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Difference between revisions of "Talk:Day Job Badges"

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(Double Day Job Locations)
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::The general principle appears to be that day job locations will not exclude one another unless the devs have specifically cleaned them up - i.e. created a cut-out in the defined area for the encompassing location. The Pocket D and Grandville zone badges appear to mostly drop off when you're in another day job location (based on testing by myself and others in my SG), but there are plenty of sweet spots in Arachnos bases (for instance) that don't appear to require you to be positioned on or near the border of the two areas. [[User:Redoubt|Redoubt]] 23:21, 4 January 2009 (UTC)
 
::The general principle appears to be that day job locations will not exclude one another unless the devs have specifically cleaned them up - i.e. created a cut-out in the defined area for the encompassing location. The Pocket D and Grandville zone badges appear to mostly drop off when you're in another day job location (based on testing by myself and others in my SG), but there are plenty of sweet spots in Arachnos bases (for instance) that don't appear to require you to be positioned on or near the border of the two areas. [[User:Redoubt|Redoubt]] 23:21, 4 January 2009 (UTC)
 
:::That matches my theory. One useful trick that sometimes allows you to tell if an area might give double credit or not is to move slowly around the edge and see if you can find a gap where you get no day job icon. If you can find a blank spot then it shows that the two day jobs don't overlap. [[User:CmdrAdeon|CmdrAdeon]] 23:53, 4 January 2009 (UTC)
 
:::That matches my theory. One useful trick that sometimes allows you to tell if an area might give double credit or not is to move slowly around the edge and see if you can find a gap where you get no day job icon. If you can find a blank spot then it shows that the two day jobs don't overlap. [[User:CmdrAdeon|CmdrAdeon]] 23:53, 4 January 2009 (UTC)
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Well what'd'ya know...  I just logged off standing on the sink in the back of the Vanguard base and got double credit.  In fact, I just tried it standing on the drain that's right in the center of the room and it worked.  Craziness.
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So now we've got to actually explain it to people.  Where do you actually have to stand for all the double credits?
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--[[User:Zloth|Zloth]] 02:42, 5 January 2009 (UTC)

Revision as of 02:42, 5 January 2009

Double Day Job Locations

Recently a user removed the Double Day Jobs section with a comment that he had checked the Pocket D ones and that they did not work. I have checked the Talos one today and it does still work so I think we need to try and do a bit more research to determine for sure which ones do and don't work. To that end if you have recently confirmed that one works (by logging out and checking your badge progress or powers) please post here. CmdrAdeon 22:40, 3 January 2009 (UTC)

I've also re-confirmed the Vanguard/Monitor one CmdrAdeon 23:22, 3 January 2009 (UTC)
I logged a character out in the Vanguard hospital tonight with no progress on either Vanguard or Caregiver. I'll try to remember to report the results back here. --Eabrace 05:02, 4 January 2009 (UTC)
Update: Just checked and Caregiver and Vanguard progress bars are now both showing 4.36% progress. (Location (212.0, -1191.5, -2264.0).)

Had to mention that Pocket D has another double day job location in the areas with the regen pods (where heroes or villians go in Pocket D when they click Go To Hospital). You can get Clubber and Care Giver/Pain Specialist badges.

Has anyone checked the Pocket D arena yet? -- Gothenem

I've done some checking in places that seemed like they might work, and the hospital areas in the following zones do NOT appear to give dual credit: Firebase Zulu, Recluse's Victory, Cimerora, and Oroborus. Interestingly in Recluse's Victory the portal that leads from the Hero's base to the main zone appears to give monitor credit, but I haven't checked to see if it gives dual credit. CmdrAdeon 08:00, 4 January 2009 (UTC)


OK, let's see here....

Cimerora rez location: nope, one job only. Grandville: nope Mercy: Nope, not either location. Pocket-D: Nope. Vanguard: Nope. Talos: Nope.

I tried them all, none of them work. Sometimes it takes 15 seconds for the day job icons to switch over but they do switch. Also, if you have the day job benifits, you'll have an icon, so it's best to test with somebody that doesn't have the job at all. Otherwise you have to look for three icons!

I did find a bug. Villain rez station (and vault?) give the Clubber badge while the hero side gives badges for caregiver (and banker).

I could swear there was a patch note about cleaning these things up but I don't see it anywhere. Maybe it was at the end of beta? Zloth

Zloth, make sure you are judging these by badge progress when you log back in, not by the icons. The icons don't really mean anything, you don't always get two icons. -- Agge (talk) 17:35, 4 January 2009 (UTC)

If you can't judge by the icons, then we are going to need a lot more than just telling people to use careful positioning. Positioning where? Anywhere along the border between the two badges? Only in some spots along the border? How can you tell if you are on the border or just close to it?

Honestly, I really doubt this effect exists at all now. The icons are just reporting what day job you will get according to your exact location. The call to see what icon to show is very likely the same call made when you log in to award day job credit. --Zloth 17:55, 4 January 2009 (UTC)

It's not. You don't always get two icons. I am currently getting badge progress on Monitor Duty/Clubber at the base portal in Pocket D. I am only getting the icon for Monitor Duty. I'm sorry, you're wrong. -- Agge (talk) 18:01, 4 January 2009 (UTC)

That's very odd. Hero or villain? And at what exact location? Because I had a hero logged out right near the base portal for over a week. She got progress on monitor duty but clubber hadn't even started. If you could post a /loc then I could set myself at the same spot and confirm. --Zloth 19:38, 4 January 2009 (UTC)

An easy one to confirm the double credit on is the Vanguard hospital. I get credit for Vanguard and Caregiver when logged off towards the back of the hospital area, regardless of the number of icons displayed. I've seen others say that you have to log off on the hospital steps, but my testing indicates otherwise. I've also found that the Arachnos base near the ferry in St Martial gives double credit if you log off close to the ferry or the Black Helicopter.
The general principle appears to be that day job locations will not exclude one another unless the devs have specifically cleaned them up - i.e. created a cut-out in the defined area for the encompassing location. The Pocket D and Grandville zone badges appear to mostly drop off when you're in another day job location (based on testing by myself and others in my SG), but there are plenty of sweet spots in Arachnos bases (for instance) that don't appear to require you to be positioned on or near the border of the two areas. Redoubt 23:21, 4 January 2009 (UTC)
That matches my theory. One useful trick that sometimes allows you to tell if an area might give double credit or not is to move slowly around the edge and see if you can find a gap where you get no day job icon. If you can find a blank spot then it shows that the two day jobs don't overlap. CmdrAdeon 23:53, 4 January 2009 (UTC)

Well what'd'ya know... I just logged off standing on the sink in the back of the Vanguard base and got double credit. In fact, I just tried it standing on the drain that's right in the center of the room and it worked. Craziness.

So now we've got to actually explain it to people. Where do you actually have to stand for all the double credits? --Zloth 02:42, 5 January 2009 (UTC)