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Mercy Island

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Revision as of 19:51, 24 April 2006 by Sister Leortha (Talk | contribs) (Clean-up. Remove categories that are parents/grandparents/etc. to remaining category(s).)

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Mercy Island Map with important locations marked

Overview

Mercy Island is the first place a villain goes after escaping from the Breakout tutorial zone. As a beginner-level zone, most of the enemies are levels 1 - 6.


Contacts

MapIcon Contact01.png  Kalinda
MapIcon Contact02.png  Mongoose
MapIcon Contact03.png  Seer Marino

Important Locations

MapIcon Monument.png  Monument or plaque
MapIcon ArachHQ.png  Arachnos Headquarters
MapIcon DiffAdjustor.png  The Fortunata Fateweaver who adjusts a villain's reputation in this zone is located under the clocktower at the Darwin's Landing marker, close to the center of the zone.

Neighborhoods

  • Darwin's Landing, the large neighborhood that forms most of the northern part of the zone.
  • Fort Cerberus, the small Arachnos fort in the southeastern part of the zone. Ghost Widow's tower is located in this zone.
  • Fort Darwin, the area where a villain starts his career in the Rogue Isles and that contains Kalinda and Arbiter Diaz.
  • Mercy, the neighborhood south of the wall that, along with Darwin's Landing, forms most of the neighborhood.

Exploration Badges

MapIcon ExpBadge01.png  Cesspool Badge
MapIcon ExpBadge02.png  Chum Badge
MapIcon ExpBadge03.png  Fortified Badge
MapIcon ExpBadge04.png  Snake Charmer Badge
MapIcon ExpBadge05.png  The Next Big Thing Badge
MapIcon ExpBadge06.png  Widower Badge

Stores

  • Kalinda sells level 1 and 5 training enhancements.
  • The Quartermasters in Mercy Island sell level 5, 10, and 15 training enhancements.

Transfer Points

  • There is a ferry south of the Mercy neighborhood that takes a villain to the Port Oakes zone.
  • The Black Helicopter line, located in the Fort Cerberus neighborhood, takes villains to Cap Au Diable.
  • There is also a helicopter in the Fort Darwin zone close to Kalinda that will allow a villain to move between Mercy Island instances, if there is more than one.

Villain Groups

Notes

See Also