movement speed. If you have 2 or less Tidal Power, you will gain a stack of Tidal Power. If you have 3 Tidal Power and you activate this power, it will have an enhanced effect causing Water Jet to cast slightly faster and immediately reset the recharge of Water Jet. Water Jet's enhanced effect can be used once every 8 seconds.

Damage High
Recharge Moderate
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Short, High DMG(Cold/Smash), Foe -Speed, Self +/-Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Ranged Damage.png Ranged Damage
IO Slow.png Slow Movement

WaterBlast Whirlpool.png Whirlpool

You create a violent whirlpool at the target location causing Cold damage over time, reducing the targets' speed and defense for a short time. Whirlpool grants 1 stack of Tidal Power.

Damage High(DoT)
Recharge Long
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Effects Ranged (Location AoE), High DoT(Cold), -Speed, -Defense, Self +Tidal Power
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Defense DeBuff.png Enhance Defense Debuff
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Slow powers.png Enhance Slow
Set Categories IO Accurate Defense Debuff.png Accurate Defense Debuff
IO Defense DeBuff.png Defense Debuff
IO Slow.png Slow Movement
IO Damage.png Targeted AoE Damage