Talk:Gravity Control
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Singularity
Does anyone know what the Intangible Enhancment "Enhances", the Intangibility of Singularities is a constant effect, that is either on or off, in this case its on all the time, and its not making the Singularity any more Intangible, you either walk through it, or cant walk through it. So what aspect does adding Intangibles to Singularity actually affect? Baaleos 07:42, 15 March 2007 (PDT)
Propel
Better suited for the Propel (Gravity Control article
- Propel is a gravity Controllers most powerful offensive-damaging Gravity Control power, the others are all holds or immobilizers, this power is more visually impressive opposed to actualy useful, it roots the user, and has a long animation sequence. The objects before issue 7 used to appear, hit their target, then disappear, as of issue 7, physics was added, and they now litter the areas where the power is used, and can be affected by other gravity powers and wind effects, best example of the physics effect is with Snow Storm blowing these objects in a whirlwind fashion, larger objects will not be moved as much. Objects possible to be thrown include, but are not limited to, because new objects are created with each issue it seems
- - *Cars *Statues *Lamp-posts *forklifts *chunks of buildings *Computers *safes *pool-tables.
Fold Space power
Found this in the pigg files for cov/coh.. Never heard mention of it b4, Its a power called FoldSpace. Here is its icon File:GravityControl FoldSpace.GIF
- Sorry for the really late reply, but I think Fold Space might have gone live or at least was around near the end of beta, but at some point, the devs replaced Fold Space with Singularity giving Gravity Control their own pet. Fold Space was a group teleport that allowed you to teleport your entire team to your location just like Assemble the Team I assume. Does anyone have any more info on this, like when it was changed? We definitely need to add a mention of the power in a Notes section. - Snorii 15:04, 6 June 2008 (UTC)