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Presence

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Revision as of 20:08, 28 September 2011 by Rigel Kent (Talk | contribs) (ish 21 update)

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Overview

Presence is one of the powersets. It is one of the sets of Power Pools available to all heroes and villains. These powers grant you the ability to provoke or intimidate your enemies.

You can manipulate your foes by provoking or intimidating them. A challenging set to master, Presence can get you into trouble if you don't know what you are doing.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Manipulation Taunt.png Challenge 4 Ranged, Targeted Taunt
Manipulation Provoke.png Provoke 4 Ranged (Targeted Area of Effect), Foe Taunt
Manipulation Intimidate.png Intimidate 14 Ranged, Foe Fear
Manipulation InvokePanic.png Invoke Panic 14 Point Blank Area of Effect, Foe Fear

Powers

The following are powers in the Presence powerset.

Manipulation Taunt.png Challenge

Challenges a foe to attack you. Use this to pull a foe off of an ally in trouble or away from a mob of foes. Not as effective as a typical Scrapper Confront and Challenge powers. An Accuracy check is required to successfully Challenge a target.

Recharge  
Minimum Level 4 (All Archetypes)
Effects Ranged, Targeted Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

Manipulation Intimidate.png Intimidate

You can threaten a single foe and cause him to helplessly tremble in Fear for a brief while. Purchasing Intimidate requires the user to be level 14 and possess Challenge or Provoke.

Recharge  
Minimum Level 14 (All Archetypes)
Effects Ranged, Foe Fear
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Fear Duration.png Enhance Fear Duration
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Fear Duration.png Fear

Manipulation InvokePanic.png Invoke Panic

This power causes sheer terror in all foes around you, causing them to tremble in Fear uncontrollably. You must be at least level 14 and have two other Presence Powers before selecting Invoke Panic.

Recharge  
Minimum Level 14 (All Archetypes)
Effects Point Blank Area of Effect, Foe Fear
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Fear Duration.png Enhance Fear Duration
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Fear Duration.png Fear

Manipulation Provoke.png Provoke

This power attracts the attention of a foe and all those around him. Use this to pull several enemies off of an ally in trouble. Not as effective as a typical Tanker Taunt powers. An Accuracy check is required to successfully Challenge a target.

Recharge  
Minimum Level 4 (All Archetypes)
Effects Ranged (Targeted Area of Effect), Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Taunt Duration.png Taunt

Notes

  • Issue 21 reduced the first two powers (Challenge, Provoke) from level 6 to level 4. Issue 21 also reduced the fourth power (Invoke Panic) from level 20 to level 14, though it still requires two other Presence powers to take.

External Links

Presence Pool at RedTomax.com