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Difference between revisions of "Halloween Event 2007"

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(Notes: rm a couple of notes already covered above)
(Notes: spelling & grammar)
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==Notes==
 
==Notes==
*Testing for this event began on Tuesday September 18th and ran from 3 PM to 7 PM Eastern.
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*Testing for this event began on Tuesday September 18th and ran from 3pm to 7pm Eastern.
*Second testing set was on Monday September 24th and ran from 3pm to...
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*Second testing set was on Monday September 24th and ran from 3pm to an unknown time.
 
+
*Reports of rare insps being dropped from ToTing.. notably mez ones that are not normally getable in game anymore.
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**Confirmed, IRON WILLS are dropping as treats instead of the normally worthless teir 1 insps. (additionally, insp drops now seem to be all Teir 3s)
+
  
 +
*Reports of rare [[Inspiration]]s being dropped as treats, notably [[Mez]]-resist ones that are no longer available.
 +
**Confirmed, [[Inspiration#Other Inspirations|Iron Wills]] are dropping as treats. In fact, all treat drops now seem to be tier 3s.
  
 
*Note: Costumes are dropped independent of event salvage, meaning you can get both at once.
 
*Note: Costumes are dropped independent of event salvage, meaning you can get both at once.
 
*While similar to Freakshow and Arachnos costumes, these DO NOT grant stealth or invisibility. Mobs will attack players who are wearing these costumes, even if it's a costume of their group.
 
*While similar to Freakshow and Arachnos costumes, these DO NOT grant stealth or invisibility. Mobs will attack players who are wearing these costumes, even if it's a costume of their group.
  
*Badges for this event (the ones added this year, do not have bars yet, but appear between the consignment house badges and the original Winter ones.
+
*New [[Badges]] added to this year's event do not have bars yet, but appear between the consignment house badges and the original Winter ones.
  
 
== Temporary Powers ==
 
== Temporary Powers ==

Revision as of 15:02, 19 October 2007

This information is about features that are currently in testing in the Training Room and is subject to change before release.

The event is currently scheduled to run from October 22nd through November 4th[1].

Overview

During this event, players will be able to 'Trick or Treat' by clicking on mission doors in the various zones. Players can only click once per 60 seconds, and after a particular door had been clicked on, neither the player nor anybody else can use it for 30 seconds. If a door is successfully knocked, then either a treat is awarded usually in the form of a random inspiration or costume salvage, or else a trick, which will spawn various enemies in the immediate area.

Players have to Trick or Treat in a zone that matches their current effective level (See list below), or the doors would not give tricks or treats. Sidekick/Lackey and Exemplar/Malefactor can be used to allow Trick or Treating to work, and the auto-exemplar of PvP zones mean that they will work for anyone high enough to enter them (except for Recluse's Victory, which has no functioning mission doors.)

During the event, the entire game is locked in nighttime mode. This is not just a visual effect. All aspects of the game that depend on a day/night cycle are locked to the night side during the event. Enemies that only spawn at night spawn continuously during the event. Banisher, The Slayer, and Haunted badges (Hero side) and Pirate and Spectral badges (Villain side) are examples of badges for which hunting will be much easier during the event.

In 2006, the event ran in all zones in the game except Recluse's Victory, The Hive, Cascade Archipelago, The Chantry, and The Storm Palace. The few zones where the event is not running are all zones for at least level 40 characters, so for any characters below level 40, literally every single accessible zone will be running the event. For 2007 it appears that the new Faultline, The Abyss, and Rikti War Zone. are also zones in which the event is not functional.

Temporary Powers

Knocking on doors can give a "Classic Costume" temporary power. These powers last for 13 days real time, are incompatible with any stealth powers, and cannot be used in PvP zones. For costumes that have a set sex (Carnie Harlequin (female), Carnie Strongman (male)), activating the costume will change the apparent sex of the character if the character is the opposite sex. For costumes that have both sexes (Crey Agent, Paragon Protector), the character will take the appropriate model for their sex.

