Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Hero (Enemy)"

From Paragon Wiki Archive
Jump to: navigation, search
(Flat copied out of Archvillain, but does the job.)
 
(Updated)
Line 1: Line 1:
 
[[Category:Definition]]
 
[[Category:Definition]]
'''Heroes''' are extremely powerful entities. They [[Con System|con]] +5 to their level. Their HP are usually in the 10's of thousands (whereas bosses are around 1000-2000). Approach with extreme caution and about 7 buddies.
+
'''Heroes''' are extremely powerful entities. They [[Con System|con]] +5 to their level. Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have [[Purple Triangles|a cycling period of near-immunity]] to all [[Status Effect]]s except [[Sleep]] and [[Immobilize|Immobilization]]. Approach with extreme caution and several teammates.
 +
 
 +
Heroes are basically [[Archvillain|Archvillains]], only with a ''Hero'' identifier, thus, they use the same debuff tables, and will spawn as weaker [[Elite Boss]]es against teams which are small and/or using low [[notoriety]] settings.

Revision as of 08:47, 5 September 2008

Heroes are extremely powerful entities. They con +5 to their level. Their HP are usually in the tens of thousands (ten times that of standard bosses), substantial regeneration and recovery, high damage, and have a cycling period of near-immunity to all Status Effects except Sleep and Immobilization. Approach with extreme caution and several teammates.

Heroes are basically Archvillains, only with a Hero identifier, thus, they use the same debuff tables, and will spawn as weaker Elite Bosses against teams which are small and/or using low notoriety settings.