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Double XP Weekends

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Revision as of 13:50, 6 January 2009 by Aggelakis (Talk | contribs) (Notes: +PXP note)

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Double XP Weekends

Description

During a double XP weekend the game is altered so that heroes and villains earn Experience, Influence / Infamy , and Prestige (if in Supergroup Mode) at twice the normal rate regardless of Level. These weekends are announced well in advance and posted on the offical CoH calender located on the offical web site. Unlike many other special events offered there are no special missions, no added Villain groups to battle, or special badges to be earned. It is simply a weekend provided to allow players the chance to level and gain Influence / Infamy at a faster rate. This is one way NCsoft and Cryptic Studios say thanks to the players for their continued patronage.

SG rewards

On two occasions, as a reward from NCsoft , Supergroups were given 10,000 prestige for every member in the group. These were special instances and do not occur any time the event is scheduled but on both occasions did provide all supergroups with a substancial amount of prestige for base building.

Notes

  • Patrol Experience (PXP) consumption is turned off during DXP, except consumption by debt, meaning you do not get DXP+PXP, just DXP. It still accumulates, though.
  • Double XP weekends always draw a large number of players and most are looking for teams to maximize their leveling.
  • Many players form task forces or do trials during these period because the available players willing to team is higher and XP is greater on a 7-8 man team.
  • Other players use this as an opportunity to build a new character and level them quickly.
  • Any mission or Badge that awards Experience will double in value including Exploration Badges.
  • Double XP weekends are usually a good opportunity for superteams such as the Frad Superteam.