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(Undo revision 94247 by Mileerolje (talk))
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{{Userboxtop|align=right}}
 
{{Userboxtop|align=right}}
{{Userbox Generic|[[User:Mileerolje|Back]] to Mileerolje's userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
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{{Userbox Generic|[[User:Tidbit_Jr.|Back]] to Tidbit Jr.'s userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
{{Userbox Generic|To my [[User:Mileerolje/Dark_Control#Dark_Control|Dark Control]] page.|[[Image:Mileerolje_ParagonWiki.PNG]]}}
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{{Userbox Generic|To my [[User:Tidbit_Jr./Powers|Powers]] page.|[[Image:Mileerolje_ParagonWiki.PNG]]}}
 
{{Userboxbottom}}
 
{{Userboxbottom}}
  
Much like my [[User:Mileerolje/Dark_Control|Dark Control]] page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.
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Much like my [[User:Tidbit_Jr./Powers|Powers]] page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.
  
 
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== Hellions ==
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==Mastermind Powerset Format Idea==
Just a minor suggestion on the end-game versions of the Hellions.
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An idea to throw around for a format to make mastermind powerset pages by:
 
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=== Minions ===
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==== Blood Brother ====
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[[Image:BloodBrother2.jpg|thumb|right|132px|Blood Brother]]
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'''Description'''
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<br>These Hellions still haven't gained any demonic powers, but have pushed themselves to a level higher than the original blood brothers none the less. They are just as dangerous as any super-powered Hellion like the fallen or the damned, and shouldn't be taken lightly.
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'''Powers'''
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<br>{{Power|[[Image:FieryFray_Scorch.png|22px]]|Brawl|(Melee) Foe Moderate Damage(Smashing)|When all else fails, you only have your two fists to rely on.}}
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<br>{{Power|[[Image:FireBlast_FireBlast.png|22px]]|Fire Bomb|(Ranged) Foe Moderate Damage(Smashing), Moderate DoT(Heat)|Throws a home-made firebomb at a foe, igniting them for a short time.}}
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<br>{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]|Spitfire|(Ranged Cone) Foe Moderate DoT(Heat)|Spits fire in a wide arc, burning all foes in front of you.}}
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<br>{{Power|[[Image:FireBlast_FireBall.png|22px]]|Molotov Cocktail|(TAoE) Foe Moderate Damage(Heat), Minor DoT(Heat), Knockback|For a Hellion, this must be what you call 'the fancy stuff.'.}}
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=== Lieutenants ===
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{{NPC Text|title=Open Me and See!
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|text=(It's in this box for clarity... if anything.)
  
==== Fallen ====
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==Overview==
[[Image:HellionsLieut01.jpg|thumb|right|132px|Fallen]]
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<insert overview... stuff here>
'''Description'''
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<br>In the satanic worldview of the Hellions, falling is a good thing. The fallen have proven their willingness to take on any power the gang's mystic artifacts can give them, no matter how twisted or base. The hellfire that burns within them can be called forth to incinerate their enemies.
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'''Powers'''
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==Powerset==
<br>{{Power|[[Image:FireBlast_FireBlast.png|22px]]|Fire Blast|(Ranged) Foe Moderate Damage(Heat), Minor DoT(Heat)|Hurls a blast of fire at a foe.}}
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The [name] Powerset is available as a primary powerset for Masterminds. The following table shows what powers are available and at what level:
<br>{{Power|[[Image:FieryFray_TargetedLightMelee.png|22px]]|Scorch|(Melee) Foe Moderate Damage(Smashing/Heat), Minor DoT(Heat)|A heated punch that ignites the foe for a short time.}}
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<br>{{Power|[[Image:FieryFray_Scorch.png|22px]]|Cremate|(Melee) Foe High Damage(Smashing/Heat)|A two-handed overhead smash heated up with fire.}}
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<br>{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]|Fire Breath|(Ranged Cone) Foe Moderate DoT(Heat)|Spews fire forth in a large area in front of the user, igniting all foes.}}
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{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=Ninjas_QuickShot.png
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|Power=Snap Shot
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|Level=1
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|Effect=''in-game quick-help text''
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_CallGenin.png
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|Power=Call Genin
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|Level=1
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_StandardShot.png
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|Power=Aimed Shot
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|Level=2
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_TrainNinjas.png
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|Power=Train Ninjas
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|Level=6
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_FistFullArrows.png
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|Power=Fistful of Arrows
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|Level=8
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_CallJounin.png
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|Power=Call Jounin
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|Level=12
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_KujiKiri.png
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|Power=Smoke Flash
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|Level=18
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_CallOni.png
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|Power=Oni
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|Level=26
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|Effect=
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|Border=1}}
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{{Powers_LevelRow|Icon=Ninjas_UpgradeEquipment.png
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|Power=Kuji In Zen
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|Level=32
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|Effect=
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|Border=1}}
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{{Powers_Footer}}
  
