Difference between revisions of "Recipe Drop Pools"
From Paragon Wiki Archive
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(→Uncommons: Added a slew from the COH boards) |
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:*[[Invention Made Costumes|Costume Piece]]: Piston boots | :*[[Invention Made Costumes|Costume Piece]]: Piston boots | ||
:*[[Invention Made Costumes|Costume Piece]]: Winged boots | :*[[Invention Made Costumes|Costume Piece]]: Winged boots | ||
+ | :*[[Adjusted Targetting]]: To Hit Buff/Recharge | ||
:*[[Air Burst]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech) | :*[[Air Burst]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech) | ||
:*[[Befuddling Aura]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Acc/Conf/Rech) | :*[[Befuddling Aura]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Acc/Conf/Rech) | ||
Line 28: | Line 29: | ||
:*[[Crushing Impact]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech) | :*[[Crushing Impact]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech) | ||
:*[[Curtail Speed]]: All (Acc/End, Acc/Slow, Dam/Slow, Range/Slow, End/Rech/Slow) | :*[[Curtail Speed]]: All (Acc/End, Acc/Slow, Dam/Slow, Range/Slow, End/Rech/Slow) | ||
+ | :*[[Dampened Spirits]]: Tohitdbf/End | ||
+ | :*[[Dampened Spirits]]: Recharge | ||
+ | :*[[Dampened Spirits]]: To Hit DeBuff/Recharge/Endurance Reduction | ||
+ | :*[[Dampened Spirits]]: ToHitDeb/Rech/End | ||
+ | :*[[Dark Watcher's Despair]]: Tohit Debufff/Rech | ||
+ | :*[[Dark Watcher's Despair]]: Chance for Recharge Slow | ||
+ | :*[[Dark Watcher's Despair]]: ToHit DeBuff/Rech/Acc | ||
:*[[Debilitative Action]]: Acc/Rech | :*[[Debilitative Action]]: Acc/Rech | ||
:*[[Decimation]]: Acc/Dam | :*[[Decimation]]: Acc/Dam | ||
+ | :*[[Deflated Ego]]: ToHit Debuff | ||
:*[[Detonation]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech, Add/Dam/End, Dam/End/Range) | :*[[Detonation]]: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech, Add/Dam/End, Dam/End/Range) | ||
:*[[Doctored Wounds]]: All (Heal, Rech, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | :*[[Doctored Wounds]]: All (Heal, Rech, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | ||
:*[[Edict of the Master]]: Acc/Dam | :*[[Edict of the Master]]: Acc/Dam | ||
+ | :*[[Efficacy Adaptor]]: End Mod/Acc/Rech | ||
+ | :*[[Efficacy Adaptor]]: End Mod/Rech | ||
+ | :*[[Efficancy Adapter]]: End Mod | ||
+ | :*[[Encouraged Accuracy]]: To Hit Buff/Rech | ||
:*[[Enfeebled Operation]]: All (Acc/Rech, Acc/End, Acc/Immob, End/Immob, Immob/Range, Acc/Range/Rech) | :*[[Enfeebled Operation]]: All (Acc/Rech, Acc/End, Acc/Immob, End/Immob, Immob/Range, Acc/Range/Rech) | ||
:*[[Entropic Chaos]]: Acc/Dam | :*[[Entropic Chaos]]: Acc/Dam | ||
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:*[[Far Strike]]: All (Acc/End, Dam/Range, Dam/Rech) | :*[[Far Strike]]: All (Acc/End, Dam/Range, Dam/Rech) | ||
:*[[Focused Smite]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/Rech, Acc/End/Rech) | :*[[Focused Smite]]: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/Rech, Acc/End/Rech) | ||
+ | :*[[Force Feedback]]: Chance for +Recharge | ||
+ | :*[[Force Feedback]]: Knockback/Damage | ||
+ | :*[[Gaussian's Synchronized Fire-Control]]: Chance for Build Up | ||
+ | :*[[Gaussian's Synchronized Fire-Control]]: To Hit Buff/End Red | ||
+ | :*[[Gaussian's Synchronized Fire-Control]]: ToHit Buff | ||
+ | :*[[Gaussian's Synchronized Fire-Control]]: ToHit Buff/Rech | ||
:*[[Gift of the Ancients]]: Def/End, End/Rech | :*[[Gift of the Ancients]]: Def/End, End/Rech | ||
:*[[Harmonized Healing]]: All (End, Heal, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | :*[[Harmonized Healing]]: All (End, Heal, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | ||
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:*[[Karma]]: All (Def/End, Def/Rech, Knockback Protection) | :*[[Karma]]: All (Def/End, Def/Rech, Knockback Protection) | ||
:*[[Kinetic Combat]]: Acc/Dam | :*[[Kinetic Combat]]: Acc/Dam | ||
+ | :*[[Kinetic Crash]]: Knockback/Rech | ||
+ | :*[[Kinetic Crash]]: KB/Dam | ||
+ | :*[[Kinetic Crash]]: KB/Damage/End | ||
:*[[Kismet]]: Def/End | :*[[Kismet]]: Def/End | ||
:*[[Lethargic Repose]]: All (Acc/End, Acc/Rech, Acc/Sleep, End/Sleep, Range/Sleep, Acc/Rech/Sleep) | :*[[Lethargic Repose]]: All (Acc/End, Acc/Rech, Acc/Sleep, End/Sleep, Range/Sleep, Acc/Rech/Sleep) | ||
:*[[Maelstrom's Fury]]: All (Acc/Dam, Dam/End, Dam/Rech, Dam/End/Rech) | :*[[Maelstrom's Fury]]: All (Acc/Dam, Dam/End, Dam/Rech, Dam/End/Rech) | ||
:*[[Miracle]]: End/Heal | :*[[Miracle]]: End/Heal | ||
+ | :*[[Mocking Beratement]]: Taunt | ||
:*[[Multi-Strike]]: All (Acc/Dam, Acc/End, Dam/End, Dam/Rech, Acc/Dam/End, Dam/End/Rech) | :*[[Multi-Strike]]: All (Acc/Dam, Acc/End, Dam/End, Dam/Rech, Acc/Dam/End, Dam/End/Rech) | ||
:*[[Neuronic Shutdown]]: Acc/End, Acc/Rech | :*[[Neuronic Shutdown]]: Acc/End, Acc/Rech | ||
:*[[Nightmare]]: All (Acc/End, Acc/Fear, Acc/Rech, End/Fear, Fear/Range, Acc/Fear/Rech) | :*[[Nightmare]]: All (Acc/End, Acc/Fear, Acc/Rech, End/Fear, Fear/Range, Acc/Fear/Rech) | ||
:*[[Paralytic]]: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Range/Rech) | :*[[Paralytic]]: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Range/Rech) | ||
+ | :*[[Perfect Zinger]]: Chance for Psi Damage | ||
+ | :*[[Perfect Zinger]]: Recharge | ||
+ | :*[[Performance Shifter]]: Endmod | ||
+ | :*[[Performance Shifter]]: Chance for Psionic Damage | ||
:*[[Perplex]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Conf/Rech, Conf/Acc/Rech) | :*[[Perplex]]: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Conf/Rech, Conf/Acc/Rech) | ||
:*[[Pounding Slugfest]]: Acc/Dam | :*[[Pounding Slugfest]]: Acc/Dam | ||
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:*[[Touch of Death]]: Acc/Dam | :*[[Touch of Death]]: Acc/Dam | ||
:*[[Triage]]: All (End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | :*[[Triage]]: All (End/Heal, End/Rech, Heal/Rech, End/Heal/Rech) | ||
+ | :*[[Undermined Defenses]]: Rech/Acc | ||
+ | :*[[Undermined Defenses]]: Defense Debuff | ||
:*[[Unquestioning Loyalty]]: All (Acc/Dam, Acc/End, Dam/End, Acc/Dam/End) | :*[[Unquestioning Loyalty]]: All (Acc/Dam, Acc/End, Dam/End, Acc/Dam/End) | ||
:*[[Unspeakable Terror]]: Acc/Rech | :*[[Unspeakable Terror]]: Acc/Rech |
Revision as of 13:51, 6 December 2007
Pool A (Critters)
Uncommons
-
- Costume Piece: Insect wings
- Costume Piece: Fairy wings
- Costume Piece: Burned wings
- Costume Piece: Draconic wings
- Costume Piece: Cherubic wings
- Costume Piece: Bat wings
- Costume Piece: Tech wings
- Costume Piece: Bone wings
- Costume Piece: Rocket boots
- Costume Piece: Piston boots
- Costume Piece: Winged boots
- Adjusted Targetting: To Hit Buff/Recharge
- Air Burst: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech)
- Befuddling Aura: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Acc/Conf/Rech)
- Blood Mandate: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Bonesnap: All (Acc/Dam, Acc/Rech, Dam/End)
- Brilliant Leadership: All (Acc, Dam, Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Bruising Blow: All (Acc/Dam, Dam/End, Dam/Rech)
- Cacophony: Acc/Rech, Conf/End
- Calibrated Accuracy: All (Acc/Dam, Acc/End, Acc/Int, Acc/Range, Acc/Rech, Acc/Dam/Rech)
- Cleaving Blow: All (Acc/Dam, Acc/Rech, Dam/End, Dam/Rech)
- Commanding Presence: Acc/Dam
- Crushing Impact: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech)
- Curtail Speed: All (Acc/End, Acc/Slow, Dam/Slow, Range/Slow, End/Rech/Slow)
- Dampened Spirits: Tohitdbf/End
- Dampened Spirits: Recharge
- Dampened Spirits: To Hit DeBuff/Recharge/Endurance Reduction
- Dampened Spirits: ToHitDeb/Rech/End
- Dark Watcher's Despair: Tohit Debufff/Rech
- Dark Watcher's Despair: Chance for Recharge Slow
- Dark Watcher's Despair: ToHit DeBuff/Rech/Acc
- Debilitative Action: Acc/Rech
- Decimation: Acc/Dam
- Deflated Ego: ToHit Debuff
- Detonation: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech, Add/Dam/End, Dam/End/Range)
- Doctored Wounds: All (Heal, Rech, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Edict of the Master: Acc/Dam
- Efficacy Adaptor: End Mod/Acc/Rech
- Efficacy Adaptor: End Mod/Rech
- Efficancy Adapter: End Mod
- Encouraged Accuracy: To Hit Buff/Rech
- Enfeebled Operation: All (Acc/Rech, Acc/End, Acc/Immob, End/Immob, Immob/Range, Acc/Range/Rech)
- Entropic Chaos: Acc/Dam
- Essence of Curare: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Hold/Range)
- Exploit Weakness: All (Acc/Dam, Dam/End, Dam/Range, Dam/Rech)
- Extreme Measures: All (Acc/Dam, Dam/End, Acc/Int/Range, Acc/Range/Rech, Dam/End/Rech, Dam/Int/Rech)
- Far Strike: All (Acc/End, Dam/Range, Dam/Rech)
- Focused Smite: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/Rech, Acc/End/Rech)
- Force Feedback: Chance for +Recharge
- Force Feedback: Knockback/Damage
- Gaussian's Synchronized Fire-Control: Chance for Build Up
- Gaussian's Synchronized Fire-Control: To Hit Buff/End Red
- Gaussian's Synchronized Fire-Control: ToHit Buff
- Gaussian's Synchronized Fire-Control: ToHit Buff/Rech
- Gift of the Ancients: Def/End, End/Rech
- Harmonized Healing: All (End, Heal, End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Hibernation: All (Acc/Rech, Acc/End, End/Sleep, Range/Sleep, Acc/Rech/Sleep)
- Horror: All (Acc/End, Acc/Rech, End/Fear, Fear/Rech, Acc/Fear/Rech)
- Impeded Swiftness: Acc/Slow
- Impervious Skin: End/Res
- Impervium Armor: End/Res
- Induced Coma: Acc/Rech
- Jaunt: All (End, Range, End/Range)
- Karma: All (Def/End, Def/Rech, Knockback Protection)
- Kinetic Combat: Acc/Dam
- Kinetic Crash: Knockback/Rech
- Kinetic Crash: KB/Dam
- Kinetic Crash: KB/Damage/End
- Kismet: Def/End
- Lethargic Repose: All (Acc/End, Acc/Rech, Acc/Sleep, End/Sleep, Range/Sleep, Acc/Rech/Sleep)
- Maelstrom's Fury: All (Acc/Dam, Dam/End, Dam/Rech, Dam/End/Rech)
- Miracle: End/Heal
- Mocking Beratement: Taunt
- Multi-Strike: All (Acc/Dam, Acc/End, Dam/End, Dam/Rech, Acc/Dam/End, Dam/End/Rech)
- Neuronic Shutdown: Acc/End, Acc/Rech
- Nightmare: All (Acc/End, Acc/Fear, Acc/Rech, End/Fear, Fear/Range, Acc/Fear/Rech)
- Paralytic: All (Acc/End, Acc/Rech, End/Hold, Hold/Range, Acc/Range/Rech)
- Perfect Zinger: Chance for Psi Damage
- Perfect Zinger: Recharge
- Performance Shifter: Endmod
- Performance Shifter: Chance for Psionic Damage
- Perplex: All (Acc/Conf, Acc/End, Acc/Rech, Conf/End, Conf/Rech, Conf/Acc/Rech)
- Pounding Slugfest: Acc/Dam
- Pulverizing Fisticuffs: Acc/Dam
- Quickfoot: All (End, Run, End/Run)
- Razzle Dazzle: Acc/Rech
- Reactive Armor: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res)
- Red Fortune: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech)
- Regenerative Tissue: End/Heal
- Rooting Grasp: All (Acc/End, Acc/Immob, Acc/Rech, End/Immob, Immob/Range)
- Rope A Dope: All (Acc/End, Acc/Rech, Acc/Stun, End/Stun, Stun/Range, Acc/Stun/Rech)
- Ruin: All (Acc/Dam, Dam/End, Dam/Rech, Add/Dam/Rech, Acc/End/Rech)
- Salvo: Acc/Dam
- Serendipity: All (Def, End, Def/End, Def/Rech, End/Rech, Def/End/Rech)
- Smashing Haymaker: All (Acc/Dam, Dam/Rech, Dam/End, Dam/End/Rech)
- Soaring: All (End, Fly, End/Fly)
- Springfoot: All (End, Jump, End/Jump)
- Stagger: All (Acc/End, Acc/Rech, End/Stun, Stun/Range, Acc/Range/Rech)
- Steadfast Protection: All (End/Res, Rech/Res, Knockback Protection)
- Tempered Readiness: All (Acc/End, Acc/Slow, Dam/Slow, Slow/Range, End/Rech/Slow, Acc/Dam/Slow)
- Tempest: Acc/Dam
- Thunderstrike: All (Acc/Dam, Dam/End, Dam/Rech, Acc/Dam/End, Acc/Dam/Rech, Dam/End/Rech)
- Titanium Coating: All (End, Res, End/Rech, End/Res, Rech/Res, End/Rech/Res)
- Touch of Death: Acc/Dam
- Triage: All (End/Heal, End/Rech, Heal/Rech, End/Heal/Rech)
- Undermined Defenses: Rech/Acc
- Undermined Defenses: Defense Debuff
- Unquestioning Loyalty: All (Acc/Dam, Acc/End, Dam/End, Acc/Dam/End)
- Unspeakable Terror: Acc/Rech
- Volley Fire: All (Acc/Dam, Dam/End, Dam/Rech)
Rares
-
- Temporary Power: St. Louis Slammer, Gabriel's Hammer, Revolver, Ethereal Shift
- Aegis: End/Res, Resistance
- Call of the Sandman: End/Sleep, Acc/Rech
- Celerity: Endurance
- Commanding Presence: Aura Taunt and Placate resistance for Pets
- Debiliative Action: Rech/Immob
- Decimation: Dam/End, Chance for Buildup
- Devastation: Acc/Dam, Acc/Dam/End/Rech
- Debiliative Action: Rech/Immob
- Edict of the Master: Acc/End
- Entropic Chaos: Chance to heal
- Executioner's Contract: Acc/Dam, Dam/End
- Freebird: Endurance
- Ghost Widow's Embrace: Acc/Rech, End/Hold
- Glimpse of the Abyss: Fear/Range, Acc/Rech
- Impeded Swiftness: Dam/Slow
- Impervious Skin: End/Rech, Rech/Res, +Mez Resist
- Impervium Armor: End/Rech
- Induced Coma: Acc/End
- Kinetic Combat: Chance to knockdown
- Kismet: Def/Rech, End/Rech, +6% Accuracy
- Luck of the Gambler: Def/End, Defense
- Mako's Bite: Acc/Dam, Acc/Dam/End/Rech
- Malaise's Illusions: Acc/Rech, End/Confuse
- Miracle: Heal/Rech
- Neuronic Shutdown: End/Hold
- Numina's Convalescence: Heal, End/Heal
- Pacing of the Turtle: Acc/Slow, Dam/Slow
- Positron's Blast: Acc/Dam, Dam/End
- Pounding Slugfest: Dam/End
- Pulverizing Fisticuffs: Acc/Dam/Rech
- Scirocco's Dervish: Acc/Dam, Dam/End
- Sovereign Right: Acc/Dam, Accuracy
- Sting of the Manticore: Acc/Dam, Dam/End/Rech
- Stupefy: Acc/Rech, End/Stun
- Tempest: Dam/Rech
- Time and Space Manipulation: Endurance
- Touch of Death: Dam/End
- Touch of Death: Chance for NE damage
- Trap of the Hunter: Acc/Rech, End/Immob
- Unbounded Leap: Endurance
- Unspeakable Terror: End/Fear
Pool B (Missions)
-
- Aegis: Rech/Res
- Call of the Sandman: Acc/End, Range/Sleep
- Celerity: Run Speed
- Commanding Presence: Acc/End
- Debiliative Action: Range/Immob
- Decimation: Dam/Rech
- Devastation: Dam/End
- Edict of the Master: Acc/Dam/End
- Energy Manipulator: Chance for Disorient
- Entropic Chaos: Dam/Rech
- Executioner's Contract: Dam/Int, Dam/Range
- Force Feedback: Knockback/Recharge,
- Freebird: Fly
- Ghost Widow's Embrace: Acc/End, Hold/Range
- Gift of the Ancients: Def/End/Rech
- Glimpse of the Abyss: Acc/End, End/Fear
- Impeded Swiftness: Slow/Range
- Impervium Armor: End/Rech/Res
- Induced Coma: Sleep/Range
- Luck of the Gambler: Def/Rech
- Mako's Bite: Dam/End
- Malaise's Illusions: Acc/Conf, Acc/End, Conf/Range
- Miracle: Heal, End/Heal/Rech
- Neuronic Shutdown: Hold/Range
- Numina's Convalescence: End/Rech
- Pacing of the Turtle: Acc/End, Range/Slow
- Positron's Blast: Dam/Range, Dam/Rech
- Razzle Dazzle: Stun/Range
- Regenerative Tissue: End/Rech, Heal/Rech, +Regeneration
- Scirocco's Dervish: Acc/Rech, Dam/Rech
- Sovereign Right: Dam/End
- Sting of the Manticore: Dam/End
- Stupefy: Acc/End, Range/Stun
- Time and Space Manipulation: Range
- Touch of Death: Dam/Rech
- Trap of the Hunter: Acc/End, Immob/Range
- Triumphant Insult: Chance to Disorient
- Unbounded Leap: Jump
Pool C (Task Forces)
-
- Aegis: End/Rech
- Aegis: +Psionic and Mez Resist
- Cacophony: Confuse/Acc/Rech
- Cacophony: Chance for Energy Damage
- Call of the Sandman: Acc/Rech/Sleep
- Call of the Sandman: Chance for Self Heal
- Celerity: +Stealth
- Commanding Presence: Acc/Dam/End
- Debiliative Action: Acc/Immob/Rech
- Debiliative Action: Chance for Stun