  • Banished Pantheon Shaman
  • Cage Consortium Guard
  • Carnie Harlequin
  • Carnie Strongman
  • Coralax Minion
  • Council Galaxy
  • Council Penumbra
  • Crey Agent
  • Crey Power Suit
  • Crey Security
  • Freakshow Boss
  • Freak Stunner
  • Ghost Pirate
  • Goldbricker
  • Hellion
  • Kinves of Artemis
  • Legacy Chain
  • Lost
  • Malta Gunslinger
  • Malta Operative
  • Nemesis Soldier
  • Outcast Thug
  • Paragon Protector
  • PPD Cop
  • PPD Hardsuit
  • PPD Swat Officer
  • Scrapyarder
  • Skull Thug
  • Sky Raider
  • Troll Ogre
  • Tsoo Inkman
  • Vahzilok Eidolon
  • Warrior

Event Badges

  • Clothes horse - 10 costumes
  • Fashionable badge - 25 costumes
  • Ostentatious - 3rd badge for 50 costumes

Note. As of the initial run on test, receiving a duplicate costume will give no indication of the duplicate, but will count towards the badges. This made it appear that less costume drops are at times required than are actually required. (The missing drops were duplicates.)

Event Salvage

Notes

  • Testing for this event began on Tuesday September 18th and ran from 3pm to 7pm Eastern.
  • Second testing set was on Monday September 24th and ran from 3pm to an unknown time.
  • Reports of rare Inspirations being dropped as treats, notably Mez-resist ones that are no longer available.
    • Confirmed, Iron Wills are dropping as treats. In fact, all treat drops now seem to be tier 3s.
  • Note: Costumes are dropped independent of event salvage, meaning you can get both at once.
  • While similar to Freakshow and Arachnos costumes, these DO NOT grant stealth or invisibility. Mobs will attack players who are wearing these costumes, even if it's a costume of their group.
  • New Badges added to this year's event do not have bars yet, but appear between the consignment house badges and the original Winter ones.

Temporary Powers

One of the treats is the Rock temporary power. It is a one use, ranged attack that does minor smashing damage. Matt Miller was the developer behind this homage to It's the Great Pumpkin, Charlie Brown. [2]

Temp Melee Moderate.png Rock Ranged Smashing Damage
You got a rock.

Free Costume Slot

The event introduced the ability to unlock a free costume slot on any character. Which slot it opens depends on how many costume slots you have already unlocked. Costume slots are awarded incrementally...a level 1 will be awarded their second slot, while a level 50 with all four previous costume slots unlocked will unlock a fifth. This reward did not include a free costume change token; unless you have free costume change tokens left over from previous awards, you will have to pay normal influence or infamy costs to change the costume in this new slot.

To unlock this slot a player needed to gather one each of the four types of Event Salvage that can be found through "Trick or Treating". You need one each of Statesman Mask, Lord Recluse Helmet, Back Alley Brawler Gloves, and Hamidon costume. All four then need to be brought to the appropriate Halloween contact for the character's game. Granny Beldam for villains and Annah for heroes. The contact will then unlock the free slot. Note that the devs have said [3] that the contacts will remain in the game, so that, while new costume salvage cannot be earned after the event, existing costume salvage may still be turned in. There was a 35% chance of any Treat being a piece of event salvage, with even chances for which of the four types of event salvage is received.

Event Salvage

Back Alley Brawler Halloween Gloves

Salvage BackAlleyBrawlerGloves.png
BAB-gloves.png

Event Salvage

These are rubber Back Alley Brawler gloves, perfect for a Halloween costume. Their manufacture makes it difficult to perform simple tasks like opening doors. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.

Statesman Halloween Mask

Salvage StatesmanMask.png
Statesmask.png

Event Salvage

This is a Halloween mask of the famous hero Statesman. It's made of cheap plastic, and the flimsy string probably won't last through the night. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.

Lord Recluse Halloween Helmet

Salvage RecluseMask.png

Event Salvage

This is a Halloween mask of the infamous Lord Recluse. It's made of smelly rubber, and wearing it makes you all sweaty and hard to find your breath. Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.