=== Bosses ===
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==Powers==
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The following are powers in the [name] powerset:
  
==== Damned ====
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===[[Image:Power_Missing.png]] Power===
[[Image:--Category-Hellions_Images--_Damned1.jpg|thumb|right|132px|Damned]]
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''In-game long-help text here.''
'''Description'''
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<br>The hellfire burns bright inside the leaders of the Hellions. They can call it forth to incinerate their enemies in a number of painful ways.
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''Powers''
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{{PowerBlock_Start}}
<br>{{Power|[[Image:FireMastery_FlamingShield.png|22px]]|Resistance|(Auto) Self +Resistance(Heat)| Damned are resistant to heat, but are vulnerable to cold.}}
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{{PowerBlock_Effects|info here}}
<br>{{Power|[[Image:FireBlast_FireBlast.png|22px]]|Fire Blast|(Ranged) Foe Moderate DoT(Heat)|The damned has set you on fire with his fire blast!}}
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{{PowerBlock_End}}
<br>{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]|Fire Breath|(Ranged Cone) Foe Moderate DoT(Heat)|The damned has set you on fire with his fire breath!}}
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<br>{{Power|[[Image:FireBlast_FireBall.png|22px]]|Fire Ball|(TAoE) Foe Moderate DoT(Heat)|The damned has set you on fire with his fire ball!}}
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<br>{{Power|[[Image:FieryFray_Scorch.png|22px]]|Cremate|(Melee) Foe High Damage(Smashing/Heat)|The damned's hands are engulfed in flames, their foes.}}
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<br>{{Power|[[Image:FieryFray_Incinerate.png|22px]]|Incinerate|(Melee) Foe High DoT(Heat)|This concentrated attack violently sets a foe on fire and deals high amounts of damage over a short time.}}
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<br>{{Power|[[Image:FlamingShield HealingFlames.png|22px]]|Healing Flames|Self Heal, +Resistance(Toxic)|The damned can concentrate for a few moments and to dramatically heal himself with his inner fire. The power of the flames can also protect the damned from toxic damage for a while.}}
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{{clr}}
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==Henchmen==
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The following are the henchmen models available to the [name] powerset:
  
== Urban Empire ==
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<center>
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<gallery>
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Image:Tsoo_Eagle_Enforcer_01.jpg|Genin A
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Image:Tsoo_Serpent_Enforcer_01.jpg|Genin B
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Image:Tsoo_Tiger_Enforcer_01.jpg|Jounin
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Image:Tsoo_Fire_Dagger_01.jpg|Oni
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</gallery>
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</center>
  
A new dimension and its inhabitants recently found by the Portal Corporation was aptly named after the ruling government that exists there: the Urban Empire. It is a ... less cultured world, being little more than a medieval system applied to a very unruly lot of thugs. Despite their anarchic-looking lifestyles, the citizens of this world seem to adhere closely to an almost worship of their ruling power, favoring order over street brawls with any outsiders they find.
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==External Links==
 
