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Warshade

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Revision as of 10:51, 25 October 2006 by Alex Hopkinson (Talk | contribs) (added inherents)

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Overview

Archetypeicon warshade.png

Warshades are former Nictus who have left that dark path behind and reformed, joining with a willing host. While Warshades take more damage from most attacks, they make up for this weakness with solid hit points, a good variety of dark energy attack powers and strong defensive powers, inherent teleport, and eventually even gain access to two shape-shift forms. Warshades become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.

Warshades are, along with Peacebringers, one of the two epic archetypes, only available to players who have reached level 50 with at least one character. All Warshades are of Science origin.

The Warshade's powersets are:

Primary: Offense
Secondary: Defense

The Warshade has low hit points and medium damage.

Powersets

Primary Powersets

A Warshade's primary powerset is designed specifically for offense. It is:

Secondary Powersets

A Warshade's secondary powerset is designed for defense. It is:

Inherent Powers

External Links