Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "User:Tidbit Jr./NPCs"

From Paragon Wiki Archive
Jump to: navigation, search
(Contacts/Stores)
(Circle of Thorns)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
__NOTOC__
 +
 
{{Userboxtop|align=right}}
 
{{Userboxtop|align=right}}
{{Userbox Generic|[[User:Mileerolje|Back]] to Mileerolje's userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
+
{{Userbox Generic|[[User:Tidbit_Jr.|Back]] to Tidbit Jr.'s userpage.|[[Image:Mileerolje ParagonWiki.PNG]]}}
{{Userbox Generic|To my [[User:Mileerolje/Dark_Control#Dark_Control|Dark Control]] page.|[[Image:Mileerolje_ParagonWiki.PNG]]}}
+
{{Userbox Generic|To my [[User:Tidbit_Jr./Powers|Powers]] page.|[[Image:Mileerolje_ParagonWiki.PNG]]}}
 
{{Userboxbottom}}
 
{{Userboxbottom}}
  
Much like my [[User:Mileerolje/Dark_Control|Dark Control]] page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.
+
Much like my [[User:Tidbit_Jr./Powers|Powers]] page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.
  
 
{{clr}}
 
{{clr}}
  
 
+
==Mastermind Powerset Format Idea==
 
+
An idea to throw around for a format to make mastermind powerset pages by:
==Contacts/Stores==
+
 
+
==Elements==
+
 
+
{{NPC Text|type=villain|title=Villain Briefing
+
|text=
+
 
+
The Elements are a group of upstart volunteers with minor superpowers and ex-thugs from the Outcasts, led by a naiive team of heroes. Their main enemies are odd-beat groups like the Praetorians, or high-end jobs that Freedom Corps won't do.
+
 
+
That doesn't mean they won't take a crack at the members of Arachnos, though.
+
 
+
}}
+
 
+
{{NPC Text|title=Enemy Types|text=
+
 
+
Underling
+
- Proton
+
- Neutron
+
- Electron
+
 
+
Minion
+
- Atom
+
 
+
Lieutenant
+
- Molecule
+
 
+
Boss
+
- Alkaline
+
- Alkaline Earth
+
- Transitional
+
- Boron
+
- Carbon
+
- Nitrogen
+
- Oxygen
+
- Halogen
+
- Noble Gas
+
 
+
}}
+
 
+
{{NPC Text|title=Signature Heroes|text=
+
 
+
Elite Bosses
+
- Ionic Bond
+
- Polar Covalent Bond
+
- Covalent Bond
+
 
+
Heroes
+
- S Block
+
- P Block
+
- D Block
+
- F Block
+
 
+
}}
+
  
 
{{clr}}
 
{{clr}}
  
==Spider==
+
{{NPC Text|title=Open Me and See!
An idea for a Praetorian Arachnos.
+
|text=(It's in this box for clarity... if anything.)
  
{{NPC Text|title=Description
+
==Overview==
|text=[[Image:Badge_villain_praetorians.png|left|Praetorian Earth]]
+
<insert overview... stuff here>
[[Image:V_badge_ArachnosBadge.png|right|Spider]]
+
The heroic mirror to Arachnos was started by none other than Praetorian earth's Stefan Richter. As the Praetorians assumed power, Spider became an underground rebellion force against them, gaining members from many other groups which were crushed by Tyrants new regime. It is now one of the last remaining rebellions, right next to the Carnival of Light.
+
}}
+
  
{{NPC Text|title=Signature NPCs
+
==Powerset==
|text=<b><font size="3">Heroes</font></b>
+
The [name] Powerset is available as a primary powerset for Masterminds. The following table shows what powers are available and at what level:
  