Hamidon Halloween Costume

Salvage HamidonCostume.png

Event Salvage

The most popular Halloween costume among the kids in Paragon City is that of Hamidon. This simple costume is made from coloured plastic wrap. Many kids like to put action figures of their favourite heroes inside the wrap, pretending they are 'raiding' for 'Hami-O's' Heroes can take this to Annah in Croatoa, while villains can take this to Granny Beldam in Nerva, for a reward.

Badges

File:Badge event hallowspirit.png Hallow Spirit

You have helped defeat a manifestation of Eochai, king of the Fir Bolg.


File:Badge event hunter.png Hunter

You have defeated 20 of the nefarious Vampires who rose from their graves on Halloween.


File:Badge event buster.png Buster

You have defeated 20 ghosts, spirits who have not rested since their original death.


File:Badge event shifter.png Shifter

You have defeated 15 werewolves, supernatural creatures created through the disease of lycanthropy.


File:Badge event deadhead.png Dead Head

You have defeated 50 zombies, the walking flesh of the recently dead.


File:Badge event malleus.png Malleus

You have defeated 75 witches, sorcerous crones who use dark magicks.


File:Badges Iron Warrior.png Iron Warrior

You have defeated the Halloween Jack in Irons.


File:Badges ghost touched.png Ghost Touched

You have defeated 20 of the Unseelie Court.

Zones

Trick or Treating only worked if the palyer was in a zone with a level appropriate for their current combat level. The following are the appropriate levels for various zones:

Heroes

01 - 11 Atlas Park
01 - 11 Galaxy City
05 - 15 Kings Row
05 - 15 The Hollows
07 - 15 Perez Park
10 - 20 Steel Canyon
10 - 20 Skyway City
11 - 20 Boomtown
14 - 20 Faultline
20 - 30 Independence Port
20 - 30 Talos Island
20 - 30 Striga Isle
20 - 30 Terra Volta
21 - 30 Dark Astoria
25 - 35 Croatoa
30 - 40 Brickstown
30 - 40 Founders' Falls
30 - 40 Crey's Folly
33 - 40 Eden
40 - 50 Peregrine Island
40 - 50 Firebase Zulu
40 - 50 Rikti Crash Site

Villains

01 - 10 Mercy Island
05 - 15 Port Oakes
10 - 20 Cap Au Diable
20 - 30 Sharkhead Isle
25 - 40 Nerva Archipelago
30 - 40 St. Martial
40 - 50 Grandville

PvP (Both)

Since all PvP zones automatically Exemplar anyone entering to a specific level, anyone entering the zone is brought to a combat level appropriate to the zone, so all zones are appropriate for Trick or Treating for anyone of a high enough level to enter the zone.

15 - 50 Bloody Bay
20 - 50 Siren's Call
30 - 50 Warburg

Enemies

Note: none of these groups counted toward the non-Halloween badges available in the game normally. For example, these Fir Bolg do not count towards the Pumpkin Master/Mistress badge.

Coven

The Coven is made up of witches also seen as the Cabal enemy group found in Croatoa. Note that this group is the most visually different from their normal in-game spawns of any of the Halloween mobs. The Cabal is primarily colored in shades of grey and black, while the Halloween Coven is much more colorful.

Fir Bolg

Fir Bolg can also be found in Croatoa at the present. Note that there is no badge for defeating them.

Spirits

Spectral Demons from the Circle of Thorns were used to create the Spirits faction.

Vampires

Council vampyri were the models used to make up the Vampires enemy group for the event.

Werewolves

Council nightwolves and warwolves were the models used to make up the Werewolves faction for the event.

Zombies

The zombies are Banished Pantheon soldiers.

Unseelie Court

The Unseelie Court was a new enemy group for the 2006 event. They accompanied the random zone spawns of Eochai and Jack in Irons.

Images

Eochai and Jack in Irons

There was a zone spawn of either Eochai or Jack in Irons in every zone in which the event is active. Once one is defeated, another of the two would spawn in the same zone within a minute or two. For each spawn, there was a 90% chance that it would be Eochai, and a 10% chance that it would be Jack in Irons. Additionally, Jack in Irons only spawned in level 20 and up zones. [4]