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Stealth

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Revision as of 23:44, 7 June 2007 by Professor Immortal (Talk | contribs) (reworded and added a clarification; would be good to have a more technical definition)

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Stealth and Perception determine whether a character is visible to enemies, and can be targetted by them. +Stealth powers decrease the range at which one will be visible, allowing stealthy characters to get closer to foes before being detected. +Perception powers increase the range with which one can see stealthy foes.

Not to be confused with the Concealment toggle power of the same name.