*Lord Recluse = Daddy Longleg?
+
{{Powers_LevelHeader}}
*Captain Mako = ?
+
{{Powers_LevelRow|Icon=Ninjas_QuickShot.png
*Barracuda = Lamprey?
+
|Power=Snap Shot
*Ice Mistral = ?
+
|Level=1
*The Wretch = ?
+
|Effect=''in-game quick-help text''
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_CallGenin.png
 +
|Power=Call Genin
 +
|Level=1
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_StandardShot.png
 +
|Power=Aimed Shot
 +
|Level=2
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_TrainNinjas.png
 +
|Power=Train Ninjas
 +
|Level=6
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_FistFullArrows.png
 +
|Power=Fistful of Arrows
 +
|Level=8
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_CallJounin.png
 +
|Power=Call Jounin
 +
|Level=12
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_KujiKiri.png
 +
|Power=Smoke Flash
 +
|Level=18
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_CallOni.png
 +
|Power=Oni
 +
|Level=26
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_LevelRow|Icon=Ninjas_UpgradeEquipment.png
 +
|Power=Kuji In Zen
 +
|Level=32
 +
|Effect=
 +
|Border=1}}
 +
{{Powers_Footer}}
  
<b><font size="2">Black Scorpion</font></b>
+
==Powers==
[[Image:BlackScorpion1.jpg|thumb|right|temp image]]
+
The following are powers in the [name] powerset:
Ernesto Rodriguez did the world a favor by taking the Black Scorpion Armor on Praetorian earth. His appearence may not be much better than the Black Scorpion of our world, but he's definately more heroic than his brutish counterpart, yet just as strong.
+
  
{{Power|[[Image:Temp_Ranged_Moderate.png|22px]]|Arm Blast|(Ranged) Foe Moderate Damage(Smashing/Energy), Knockback|}}
+
===[[Image:Power_Missing.png]] Power===
<br>{{Power|[[Image:Temp_Ranged_Heavy.png|22px]]|Tail Blast|(Small Ranged Cone) Foe Superior Damage(Smashing/Energy), Knockback|}}
+
''In-game long-help text here.''
  
{{Power|[[Image:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }}
+
{{PowerBlock_Start}}
 +
{{PowerBlock_Effects|info here}}
 +
{{PowerBlock_End}}
  
{{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}}
+
==Henchmen==
*Foot Stomp
+
The following are the henchmen models available to the [name] powerset:
*Unknown Tail-based PBAoE
+
*Unknown protective toggle
+
*Taunt
+
*Awesome Walking Sound
+
  
{{clr}}
+
<center>
 
+
<gallery>
<b><font size="2">Black Widow</font></b>
+
Image:Tsoo_Eagle_Enforcer_01.jpg|Genin A
[[Image:Ghost_Widow.jpg|thumb|right|temp image]]
+
Image:Tsoo_Serpent_Enforcer_01.jpg|Genin B
Belladonna Vetrano the Black Widow, as with Ghost Widow, is a very powerful entity, but did not die in this world. Her soul has no ties to any Mire earths, and thus she relies on her willpower to fight for justice.
+
Image:Tsoo_Tiger_Enforcer_01.jpg|Jounin
 
+
Image:Tsoo_Fire_Dagger_01.jpg|Oni
{{Power|[[Image:InherentPeacebringer_EnergyFlight.png|22px]]|Fly|(Toggle) Self +Fly|}}
+
</gallery>
 
+
</center>
{{Power|[[Image:PsychicBlast_MentalBlast.png|22px]]|Mental Blast|(Ranged) Foe Moderate Damage(Psionic), -Recharge|}}
+
{{Power|[[Image:PsychicBlast_PsychicScream.png|22px]]|Psychic Scream|(Ranged Cone) Foe Moderate Damage(Psionic), -Recharge|}}
+
{{Power|[[Image:PsychicBlast_PsionicTornado.png|22px]]|Psionic Tornado|(Ranged Area of Effect) Foe Moderate Damage over Time(Psionic), Knockup|}}
+
 
