Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Minds of Mayhem Trial"

From Paragon Wiki Archive
Jump to: navigation, search
m (Bot: {{subst:PAGENAME}}; cosmetic changes)
(Rewards)
Line 55: Line 55:
  
 
== Rewards ==
 
== Rewards ==
 +
=== Badges ===
 
{|
 
{|
 
|-
 
|-
Line 62: Line 63:
 
|-
 
|-
 
| [[File:Badge it mom achievement.png|54px]]
 
| [[File:Badge it mom achievement.png|54px]]
| {{BadgeLink|Dreamwalker}}
+
| {{BadgeLink|Dreamwalker}}/{{BadgeLink|Dreamkiller}}
|   Defeat all of Malaise's possible nightmares at least once.
+
|   Through multiple trials, defeat each of Malaise's 16 possible [[Nightmare (Enemy Group)|Nightmares]] at least once during the first phase.
 
|-
 
|-
 
| [[File:Badge it mom achievement.png|54px]]
 
| [[File:Badge it mom achievement.png|54px]]
 
| {{BadgeLink|A Perfect Storm}}
 
| {{BadgeLink|A Perfect Storm}}
|   Defeat Mother Yin while creating no more than 4 Eyes of the Storm, then complete the trial.
+
|   Defeat Penelope Mayhem while creating no more than 4 Eyes of the Storm, and then complete the trial.
 
|-
 
|-
 
| [[File:Badge it mom achievement.png|54px]]
 
| [[File:Badge it mom achievement.png|54px]]
Line 82: Line 83:
 
|}
 
|}
  
=== Incarnate System ===
+
=== Experience ===
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]].
+
* [[Incarnate Experience|Psychic Incarnate Experience]] is earned, which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s, if any of those slots are locked.
* [[Incarnate Experience|Psychic Incarnate Experience]], which unlocks the [[Alpha Slot|Alpha]], [[Judgement Slot|Judgement]] and [[Lore Slot]]s if any of those slots are locked.
+
* The chances of receiving a Rare or Very Rare Incarnate Component upon completion of this trial are higher than in other Incarnate Trials.
+
* Once per 20 hour period, two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial.
+
** Any successive completion of the Trial within that 20 hour window will instead award only one Empyrean Merit. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].
+
  
* The following actions during the Trial award an Astral Merit:
+
=== Salvage ===
** Total of 4 base
+
* [[Incarnate Thread Component|Incarnate Threads]] drop instead of [[Incarnate Shard Component|Incarnate Shards]].
{{missing}}
+
* Upon successful completion of this trial, each character is presented with a reward table allowing them to choose one reward from several options. There is a participation threshold that must be met in order to receive an [[Incarnate Component]] table instead of a 10 Threads or one Super-level [[inspiration]] "consolation prize".
 +
** If a character surpasses this threshold, the rarity of the component reward is a random roll.  The options available will either be a choice of: one '''Common''' component or two Super-level inspirations, one '''{{Yellow|Uncommon}}''' component or three Super-level inspirations, one '''{{Orange|Rare}}''' component or four Super-level inspirations, or one '''{{Purple|Very Rare}}''' component or five Super-level inspirations.
 +
* The chances of receiving a '''{{Orange|Rare}}''' or '''{{Purple|Very Rare}}''' Incarnate Component upon completion of this trial are higher than in other Incarnate Trials.
 +
* A random '''{{Yellow|Uncommon}}''' Incarnate Component is awarded the first time each achievement badge is qualified for. 
 +
* A random '''{{Orange|Rare}}''' Incarnate Component is awarded the first time the Master of Minds of Mayhem badge is qualified for.
  
* Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Minds of Mayhem badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge is fulfilled, even if you already have the badge.
+
Note: The benefit of earning Dreamwalker/Dreamkiller can only be earned once per character ever.
 +
 
 +
=== Merits ===
 +
* Two [[Empyrean Merit]]s will be awarded upon successful completion of the Trial once per 20 hour period.
 +
** Any successive completion of the Trial within that 20 hour window will instead award one [[Empyrean Merit]]. This functionality is essentially the Incarnate Trial version of [[Merit Reward#Diminishing Returns|Merit Reward Diminishing Returns]].
 +
* An Astral Merit will be awarded immediately after defeating Malaise in phase 1.
 +
* An Astral Merit will be awarded immediately after defeating Penelope Mayhem in phase 2.
 +
* An Astral Merit will be awarded immediately after completing phase 3's objectives.
 +
* An Astral Merit will be awarded immediately after completing phase 4's objectives.
 +
* An additional Astral Merit can be rewarded at the end of the trial for running as an [[Open League]].
 +
* An additional Astral Merit can be earned if the requirements for A Perfect Storm badge are fulfilled, even if you already have the badge.  It is awarded at the end of the trial.
 +
* An additional Astral Merit can be earned if the requirements for the Daylight Saver badge are fulfilled, even if you already have the badge.  It is awarded at the end of the trial.
 +
* An additional Astral Merit can be earned if the requirements for the Lost Connection to Server badge are fulfilled, even if you already have the badge.  It is awarded at the end of the trial.
  
