Petcom (Slash Command)
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Revision as of 14:31, 2 October 2006 by Konoko (Talk | contribs) (→Related commands: added link brackets)
Overview
The petcom slash command allows players to command the currently selected pet. Used primarily by Masterminds, can be used on Henchmen, Gladiators, and Heavies.
UNLIKE PETSAY, CAN BE USED BY ALL PLAYERS
THIS COMMAND DOES NOT WORK ON PETS
Usage
- petcom commands
commands will be sent to the currently selected pet. There can only be one Stance, one Action or both.
Stances
- Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
- Defensive - Retaliate to attacks made against you or any of your other pets.
- Passive - Will not attack unless specifically told to.
Actions
- Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
- Follow - Follow you.
- Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
- Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
- Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.
Conflict
- This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . This does not indicate an error. It is simply informational.
Common Uses
Binding the petcom command to keys or using them in macros can greatly increase your survivability through better control of your henchmen. See Mastermind, and Mastermind Numpad Pet Controls, which makes use of the petcom command through bind files.
This is also applicable to the control of Heavies and Pillboxes in the PvP zone, Recluse's Victory.
Alias
Related commands
- petcom_all commands
- petcom_pow power_name commands
- petcom_name pet_name commands