+
{{Power|[[Image:MentalControl_Hypnotize.png|22px]]|Mesmerize|(Ranged) Foe Moderate Damage(Psionic), Sleep|}}
+
{{Power|[[Image:MentalControl_Levitate.png|22px]]|Levitate|(Ranged) Foe Moderate Damage(Smashing), Knockup|}}
+
{{Power|[[Image:MentalControl_Command.png|22px]]|Dominate|(Ranged) Foe Moderate Damage(Psionic), Hold|}}
+
{{Power|[[Image:MentalControl_MassHypnosis.png|22px]]|Mass Hypnosis|(Ranged Area of Effect) Foe Sleep, -Damage|}}
+
{{Power|[[Image:MentalControl_Freeze.png|22px]]|Total Domination|(Ranged Area of Effect) Foe Hold|}}
+
{{Power|[[Image:MentalControl_Terrify.png|22px]]|Fearsome Stare|(Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy|}}
+
 
+
{{Power|[[Image:Willpower_Hide.png|22px]]|Hide|(Toggle) Self +Stealth, +Defense(All)|}}
+
{{Power|[[Image:Willpower_Reconstruction.png|22px]]|Reconstruction|Self Heal, +Resistance(Toxic)|}}
+
{{Power|[[Image:Willpower_RiseToTheChallenge.png|22px]]|Rise to the Challenge|(Toggle)(PBAoE) Foe -Accuracy; Self +Regeneration(Per Foe)|}}
+
{{Power|[[Image:Willpower_StrengthOfWill.png|22px]]|Strength of Will|Self +Resistance(All), +Protection(Mez), +Recovery|}}
+
 
+
{{clr}}
+
 
+
<b><font size="2">Marin</font></b>
+
[[Image:Scirocco.jpg|thumb|right|temp image]]
+
Spider's own Imad Malak is best known to the people as the Marin, and unlike the Scirocco possessed power over cold and ice. It is unknown what Imad found in the tomb of Scirocco, if he found the tomb at all, but his powers are surely granted to him by the djinn Serafina, because he does not possess the ancient sword that Arachnos' Imad does.
+
 
+
{{Power|[[Image:InherentPeacebringer_EnergyFlight.png|22px]]|Fly|(Toggle) Self +Fly|}}
+
 
+
{{Power|[[Image:IceAssault_IceSword.png|22px]]|Ice Sword|(Melee) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}}
+
{{Power|[[Image:IceAssault_IceSwordCircle.png|22px]]|Ice Sword Circle|(Point Blank Area of Effect) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}}
+
 
+
{{Power|[[Image:IceBlast_IceBlast.png|22px]]|Ice Blast|(Ranged) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}}
+
{{Power|[[Image:IceBlast_FreezeRay.png|22px]]|Freeze Ray|(Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed|}}
+
{{Power|[[Image:IceBlast_IceStorm.png|22px]]|Ice Storm|(Summoned Area of Effect) Foe Moderate Damage over Time(Cold), -Fly, -Recharge, -Speed|}}
+
{{Power|[[Image:IceBlast_BitterFreezeRay.png|22px]]|Bitter Freeze Ray|(Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed|}}
+
{{Power|[[Image:IceBlast_Blizzard.png|22px]]|Blizzard|(Summoned Area of Effect) Foe Extreme Damage over Time(Cold), -Fly, -Recharge, -Speed|}}
+
 
+
{{Power|[[Image:ColdDomination_ArcticFog.png|22px]]|Arctic Fog|(Toggle)(PBAoE) Ally/Self +Stealth, +Defense(All), +Resist(Heat, Cold, Slow)|}}
+
{{Power|[[Image:ColdDomination_SnowStorm.png|22px]]|Snow Storm|(Toggle)(Ranged AoE) Foe -Fly, -Recharge, -Speed|}}
+
 
+
{{clr}}
+
 
+
<b><font size="2">Praying Mantis</font></b>
+
[[Image:Silver_Mantis.jpg|thumb|right|temp image]]
+
Tamura Shirai, better known on Primal earth as the Silver Mantis, exists on Praetorian earth as the Praying Mantis. This Tamura is a much more laidback, and disciplined person; though don't think she's not as strong as her other-self, even if her body hasn't been augmented.
+
 
