Assault Rifle
Overview
The Assault Rifle is a state-of-the-art piece of hardware. It is equipped to handle an impressive arsenal of munitions and firing modes. The Assault Rifle is also equipped with the latest in targeting technology, and is a very accurate weapon. It is a primary power set for Blasters and Corruptors.
Possible Assault Rifle Weapon Customizations.
Power Table
The Assault Rifle powerset is available as a primary set for Blasters and Corruptors. The following table shows which powers are available and at what level:
Power | Level | Effect | |
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Burst | 1 | Ranged, Moderate DoT(Lethal), Foe -DEF |
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Slug | 1 | Ranged, High DMG(Lethal), Foe Knockback |
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Buckshot | 2 | Ranged (Cone), Moderate DMG(Lethal), Foe Knockback |
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M30 Grenade | 6 | Ranged (Targeted AoE), Moderate DMG(Lethal/Smash), Foe Knockback |
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Beanbag | 8 | Ranged, Minor DMG(Smash), Foe Disorient |
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Sniper Rifle | 12 | Sniper, Extreme DMG(Lethal), Foe Knockback |
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Flamethrower | 18 | Ranged (Cone), Extreme DoT(Fire) |
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Ignite | 26 | Ranged (Location AoE), Moderate DoT(Fire) |
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Full Auto | 32 | Ranged (Cone), Superior DoT(Lethal), +Special |
Powers
The following are powers in the Assault Rifle powerset.
Beanbag
Fires a single non-lethal Beanbag that can seriously Disorient a target. Deals little damage and takes a long time to reload, but renders most targets unable to attack for a good while.
Damage | Minor (Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Disorient | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Buckshot
Good at close range. Fires a cone of Buckshot pellets and can knock some foes down.
Damage | Moderate (Lethal) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Burst
Quickly fires a Burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.
Damage | Moderate Damage over Time(Lethal) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged |
Foe -Defense | |
Enhancements | ![]() |
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Flamethrower
Spews forth a cone of flames from underneath the barrel of your Assault Rifle, setting foes on fire. Very accurate and very deadly at medium range.
Damage | Extreme Damage over Time(Fire) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Enhancements | ![]() |
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Full Auto
Opens up your Assault Rifle on Full Auto to lay down a massive spray of bullets at your target. Although very slow to reload, damage from this attack is massive, shredding all targets within the narrow cone of effect. There's a chance you may land a lucky shot for extra damage.
Damage | Superior Damage over Time(Lethal) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
+Special | |
Enhancements | ![]() |
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Ignite
Sprays a targeted location with accelerant from your flamethrower, igniting the location. Any foes that pass through the flames will be burned. Great for blocking doorways and small passages.
Damage | Moderate Damage over Time(Fire) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged (Location Area of Effect) |
Enhancements | ![]() |
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M30 Grenade
Launches a Grenade at long range from beneath the barrel of your Assault Rifle. This explosion affects all within the blast radius, and can knock them back.
Damage | Moderate (Lethal/Smashing) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Targeted Area of Effect) |
Foe Knockback | |
Enhancements | ![]() |
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Slug
Fires a single Slug at a targeted foe. Firing a single Slug is slower than firing a Burst, but it deals more damage, has longer range, and can knock down foes.
Damage | High Damage(Lethal) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Knockback | |
Enhancements | ![]() |
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Sniper Rifle
The Sniper Rifle is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, as this attack can be interrupted.
The Sniper Rifle power does additional minor damage when the Targetting Drone from the Devices secondary set is active.
Damage | Extreme (Lethal) |
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Sniper |
Foe Knockback | |
Enhancements | ![]() |
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Set Categories | ![]() |
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