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*[name] for Masterminds at RedTomax.com}}
The Portal Corporation of their world seems to know little more than minor teleportation, which evidence points to their lack of a Rikti invasion (assumedly meaning they never recovered technologies such as medicom teleporters and the like). The empire itself, however, still poses a threat in the sheer number of "active citizens" it recruits.
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Heroes visiting this zone for information collection or other tasks should always exercize caution, as any natives encountered could be armed to the teeth.
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''NOTE: This idea is not only a villain group itself, but rather a (co-op) zone idea, accessed through both Portal Corps and Arachnos. I know, I know, co-op isn't always that great, but personally I didn't want to give it to either heroes or villains only. The above text was a hero briefing on the zone.''
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=== Minions ===
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==== Punk ====
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[[Image:BloodBrother_1.jpg|thumb|right|132px|temp image]]
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'''Description'''
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These young hotheads are not the brightest bunch, but they are extremely loyal to their 'rightful' leader. This makes them a valuable asset to the Urban Empire which is smart enough, and strong enough, to utilize their talents. The punks' gang-related activities have taught them well, and they are pretty good shots with their pistols.
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'''Powers'''
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<br>Weapon: Dual Pistols
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<br>{{Power|[[Image:Inherent_Brawl.png|22px]]|Brawl|(Melee) Foe Minor Damage(Smashing)|When all else fails, you only have your two fists to depend on.}}
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<br>{{Power|[[Image:Thugs TargetedRangedMinorDmg.png|22px]]|Pistols|(Ranged) Foe Moderate Damage(Lethal)|Small caliber sidearm.}}
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<br>{{Power|[[Image:Thugs_TargetedRangedHeavyDmg.png|22px]]|Dual Wield|(Ranged) Foe Moderate Damage(Lethal), Knockdown|You have been knocked down by the dual wield.}}
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<br>{{Power|[[Image:Thugs_ConeRangedModerateDmg.png|22px]]|Empty Clips|(Ranged Cone) Foe Moderate Damage(Lethal), Knockdown|Good at close range. Fires a cone of bullets and can knock some foes down.}}
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{{clr}}
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==== Arsonist ====
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[[Image:BloodBrother2.jpg|thumb|right|132px|temp image]]
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'''Description'''
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<br>The arsonists probably suffer from some form of pyromania. They likely hide some deep-seeded trauma or have some background of family dysfunction. None of that matters now, as their only pleasure is to burn things, and people, to the ground.
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'''Powers'''
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<br>{{Power|[[Image:Inherent_BlasterDesperation.png|22px]]|Scourge|(Auto) Self +Damage(Special)|The arsonist is a dastardly villain indeed. As an arsonist's foe's health wanes, the arsonist can start to land scourge hits with his attack powers for up to double damage. The weaker the target is, the greater chance the arsonist has of landing scourge. Once a foe is weak enough, there is no escaping the arsonist's wrath. An arsonist shows no mercy.}}
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<br>{{Power|[[Image:FireBlast_FireBall.png|22px]]|Molotov Cocktail|(TAoE) Foe Moderate DoT(Heat)|The arsonist has set you on fire with his molotov cocktail!}}
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<br>{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]|Spit Fire|(Ranged Cone) Foe Moderate DoT(Heat)|The arsonist has set you on fire with his spit fire!}}
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<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]|Spit Fire|(TAoE) Foe Superior DoT(Heat)|The arsonist has set you on fire with his petrol bomb!}}
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{{clr}}
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=== Lieutenants ===
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==== Enforcer ====
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[[Image:HellionsLieut01.jpg|thumb|right|132px|temp image]]
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'''Description'''
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<br>A natural leader. In another life, the enforcer could have amounted to something. Never-the-less, younger thugs can learn a lot from him, and are more effective fighters when he is around. He has seen his share of gang wars, and his experience with street weapons is invaluable.
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'''Powers'''