+
{{Power|[[Image:SuperReflexes_FocusedFighting.png|22px]]|Focused Fighting|(Toggle) Self +Defense(Melee)|}}
+
{{Power|[[Image:SuperReflexes_Agile.png|22px]]|Agile|(Auto) Self +Defense(Ranged)|}}
+
{{Power|[[Image:SuperReflexes_Elude.png|22px]]|Elude|Self +Defense(All), +Speed|}}
+
 
+
{{Power|[[Image:PowerBlast_PowerBlast.png|22px]]|Qi Blast|(Ranged) Foe Moderate Damage(Smashing/Energy), Knockback|}}
+
{{Power|[[Image:PowerBlast_PowerBurst.png|22px]]|Qi Burst|(Ranged) Foe High Damage(Smashing/Energy), Knockback|}}
+
 
+
{{Power|[[Image:MartialArts_StormKick.png|22px]]|Storm Kick|(Melee) Foe Moderate Damage(Smashing)|}}
+
{{Power|[[Image:MartialArts_CobraStrike.png|22px]]|Cobra Strike|(Melee) Foe Minor Damage(Smashing), Disorient|}}
+
{{Power|[[Image:MartialArts_FocusChi.png|22px]]|Focus Qi|Self +Damage, +Accuracy|}}
+
{{Power|[[Image:MartialArts_CraneKick.png|22px]]|Crane Kick|(Melee) Foe High Damage(Smashing), Knockback|}}
+
{{Power|[[Image:MartialArts_CripplingHookKick.png|22px]]|Crippling Axe Kick|(Melee) Foe Minor Damage(Smashing), Immobilize, -Speed|}}
+
{{Power|[[Image:MartialArts_MonkeySweep.png|22px]]|Dragon's Tail|(Point Blank Area of Effect) Foe Moderate Damage(Smashing), Knockdown|}}
+
{{Power|[[Image:MartialArts_EaglesClaw.png|22px]]|Eagle's Claw|(Melee) Foe Superior Damage(Smashing), Disorient|}}
+
 
+
{{clr}}
+
 
+
[[User:{{PAGENAME}}#Spider|Back to top]].}}
+
 
+
==Urban Empire==
+
An idea for an end-game thug-type enemy group.
+
 
+
{{NPC Text|title=Hero Briefing|text=}}
+
{{NPC Text|type=villain|title=Villain Briefing|text=}}
+
 
+
{{NPC Text|title=Enemy Types
+
|text=
+
<b><font size="3">Minions</font></b>
+
 
+
<b><font size="2">Punk</font></b>
+
[[Image:BloodBrother_1.jpg|thumb|right|132px|temp image]]
+
<br>These young hotheads are not the brightest bunch, but they are extremely loyal to their 'rightful' leader. This makes them a valuable asset to the Urban Empire which is smart enough, and strong enough, to utilize their talents. The punks' gang-related activities have taught them well, and they are pretty good shots with their pistols.
+
 
+
'''Weapon:''' Dual Pistols
+
<br>{{Power|[[Image:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Resistance||Punks have no inherent resistances. They do, however, benefit greatly from the leadership of enforcers.}}
+
<br>{{Power|[[Image:Inherent_Brawl.png|22px]]|Brawl|(Melee) Foe Minor Damage(Smashing)|When all else fails, you only have your two fists to depend on.}}
+
<br>{{Power|[[Image:Thugs TargetedRangedMinorDmg.png|22px]]|Pistols|(Ranged) Foe Moderate Damage(Lethal)|Small caliber sidearm.}}
+
<br>{{Power|[[Image:Thugs_TargetedRangedHeavyDmg.png|22px]]|Dual Wield|(Ranged) Foe Moderate Damage(Lethal), Knockdown|You have been knocked down by the dual wield.}}
+
<br>{{Power|[[Image:Thugs_ConeRangedModerateDmg.png|22px]]|Empty Clips|(Ranged Cone) Foe Moderate Damage(Lethal), Knockdown|Good at close range. Fires a cone of bullets and can knock some foes down.}}
+
 
+
{{clr}}
+
 
+
<b><font size="2">Arsonist</font></b>
+
[[Image:BloodBrother2.jpg|thumb|right|132px|temp image]]
+
The arsonists probably suffer from some form of pyromania. They likely hide some deep-seeded trauma or have some background of family dysfunction. None of that matters now. The arsonists' only pleasure is to burn things, and people, to the ground.
+
 
+
<br>{{Power|[[Image:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Resistance|(Auto) Self +Resistance(Heat)|Experience Give the Arsonist some resistance to Fire.}}
+
<br>{{Power|[[Image:Inherent_BlasterDesperation.png|22px]]|Scourge|(Auto) Self +Damage(Special)|The arsonist is a dastardly villain indeed. As an arsonist's foe's health wanes, the arsonist can start to land scourge hits with his attack powers for up to double damage. The weaker the target is, the greater chance the arsonist has of landing scourge. Once a foe is weak enough, there is no escaping the arsonist's wrath. An arsonist shows no mercy.}}
+
<br>{{Power|[[Image:FireBlast_FireBall.png|22px]]|Molotov Cocktail|(TAoE) Foe Moderate DoT(Heat)|The arsonist has set you on fire with his molotov cocktail!}}
+
<br>{{Power|[[Image:FireBlast_ArcOfFire.png|22px]]|Spit Fire|(Ranged Cone) Foe Moderate DoT(Heat)|The arsonist has set you on fire with his spit fire!}}
+
<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]|Spit Fire|(TAoE) Foe Superior DoT(Heat)|The arsonist has set you on fire with his petrol bomb!}}
+
 
+
{{clr}}
+
 
+
<b><font size="3">Lieutenants</font></b>
+
 
+
<b><font size="2">Enforcer</font></b>
+
[[Image:HellionsLieut01.jpg|thumb|right|132px|temp image]]
+
<br>A natural leader. In another life, the enforcer could have amounted to something. Never-the-less, younger thugs can learn a lot from him, and are more effective fighters when he is around. He has seen his share of gang wars, and his experience with street weapons is invaluable.
+
 
+
'''Weapon:''' Dual Uzis
+
<br>{{Power|[[Image:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Resistance|(Auto) Self +Resistance(Lethal)|A leather jacket gives the enforcer some resistance to lethal damage.}}
+
<br>{{Power|[[Image:Leadership_Defense.png|22px]]|Maneuvers|(Auto)(PBAoE) Ally / Self +Defense(All)|This thug's defense to all attacks is improved due to good leadership in maneuvers from a lieutenant.}}
+
<br>{{Power|[[Image:Leadership_Tactics.png|22px]]|Tactics|(Auto)(PBAoE) Ally / Self +ToHit, +Resistance(Confuse), +Perception|This thug's accuracy and perception are imrpoved due to good leadership in tactics from a lieutenant.}}
+
<br>{{Power|[[Image:Leadership_Assault.png|22px]]|Assault|(Auto)(PBAoE) Ally / Self +Damage|This thug's damage is imrpoved due to good leadership in assault from a lieutenant.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Burst|(Ranged) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Heavy Burst|(Ranged) Foe High Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Uzi Cone Blast|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Dual Uzis|(Ranged Cone) Foe Moderate Damage(Lethal), -Defense|Your defense has been reduced by fire from the uzi.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]|Blast Clip|(TAoE) Foe Moderate Damage(Lethal)|You are getting pelted by an exploding clip of ammo.}}
+
 
+
{{clr}}
+
 
+
<b><font size="3">Bosses</font></b>
+
 
+
<b><font size="2">Bruiser</font></b>
+
[[Image:Supa-troll.jpg|thumb|right|132px|temp image]]
+
These thugs are massive brutes. The bruisers have worked their way through the ranks and have nothing left to prove. They are strong, tough, and have mean tempers.
+
 
