Difference between revisions of "Invention System"
(Add note about the Universities being closed off once more.) |
(Added link to very interesting guide of what could be seen of the system on test.) |
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− | The pieces of the actual system that could be seen appear to allow for the crafting of [[enhancements]] ranging from level 5 up to level 50 for all normally enhancable elements. Crafting the enhancements required a combination of [[Salvage]] and Influence. All items required pieces of salvage not yet present in the game, so no enhancements could actually be created. | + | The pieces of the actual system that could be seen appear to allow for the crafting of [[enhancements]] ranging from level 5 up to level 50 for all normally enhancable elements. Crafting the enhancements required a combination of [[Salvage]] and Influence. All items required pieces of salvage not yet present in the game, so no enhancements could actually be created. <BR> |
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+ | For a good bit of analysis/speculation based on what was visible while the system was open on test, check out this link[http://uk.boards.cityofheroes.com/showflat.php?Cat=0&Board=TestUK&Number=678903&page=0&fpart=1]. | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 13:30, 26 October 2006
Template:Issue9
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A system where "Players will be able to craft Enhancements and Costume pieces for their characters using recipes, and salvage that they find while adventuring." [1] It has also been stated that the long-rumored "Legacy System", which would allow for additional improvements of level 50 characters, has evolved/been wrapped up into the Invention System. [2]
In the first build for Issue 8 to hit the test server, parts of the Invention System and Universities were accidentally left active in the build, allowing for a sneak peak at a small part of the system. As expected, on the next Issue 8 build to go to the test server this access was removed. Below are some screenshots from inside the Steel Canyon University.
The pieces of the actual system that could be seen appear to allow for the crafting of enhancements ranging from level 5 up to level 50 for all normally enhancable elements. Crafting the enhancements required a combination of Salvage and Influence. All items required pieces of salvage not yet present in the game, so no enhancements could actually be created.
For a good bit of analysis/speculation based on what was visible while the system was open on test, check out this link[3].