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Difference between revisions of "Talk:Demo Editing/Scenic Maps"

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m (New page: I don't pretend to claim that's anywhere near all of them, but figure it's enough of a start to put it out there. -~~~~)
 
(cool guide)
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I don't pretend to claim that's anywhere near all of them, but figure it's enough of a start to put it out there. -[[User:Scuzzbopper|Scuzzbopper]] 03:59, 4 September 2008 (UTC)
 
I don't pretend to claim that's anywhere near all of them, but figure it's enough of a start to put it out there. -[[User:Scuzzbopper|Scuzzbopper]] 03:59, 4 September 2008 (UTC)
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*Cool guide!  Let me just point out there's at least one other instance of that hospital villainside during the [[Silver Mantis Strike Force]].  This SF reuses a couple of unique heroside maps, including that Crey one from Project Revenant.  Might want to check it out, especially since this guide might become even more useful during i13 if the mission architect allows you to use any maps you have played.  If you can find that Crey map with the wrecked elevators, that would be cool.  I can never remember which one it is.  --[[User:Professor Immortal|Professor Immortal]] 02:42, 6 September 2008 (UTC)

Revision as of 02:42, 6 September 2008

I don't pretend to claim that's anywhere near all of them, but figure it's enough of a start to put it out there. -Scuzzbopper 03:59, 4 September 2008 (UTC)

  • Cool guide! Let me just point out there's at least one other instance of that hospital villainside during the Silver Mantis Strike Force. This SF reuses a couple of unique heroside maps, including that Crey one from Project Revenant. Might want to check it out, especially since this guide might become even more useful during i13 if the mission architect allows you to use any maps you have played. If you can find that Crey map with the wrecked elevators, that would be cool. I can never remember which one it is. --Professor Immortal 02:42, 6 September 2008 (UTC)