- Decimation: Acc/End/Rech
- Devastation: Dam/Rech
- Devastation: Chance to hold
- Edict of the Master: Damage
- Edict of the Master: Aura 10% Defense Buff for Pets
- Entropic Chaos: Dam/End/Rech
- Executioner's Contract: Dam/Rech
- Executioner's Contract: Chance for Disorient
- Freebird: +Stealth
- Ghost Widow's Embrace: Acc/Hold/Rech
- Ghost Widow's Embrace: Chance for Psionic Damage
- Gift of the Ancients: +7.5% Run Speed
- Gift of the Ancients: Defense
- Glimpse of the Abyss: Acc/Fear/Rech
- Glimpse of the Abyss: Chance for Psionic Damage
- Impeded Swiftness: Chance for Smashing Damage
- Impeded Swiftness: End/Rech/Slow
- Impervious Skin: End/Rech/Res
- Impervium Armor: Resistance
- Impervium Armor: +Psionic Resist
- Induced Coma: Chance for Recharge Slow
- Kinetic Combat: Dam/End/Rech
- Kismet: Def/End/Rech
- Luck of the Gambler: End/Rech
- Luck of the Gambler: Defense/+7.5% Recharge Speed
- Mako's Bite: Dam/Rech
- Mako's Bite: Chance for lethal damage
- Malaise's Illusions: Confuse/Acc/Rech
- Malaise's Illusions: Chance for Spectral Wounds
- Miracle: +Recovery
- Neuronic Shutdown: Acc/Hold/Rech
- Neuronic Shutdown: Chance for Psionic DoT
- Numina's Convalescence: Heal/Rech
- Numina's Convalescence: +Recovery and +Regeneration
- Pacing of the Turtle: End/Rech/Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Positron's Blast: Dam/Acc/End
- Positron's Blast: Chance for energy damage
- Pounding Slugfest: Chance to disorient
- Pulverizing Fisticuffs: Acc/Dam/End/Rech
- Razzle Dazzle: Acc/Stun/Rech
- Razzle Dazzle: Chance for Immobilize
- Regenerative Tissue: End/Heal/Rech
- Salvo: Acc/Dam/End/Range
- Scirocco's Dervish: Dam/Acc/End
- Scirocco's Dervish: Chance for lethal DoT
- Sovereign Right: Acc/End
- Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets
- Sting of the Manticore: Acc/Int/Range
- Sting of the Manticore: Chance for toxic DoT
- Stupefy: Acc/Stun/Rech
- Stupefy: Chance for knockdown
- Tempest: Chance for end drain
- Time and Space Manipulation: +Stealth
- Touch of Death: Acc/Dam/End
- Trap of the Hunter: Acc/Immob/Rech
- Trap of the Hunter: Chance for Lethal DOT
- Unbounded Leap: +Stealth
- Unspeakable Terror: Acc/End
- Unspeakable Terror: Chance for Disorient
Pool D (Trials)
-
- Aegis: End/Rech/Res
- Decimation: Acc/Dam/Rech
- Devastation: Acc/Dam/Rech
- Luck of the Gambler: Def/End/Rech
- Mako's Bite: Acc/End/Rech
- Numina's Convalescence: End/Heal/Rech
- Sovereign Right: Acc/Dam/End
- Sting of the Manticore: Dam/Int/Rech
- Touch of Death: Dam/End/Rech
- Unspeakable Terror: Fear/Range
Unknown Pool
-
- Cacophony: Acc/End, Acc/Conf
- Commanding Presence: Dam/End
- Debiliative Action: Acc/End
- Edict of the Master: Dam/End
- Entropic Chaos: Dam/End
- Gift of the Ancients: Def/Rech
- Impeded Swiftness: Acc/End
- Impervium Armor: Rech/Res
- Induced Coma: Acc/Rech/Sleep, End/Sleep
- Kinetic Combat: Dam/End, Dam/Rech
- Miracle: End/Rech
- Pounding Slugfest: Dam/Rech
- Razzle Dazzle: Acc/End, End/Stun
- Salvo: Dam/End/Rech
- Tempest: Dam/End
- Unspeakable Terror: Acc/Fear/Rech