 
== Strategy ==
 
== Strategy ==

Revision as of 13:33, 17 April 2012

Overview

Minds of Mayhem Trial
Team Size 8-16 players
Badge Badge it mom complete.png Mental Voyager
Enemy Groups ??
Incarnate XP Psychic
Icon vip.png Requires a VIP subscription.
v  d  e

The Minds of Mayhem Trial (M.o.M. or MoM) is one of the Incarnate Trials connected to the release of Issue 21.5 which takes place in Praetoria. A minimum of 8 and a maximum of 16 players can raid the Mother of Mercy Psychiatric Hospital's grounds.

During the mission, a voice will "radio in" information about your progress. While there is no specific contact (the trial is entered entirely through the LFG menu), it is possible that your unseen helper is meant to be Prometheus as he was added in Issue 20 to recruit Incarnate-capable players to wage a war against Emperor Cole and end his quest to become more in-tune with the Well of the Furies.

All Issue 20 Incarnate Components will drop during this trial, and Psychic Incarnate Experience is gained towards unlocking the Alpha, Judgement and Lore Incarnate Slots.

In Detail

+++ Missing Information +++

Notable NPCs

Please note all Archvillains except for the Jade Spider will be level 54(+2). Level Shift and Incarnate Shifts are recommended to defeat enemies.

Rewards

Badges

Badge it mom complete.png Mental Voyager   Complete the Minds of Mayhem Trial.
Badge it mom achievement.png Dreamwalker/Dreamkiller   Through multiple trials, defeat each of Malaise's 16 possible Nightmares at least once during the first phase.
Badge it mom achievement.png A Perfect Storm   Defeat Penelope Mayhem while creating no more than 4 Eyes of the Storm, and then complete the trial.
Badge it mom achievement.png Daylight Saver   Defeat Mother Mayhem without allowing Aurora Borealis' health to drop below 75%, and then complete the trial.
Badge it mom achievement.png Lost Connection to Server   Defeat Shalice Tilman without missing any opportunity to sever her connection to the Seer Network, and then complete the trial.
Badge it mom master.png
Master of Minds of Mayhem   Earn the Mental Voyager, Dreamwalker, A Perfect Storm, Daylight Saver, and Lost Connection to Server badges.

Experience

Salvage

  • Incarnate Threads drop instead of Incarnate Shards.
  • Upon successful completion of this trial, each character is presented with a reward table allowing them to choose one reward from several options. There is a participation threshold that must be met in order to receive an Incarnate Component table instead of a 10 Threads or one Super-level inspiration "consolation prize".
    • If a character surpasses this threshold, the rarity of the component reward is a random roll. The options available will either be a choice of: one Common component or two Super-level inspirations, one Uncommon component or three Super-level inspirations, one Rare component or four Super-level inspirations, or one Very Rare component or five Super-level inspirations.
  • The chances of receiving a Rare or Very Rare Incarnate Component upon completion of this trial are higher than in other Incarnate Trials.
  • A random Uncommon Incarnate Component is awarded the first time each achievement badge is qualified for.
  • A random Rare Incarnate Component is awarded the first time the Master of Minds of Mayhem badge is qualified for.

Note: The benefit of earning Dreamwalker/Dreamkiller can only be earned once per character ever.

Merits

  • Two Empyrean Merits will be awarded upon successful completion of the Trial once per 20 hour period.
  • An Astral Merit will be awarded immediately after defeating Malaise in phase 1.
  • An Astral Merit will be awarded immediately after defeating Penelope Mayhem in phase 2.
  • An Astral Merit will be awarded immediately after completing phase 3's objectives.
  • An Astral Merit will be awarded immediately after completing phase 4's objectives.
  • An additional Astral Merit can be rewarded at the end of the trial for running as an Open League.
  • An additional Astral Merit can be earned if the requirements for A Perfect Storm badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.
  • An additional Astral Merit can be earned if the requirements for the Daylight Saver badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.
  • An additional Astral Merit can be earned if the requirements for the Lost Connection to Server badge are fulfilled, even if you already have the badge. It is awarded at the end of the trial.

Strategy