+
<br>{{Power|[[Image:Invulnerability_TemporaryInvulnerabilty.png|22px]]|Resistance|(Auto) Self +Resistance(Smashing, Lethal, Heat, Cold, Toxic), +Protection(Confuse, Fear, Placate)|The bruiser is a brute. He has good resistance to lethal and smashing damage and some resistance to heat and cold damage. He is street wise and his training makes him resistant to confusion, fear, and placation. His experience in the elements makes him slightly resistant to toxic damage.}}
+
<br>{{Power|[[Image:Inherent_BlasterDesperation.png|22px]]|Fury|(Auto) Self +Damage(Special)|As a brute engages in combat, he unleashes his fury. The longer he remains in combat, attacking and being attacked, the more damage he deals.}}
+
<br>{{Power|[[Image:SuperStrength_Jab.png|22px]]|Jab|(Melee) Foe Minor Damage(Smashing), Disorient(Chance)|The bruiser has disoriented you with his jab.}}
+
<br>{{Power|[[Image:SuperStrength_Punch.png|22px]]|Punch|(Melee) Foe Moderate Damage(Smashing), Knockdown(Chance)|A super strength punch is a powerful pummeling attack, and it may knock foes off their feet.}}
+
<br>{{Power|[[Image:SuperStrength_HandClap.png|22px]]|Hand Clap|(PBAoE) Foe Disorient, Knockback(Chance)|The bruiser has disoriented you with his hand clap.}}
+
<br>{{Power|[[Image:SuperStrength_Haymaker.png|22px]]|Haymaker|(Melee) Foe High Damage(Smashing), Knockdown(Chance)|The haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.}}
+
<br>{{Power|[[Image:SuperStrength_KnockoutBlow.png|22px]]|Knockout Blow|(Melee) Foe Superior Damage(Smashing), Knockup, Hold|The bruiser has hit you with a knockout blow. You are held.}}
+
<br>{{Power|[[Image:SuperStrength_Hurl.png|22px]]|Hurl|(Ranged) Foe High Damage(Smashing), Knockback|You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals heavy damage and can knock foes back.}}
+
<br>{{Power|[[Image:SuperStrength_FootStomp.png|22px]]|Foot Stomp|(PBAoE) Foe High Damage(Smashing), Knockdown|The foot stomp has damaged you.}}
+
 
+
<b><font size="3">Elite Bosses</font></b>
+
 
+
<b><font size="2">Mastermind</font></b>
+
[[Image:EmilMarcone1.jpg|thumb|right|132px|temp image]]
+
The masterminds excel at using others to do their dirty work. They command the street thugs to do their bidding, and have an army of them at their beck and call. They can even call for backup when needed.
+
 
+
'''Weapon:''' Dual Pistols
+
<br>{{Power|[[Image:Temporary_PVP_BuffDefense.png|22px]]|Resistance||Elite Boss resistances.}}
+
<br>{{Power|[[Image:InherentPeacebringer_InterSpacialLink.png|22px]]|Supremacy|(Point Blank Area of Effect) Ally +Damage, +Accuracy|A good mastermind knows how to manage his henchmen. The mastermind imparts a bonus to his henchmen's accuracy and damage, but only if he is nearby and has line-of-sight.}}
+
<br>{{Power|[[Image:PetCommand_Stance_Defensive.png|22px]]|Bodyguard|(Toggle) Self +Bodyguard|When set to bodyguard mode, the mastermind and his pets share damage from any attack that the mastermind takes damage from.}}
+
<br>{{Power|[[Image:Inherent_Brawl.png|22px]]|Brawl|(Melee) Foe Minor Damage(Smashing)|When all else fails, you only have your two fists to depend on.}}
+
<br>{{Power|[[Image:Thugs TargetedRangedMinorDmg.png|22px]]|Pistols|(Ranged) Foe Moderate Damage(Lethal)|Small caliber sidearm.}}
+
<br>{{Power|[[Image:Thugs_TargetedRangedHeavyDmg.png|22px]]|Dual Wield|(Ranged) Foe Moderate Damage(Lethal), Knockdown|You have been knocked down by the dual wield.}}
+
<br>{{Power|[[Image:Thugs_ConeRangedModerateDmg.png|22px]]|Empty Clips|(Ranged Cone) Foe Moderate Damage(Lethal), Knockdown|Good at close range. Fires a cone of bullets and can knock some foes down.}}
+
<br>{{Power|[[Image:Thugs_TargetedSummonMob.png|22px]]|Gang War|(Ranged) Summon Posse (x10)|Gang war!}}
+
 