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<br>Weapon: Dual Uzis
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<br>{{Power|[[Image:Leadership_Defense.png|22px]]|Maneuvers|(Auto)(PBAoE) Ally / Self +Defense(All)|This thug's defense to all attacks is improved due to good leadership in maneuvers from a lieutenant.}}
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<br>{{Power|[[Image:Leadership_Tactics.png|22px]]|Tactics|(Auto)(PBAoE) Ally / Self +ToHit, +Resistance(Confuse), +Perception|This thug's accuracy and perception are imrpoved due to good leadership in tactics from a lieutenant.}}
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<br>{{Power|[[Image:Leadership_Assault.png|22px]]|Assault|(Auto)(PBAoE) Ally / Self +Damage|This thug's damage is imrpoved due to good leadership in assault from a lieutenant.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Burst|(Ranged) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Heavy Burst|(Ranged) Foe High Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Cone Blast|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
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<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Dual Uzis|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
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<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]|Blast Clip|(TAoE) Foe Moderate Damage(Lethal)|You are getting pelted by an exploding clip of ammo.}}
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{{clr}}
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=== Bosses ===
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==== Bruiser ====
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[[Image:Supa-troll.jpg|thumb|right|132px|temp image]]
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'''Description'''
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These thugs are massive brutes. The bruisers have worked their way through the ranks and have nothing left to prove. They are strong, tough, and have mean tempers.
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'''Powers'''
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<br>{{Power|[[Image:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Resistance|(Auto) Self +Resistance(Smashing, Lethal, Heat, Cold), +Protection(Confuse, Fear, Placate)|The bruiser is a brute. He has good resistance to lethal and smashing damage and some resistance to heat and cold damage. He is street wise and his training makes him resistant to confusion, fear, and placation. His experience in the elements makes him slightly resistant to toxic damage.}}
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<br>{{Power|[[Image:Inherent_BlasterDesperation.png|22px]]|Fury|(Auto) Self +Damage(Special)|As a brute engages in combat, he unleashes his fury. The longer he remains in combat, attacking and being attacked, the more damage he deals.}}
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<br>{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|(Melee) Foe Minor Damage(Smashing), Disorient(Chance)|The bruiser has disoriented you with his jab.}}
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<br>{{Power|[[Image:SuperStrength_Punch.png|22px]]|Punch|(Melee) Foe Moderate Damage(Smashing), Knockdown(Chance)|A super strength punch is a powerful pummeling attack, and it may knock foes off their feet.}}
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<br>{{Power|[[Image:SuperStrength_HandClap.png|22px]]|Hand Clap|(PBAoE) Foe Disorient, Knockback(Chance)|The bruiser has disoriented you with his hand clap.}}
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<br>{{Power|[[Image:SuperStrength_Haymaker.png|22px]]|Haymaker|(Melee) Foe High Damage(Smashing), Knockdown(Chance)|The haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.}}
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<br>{{Power|[[Image:SuperStrength_KnockoutBlow.png|22px]]|Knockout Blow|(Melee) Foe Superior Damage(Smashing), Knockup, Hold|The bruiser has hit you with a knockout blow. You are held.}}
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<br>{{Power|[[Image:SuperStrength_Hurl.png|22px]]|Hurl|(Ranged) Foe High Damage(Smashing), Knockback|You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals heavy damage and can knock foes back.}}
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<br>{{Power|[[Image:SuperStrength_FootStomp.png|22px]]|Foot Stomp|(PBAoE) Foe High Damage(Smashing), Knockdown|The foot stomp has damaged you.}}
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{{clr}}
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=== Elite Bosses ===
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{{clr}}
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=== Arch Villains ===
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==== Urban Legend ====
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{{clr}}
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Latest revision as of 04:05, 18 December 2008


Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my Powers page.

Much like my Powers page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.


Mastermind Powerset Format Idea

An idea to throw around for a format to make mastermind powerset pages by: