Transportation Room
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Revision as of 13:58, 5 May 2007 by SekoiaBot (Talk | contribs) (User-controlled Bot: table syntax updated)
Contents
Overview
A Transportation Room can be added to a Group's Base to provide access to various City Zones. By placing crafted Teleportation Telepad Base Items made at a Group's Worktable Base Item and Beacon Base Items various City Zones can be reached.
(WIP section) Note: Future Issues as of this writing (Issue 7) will allow Hero Bases to reach non-Hazard City Zones.Before this change Hero Transportation Rooms can only reach the following City Zones (Confirmation needed):
Villain Base Transportation Rooms can access all CoV City Zones with the exceptions of Breakout and Pocket D.
- Boomtown
- Crey's Folly
- Dark Astoria
- Eden
- Faultline
- Firebase Zulu
- Perez Park
- Rikti Crash Site
- Striga Isle
- Terra Volta
- The Hollows
Larger Transportation Rooms can also hold Defensive Base Items.
Types
Note: Numbers after Titles are for paragonwiki designation. Base Editor has no numeric Titles.
Title | Price | Dimensions | Description |
Teleport Chamber 1 | 150 000 | 2x2 | Teleporters and beacons can be placed in this room. |
Teleport Chamber 2 | 150 000 | 3x3 | Teleporters and beacons can be placed in this room. |
Secure Teleport Bay 1 | 600 000 | 3x4 | Teleporters and beacons can be placed in this room. Some defenses can also be placed here. |
Secure Teleport Bay 2 | 600 000 | 4x4 | Teleporters and beacons can be placed in this room. Some defenses can also be placed here. |
Secure Teleport Room | 1 350 000 | 5x5 | Teleporters and beacons can be placed in this room. Moderate defenses can also be placed here. |