+
[[User:Tidbit_Jr./NPCs#Urban_Empire|Back to top]].
+
}}
+
 
+
{{NPC Text|title=Signature Enemies
+
|text=
+
<b><font size="3">Urban Legend</font></b>
+
[[Image:Tyrant.jpg|thumb|right|132px|temp image]]
+
The man called Urban Legend is the appearent leader of the Urban Empire. While he seems to be pulling all the strings, others suspect more sinister forces at work behind the scenes.
+
 
+
{{Power|[[Image:Temporary_PVP_BuffDefense.png|22px]]|Resistance||Arch Villain resistances.}}
+
<br>{{Power|[[Image:MunitionsMastery_BodyArmor.png|22px]]|Vest|(Auto) Self +Resistances(All but Psionic)|Urban Legend wears an advanced vest that protects him from everything but psionics.}}
+
<br>{{Power|[[Image:Teleportation_Teleport.png|22px]]|Teleport|(Ranged) Self Teleport|Urban Legend can teleport long distances.}}
+
<br>{{Power|[[Image:Thugs_TargetedRangedMinorDmg.png|22px]]|Hollow Round|(Ranged) Foe Moderate Damage(Lethal), Knockdown|Fires a large caliber hollow tip from both guns that can knock down foes.}}
+
<br>{{Power|[[Image:Thugs_TargetedRangedHeavyDmg.png|22px]]|Incendiary Round|(Ranged) Foe Minor Damage(Lethal), Moderate Damage over Time(Heat)|The incendiary round has ignited you!}}
+
<br>{{Power|[[Image:AssaultWeapons_TranquilizerDart.png|22px]]|Narcotic Dart|(Ranged) Foe Minor Damage(Lethal), Moderate Damage(Toxic), -Regeneration, Sleep|This dart was filled with a deadly narcotic. You are poisoned and unable to regenerate your wounds. You probably will pass out.}}
+
<br>{{Power|[[Image:ArcticMastery_BlockOfIce.png|22px]]| Liquid Nitrogen Round| (Ranged) Foe Hold|The liquid nitrogen round has frozen you solid!}}
+
<br>{{Power|[[Image:Thugs_ConeRangedModerateDmg.png|22px]]|Rapid Fire|(Ranged Cone) Foe Moderate Damage(Lethal)Knockdown|Fires off a quick burst of lead in a wide cone.}}
+
<br>{{Power|[[Image:AssaultWeapons_ARM30grenade.png|22px]]| Explosive Tip|(Ranged Area of Effect) Foe Moderate Damage(Smashing/Lethal), Knockback|Explosive-tipped rounds can affect foes in a small area. The force of the explosion can knock down foes.}}
+
 
+
[[User:Tidbit_Jr./NPCs#Urban_Empire|Back to top]].
+
}}
+
 
+
{{clr}}
+
----
+
  
==Others==
+
==External Links==
 +
*[name] for Masterminds at RedTomax.com}}

Latest revision as of 04:05, 18 December 2008


Mileerolje ParagonWiki.PNG Back to Tidbit Jr.'s userpage.
Mileerolje ParagonWiki.PNG To my Powers page.

Much like my Powers page, this page is more of a suggestions & ideas as well as sandbox, though this page is specifically for NPCs and enemy groups.


Mastermind Powerset Format Idea

An idea to throw around for a format to make mastermind powerset pages by: