Bloody Bay
PvP Zone (15-25) | |
Trainers: | none |
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TF Contacts: | none |
Events: | Shiva Strike |
Exploration Badges: | Lobbyist/Crooked Politician, Hungry/All Consuming, Imploding, Ghoulish, |
Plaques: | Swashbuckler II |
Day Jobs: | Caregiver/Pain Specialist, Pilot, Predator |
Enemies: | Arachnos, Banished Pantheon, Circle of Thorns, Freakshow, Longbow, Shivans, Spectral Pirates, Turrets |
Connecting Zones: | Skyway City, Cap Au Diable |
Transits: | none
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Contents
Overview
Bloody Bay is the first of the four PvP Zones. A hero or villain must be at least level 15 to enter Bloody Bay. All characters in this zone will be automatically raised or lowered to level 25 while in this zone. This zone is a PvP zone in which heroes may fight villains and villains against heroes.
History
Long ago, slavers coming to the Americas used the tiny town of Oceanview as a sort of “sorting pen.” In 1817, one group of slaves, perhaps encouraged by spirits of the long-lost Mu founders, rose up in rebellion. A massive battle was waged, and it is said the bay ran red with blood. The island was forever after called “Bloody Bay.” Its dark past was eventually forgotten by all but those who visited the sacred cemeteries in the Upland Woods, and by the 1900s, Bloody Bay prospered.
Then came Shiva, the destroyer of worlds.
In 1989, shards of a potentially world-shattering meteor destroyed in the 1960s rained down on the island. Besides the damage caused by the impact and radiation, residents reported a far more sinister phenomenon - the dead rose. But these were no mere zombies. The dead seemed to be infected by some sort of alien life-form. Corpses rose from the earth surrounded by bluish protoplasm, and attacked any living thing they crossed.
The island was quickly evacuated and abandoned to the horrific “Shivans” by Arachnos.
Recently, it was discovered that the asteroids that crashed on Bloody Bay have valuable properties desired by both Longbow and Arachnos. Teams from both organizations have established bases on the island to study the samples, but gathering fragments is incredibly difficult thanks to the presence of the monstrous Shivans and other scavengers.
Contacts
Hero Contacts
Villain Contacts
Missions
Gunner You have been part of taking over a Firebase, earning you a new nickname: 'Gunner.' |
Important Locations
Neighborhoods
- Arachnos Base (Purple - Level 25-27) (Music)
- Boardwalk (Orange - Level 25-27) (Music)
- Dead Coast (Orange - Level 25-27) (Music)
- Forgotten Forest (Orange - Level 25-27) (Music)
- Freedom Base (Blue - Level 25-27) (Music)
- Green Nugget (Orange - Level 25-27) (Music)
- Ground Zero (Orange - Level 25-27) (Music)
- Water Street (Orange - Level 25-27) (Music)
Transfer Points
- For heroes, there is a helicopter to Skyway City.
- For villains, there is a helicopter to Cap au Diable.
Meteors
Badges
Time Badge
Irradiated You've basked for more than five hours in the weird radiation of Bloody Bay. |
Exploration Badges
- Common
Imploding In this building the first of Cape Canaveral's scientists was infected and transformed by the Shiva Shard, eventually causing him to implode. |
Ghoulish The shards must be vibrating the very bones of the graves. You are almost sure you can hear scratching and clawing from the inside of the mausoleums. |
- Hero-Specific
Lobbyist Spanky Rabinowitz' cousin Charlie 'Big Buck' Rabinowitz owned Big Bucks Casino. It is said much of Spanky's campaign money came from the take here. |
Hungry The Shiva Shard fed on the dead here, causing the trees to grow larger and stronger around the old graveyard. |
- Villain-Specific
Crooked Politician Spanky Rabinowitz' cousin Charlie 'Big Buck' Rabinowitz owned Big Bucks Casino. It is said much of Spanky's campaign money came from the take here. |
All Consuming The Shiva Shard fed on the dead here, causing the trees to grow larger and stronger around the old graveyard. |
Historical Plaques
- One Swashbuckler Badge plaque
Day Jobs
- Common
Predator
You spend your free time battling villains in PvP Zones earning you the Predator Day Job. Logging out in a PvP zone will earn you a bonus to your Recharge rate, when you log back in, for a short time.
You spend your free time battling heroes in PvP zones earning you the Predator Day Job. Logging out in a PvP zone will earn you a bonus to your Recharge rate, when you log back in, for a short time.
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- Hero-Specific
Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
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Grounded Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems. |
- Villain-Specific
Pain Specialist Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time. |
Pilot You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time. |
Enemy Groups
PvP Zone Powers
The following temporary powers may affect your character while outdoors in the Bloody Bay zone. Completing missions will either raise you and your allies' powers or lower the enemies' powers. Players inside door missions in the zone are not affected by these powers.
Impassioned
+Damage (All Damage)
You have been impassioned by the work of your fellow adventurers. Your attacks now deal more damage.
Galvanized
+Resistance (All Damage)
You have been galvanized by the work of your fellow adventurers. You now have increased damage resistance.
Enfeebled
-Damage (All Damage)
You have been enfeebled by the acts of your enemies. Your attacks now deal less damage.
Staggered
-Resistance (All Damage)
You have been staggered by the acts of your enemies. You now suffer decreased damage resistance.
Notes
- All characters are "adjusted" to combat level 25 in this zone, no matter what their level is outsize the zone. If a player is higher than threat level 25, then that player is auto-exemplared down to level 25 and may lose additional powers he or she has gained since level 25. If lower than level 25, the player is automatically sidekicked up to level 25.