List of Powers that use Confuse
From Paragon Wiki Archive
Overview
Below is a list that utilizes the confuse mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Confusion
Blinding Powder Ranged (Cone), Confuse (Mag 2) This power is available to Stalkers from the Ninjitsu powerset, as well as to Ninjas Masterminds' Jounin after their Kuji In Zen upgrade. |
Arctic Air Toggle, PBAoE Confuse (Mag 3) This power is available to Controllers and Dominators through the Ice Control primary power set. |
Seeds of Confusion Ranged (Cone), Confuse (Mag 3) This power is available to Controllers and Dominators through the Plant Control primary power set. |
Deceive Ranged, Target Confuse (Mag 3) This power is available to Controllers through the Illusion Control primary power set. |
Confuse Ranged, Target Confuse (Mag 3) This power is available to Arachnos Widows who have undertaken the Fortunata path. |
Confuse Ranged, Target Confuse (Mag 3) This power is available to Controllers and Dominators through the Mind Control primary power set. |
Mass Confusion Ranged Targeted AoE, Foe Confuse (Mag 3) This power is available to Controllers and Dominators through the Mind Control primary power set. |
World of Confusion Toggle, PBAoE Confuse (Mag 2), Minor Psionic Damage This power is available to Blasters through the Mental Manipulation secondary power set and to Defenders through the Psychic Mastery ancillary pool. |
Aura of Confusion Melee, PBAoE Confuse (Mag 3) This power is available to Arachnos Widows who have undertaken the Fortunata path. |
Powers Against Confuse
Protecting Self
Tactics Toggle Resistance, Team Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear. |
Vengeance Click Resistance, Team Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback. |
Protecting Ally
Tactics Toggle Resistance, Team Part of the Leadership power pool available to all archetypes. Provides resistance to Confuse and Fear. |
Vengeance Click Resistance, Team Part of the Leadership power pool available to all archetypes. Provides resistance to Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, and Knockback. |
Inspirations Against Confuse
Break Free Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Emerge Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Escape Resistance+Protection, Self This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |
Strength of Will Resistance, Self This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate. |