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Difference between revisions of "Alpha Slot Abilities"

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(+lore, +alpha slot)
(added some details, filled in Cardiac with a quickie -- work is calling, will continue tonight)
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{{Issue19}}
 
{{Issue19}}
 
__NOTOC__ __NOEDITSECTION__
 
__NOTOC__ __NOEDITSECTION__
== Definition ==
+
== Overview ==
;{{PAGENAME}}
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The '''Alpha Slot''' is the first "level" of the [[Incarnate System]], which will launch with [[Issue 19]], and requires a [[Going Rogue]] retail code to utilize. The Alpha Slot was initially supposed to launch ''with'' Going Rogue, but beta feedback said without content to play with the Alpha Slot, the system felt incomplete, so it was pushed back[http://boards.cityofheroes.com/showthread.php?t=229365].
  
# The {{PAGENAME}} was to be the first level of the [[Incarnate System]], released with the [[Going Rogue]] expansion, but due to feedback from Beta Testers that unlocking the slot without new content made the system feel incomplete, it was pushed back[http://boards.cityofheroes.com/showthread.php?t=229365]. Note that, despite this change, a purchase of Going Rogue will still be required for players to access the Incarnate System.
+
== Slot Types ==
 +
=== Cardiac ===
 +
Cardiac deals with reducing [[Endurance]] costs, increasing [[Range]], increasing [[Damage Resistance]], and [[Sleep]] and [[Fear]]. The types and amounts of each type depend on what is slotted.
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
| colspan="4" valign="top" | '''Boost''' [common]<br />Reduce Endurance Cost by 33%<br />One-Sixth ignores [[Enhancement Diversification|ED]]
 +
|-
 +
| colspan="2" valign="top" | '''Core Boost''' [uncommon]<br />Reduce Endurance Cost by 33%<br />Increase Range by 20%<br />One-Third ignores [[Enhancement Diversification|ED]] || colspan="2" valign="top" | '''Radial Boost''' [uncommon]<br />Reduce Endurance Cost by 33%<br />Increase Damage Resistance effects by 20%<br />One-Third ignores [[Enhancement Diversification|ED]]
 +
|-
 +
| valign="top" | '''Total Core Revamp''' [rare]<br />Reduce Endurance Cost by 45%<br />Increase Range by 20%<br />One-Half ignores [[Enhancement Diversification|ED]]<br />Applies a level shift || valign="top" | '''Partial Core Revamp''' [rare]<br />Reduce Endurance Cost by 33%<br />Increase Range by 20%<br />Increase Damage Resistance effects by 20%<br />One-Half ignores [[Enhancement Diversification|ED]]<br />Applies a level shift || valign="top" | '''Partial Radial Revamp''' [rare]<br />Reduce Endurance Cost by 33%<br />Increase Damage Resistance effects by 20%<br />Increase Range by 10%<br />Increase Fear Duration by 33%<br />One-Half ignores [[Enhancement Diversification|ED]]<br />Applies a level shift || valign="top" | '''Total Radial Revamp''' [rare]<br />Reduce Endurance Cost by 33%<br />Increase Damage Resistance effects by 20%<br />Increase Range by 10%<br />Increase Sleep Duration by 33%<br />One-Half ignores [[Enhancement Diversification|ED]]<br />Applies a level shift
 +
|-
 +
| colspan="2" valign="top" | '''Core Paragon''' [very rare]<br />Reduce Endurance Cost by 45%<br />Increase Range by 20%<br />Increase Damage Resistance effects by 20%<br />Two-Thirds ignores [[Enhancement Diversification|ED]]<br />Applies a level shift || colspan="2" valign="top" | '''Radial Paragon''' [very rare]<br />Reduce Endurance Cost by 33%<br />Increase Range by 20%<br />Increase Damage Resistance effects by 20%<br />Increase Fear Duration by 33%<br />Increase Sleep Duration by 33%<br />Increase Intagibility Duration by 33%<br />One-Half ignores [[Enhancement Diversification|ED]]<br />Applies a level shift
 +
|}
 +
 
 +
=== Musculature ===
 +
Musculature deals with . The types and amounts of each type depend on what is slotted.
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
| colspan="4" | '''Boost''' [common]
 +
|-
 +
| colspan="2" | '''Core Boost''' [uncommon] || colspan="2" | '''Radial Boost''' [uncommon]
 +
|-
 +
| '''Total Core Revamp''' [rare] || '''Partial Core Revamp''' [rare] || '''Partial Radial Revamp''' [rare] || '''Total Radial Revamp''' [rare]
 +
|-
 +
| colspan="2" | '''Core Paragon''' [very rare] || colspan="2" | '''Radial Paragon''' [very rare]
 +
|}
 +
 
 +
=== Nerve ===
 +
Musculature deals with . The types and amounts of each type depend on what is slotted.
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
| colspan="4" | '''Boost''' [common]
 +
|-
 +
| colspan="2" | '''Core Boost''' [uncommon] || colspan="2" | '''Radial Boost''' [uncommon]
 +
|-
 +
| '''Total Core Revamp''' [rare] || '''Partial Core Revamp''' [rare] || '''Partial Radial Revamp''' [rare] || '''Total Radial Revamp''' [rare]
 +
|-
 +
| colspan="2" | '''Core Paragon''' [very rare] || colspan="2" | '''Radial Paragon''' [very rare]
 +
|}
 +
 
 +
=== Spiritual ===
 +
Musculature deals with . The types and amounts of each type depend on what is slotted.
 +
 
 +
{| class="wikitable" style="text-align:center;"
 +
| colspan="4" | '''Boost''' [common]
 +
|-
 +
| colspan="2" | '''Core Boost''' [uncommon] || colspan="2" | '''Radial Boost''' [uncommon]
 +
|-
 +
| '''Total Core Revamp''' [rare] || '''Partial Core Revamp''' [rare] || '''Partial Radial Revamp''' [rare] || '''Total Radial Revamp''' [rare]
 +
|-
 +
| colspan="2" | '''Core Paragon''' [very rare] || colspan="2" | '''Radial Paragon''' [very rare]
 +
|}
  
 
== External Links ==
 
== External Links ==
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* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/alpha-slot.html Alpha Slot details] on [http://www.cityofheroes.com cityofheroes.com]
 
* [http://goingrogue.na.cityofheroes.com/en/game-info/incarnates/alpha-slot.html Alpha Slot details] on [http://www.cityofheroes.com cityofheroes.com]
  
[[Category:Definition]]
+
[[Category:Incarnate System]]

Revision as of 19:51, 9 November 2010

Template:Issue19

Overview

The Alpha Slot is the first "level" of the Incarnate System, which will launch with Issue 19, and requires a Going Rogue retail code to utilize. The Alpha Slot was initially supposed to launch with Going Rogue, but beta feedback said without content to play with the Alpha Slot, the system felt incomplete, so it was pushed back[1].

Slot Types

Cardiac

Cardiac deals with reducing Endurance costs, increasing Range, increasing Damage Resistance, and Sleep and Fear. The types and amounts of each type depend on what is slotted.

Boost [common]
Reduce Endurance Cost by 33%
One-Sixth ignores ED
Core Boost [uncommon]
Reduce Endurance Cost by 33%
Increase Range by 20%
One-Third ignores ED
Radial Boost [uncommon]
Reduce Endurance Cost by 33%
Increase Damage Resistance effects by 20%
One-Third ignores ED
Total Core Revamp [rare]
Reduce Endurance Cost by 45%
Increase Range by 20%
One-Half ignores ED
Applies a level shift
Partial Core Revamp [rare]
Reduce Endurance Cost by 33%
Increase Range by 20%
Increase Damage Resistance effects by 20%
One-Half ignores ED
Applies a level shift
Partial Radial Revamp [rare]
Reduce Endurance Cost by 33%
Increase Damage Resistance effects by 20%
Increase Range by 10%
Increase Fear Duration by 33%
One-Half ignores ED
Applies a level shift
Total Radial Revamp [rare]
Reduce Endurance Cost by 33%
Increase Damage Resistance effects by 20%
Increase Range by 10%
Increase Sleep Duration by 33%
One-Half ignores ED
Applies a level shift
Core Paragon [very rare]
Reduce Endurance Cost by 45%
Increase Range by 20%
Increase Damage Resistance effects by 20%
Two-Thirds ignores ED
Applies a level shift
Radial Paragon [very rare]
Reduce Endurance Cost by 33%
Increase Range by 20%
Increase Damage Resistance effects by 20%
Increase Fear Duration by 33%
Increase Sleep Duration by 33%
Increase Intagibility Duration by 33%
One-Half ignores ED
Applies a level shift

Musculature

Musculature deals with . The types and amounts of each type depend on what is slotted.

Boost [common]
Core Boost [uncommon] Radial Boost [uncommon]
Total Core Revamp [rare] Partial Core Revamp [rare] Partial Radial Revamp [rare] Total Radial Revamp [rare]
Core Paragon [very rare] Radial Paragon [very rare]

Nerve

Musculature deals with . The types and amounts of each type depend on what is slotted.

Boost [common]
Core Boost [uncommon] Radial Boost [uncommon]
Total Core Revamp [rare] Partial Core Revamp [rare] Partial Radial Revamp [rare] Total Radial Revamp [rare]
Core Paragon [very rare] Radial Paragon [very rare]

Spiritual

Musculature deals with . The types and amounts of each type depend on what is slotted.

Boost [common]
Core Boost [uncommon] Radial Boost [uncommon]
Total Core Revamp [rare] Partial Core Revamp [rare] Partial Radial Revamp [rare] Total Radial Revamp [rare]
Core Paragon [very rare] Radial Paragon [very rare]

External Links