Difference between revisions of "Quantum"
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* A faction with a Quantum gunner model will not always use the Quantum. | * A faction with a Quantum gunner model will not always use the Quantum. | ||
* If a faction does not have a Quantum gunner, they will use [[Void Hunters]] instead. | * If a faction does not have a Quantum gunner, they will use [[Void Hunters]] instead. | ||
+ | |||
+ | ==Spawning== | ||
+ | Quantums/Voids have a 10% chance to spawn per encounter group on a mission map, and a 5% chance to spawn per encounter group in an open zone (these chances only apply if the team triggering the spawn has/had a Kheldian member). | ||
+ | There is a 50% chance for a Quantum spawn to be a member of the Void Hunters faction, rather than a Quantum from the appropriate villain group. | ||
+ | The rank of the spawned Quantum/Void is determined by the team's size: | ||
+ | * 1-2 members = 100% chance for Minion | ||
+ | * 3 members = 30% chance for Lieutenant, 70% chance for Minion | ||
+ | * 4-5 members = 100% chance for Lieutenant | ||
+ | * 6 members = 10% chance for Boss, 90% chance for Lieutenant | ||
+ | * 7 members = 50% chance for Boss, 50% chance for Lieutenant | ||
+ | * 8 members = 90% chance for Boss, 10% chance for Lieutenant | ||
==Quantums== | ==Quantums== |
Revision as of 07:02, 8 June 2007
Contents
Overview
Quantum Gunners appear in City of Heroes whenever a Kheldian has been present in the recent past. These Quantum Gunners use specialized Quantum Array Guns purchased or given from the Council. A shot from one of these rifles deals Negative Energy damage to all Archetypes. However when a blast hit's a Kheldian (warshade or peacebringer), they take additional damage 3 and 4 times what regular heroes take. This damage type is classified as Nicti and is unresistable.
Quantum foes in City of Heroes are not their own faction. Each Quantum enemy is part of the faction they spawn in. They are closely related to Void Hunters.
You can find specific information regarding each Quantum in their faction's article.
Notes
- A Quantum is always an extra critter in a spawn.
- Solo, if you see a spawn of 5 enemies, one of them is a Quantum gunner.
- Explanation: Solo spawns on Notoriety level one spawn 1 - 3 critters per spawn (1 minon/1 leut or 3 minons). Notoriety level two spawn 2 - 4 critters per spawn. A fifth critter is an addition to that spawn and would be a Void Hunter or a Quantum.
- A Quantum does not appear in every spawn.
- A Quantum Gunner never moves, nor wanders around like the rest of his/her spawn, unless aggroed.
- Some of them may have the special skills proper of their factions (example: I remember the Paragon Protector one used Focus during the combat)
- Quantum Gunners never spawn outside of instanced missions.
- i.e. you will never see a Quantum in Steel Canyon or The Hollows.
- A faction with a Quantum gunner model will not always use the Quantum.
- If a faction does not have a Quantum gunner, they will use Void Hunters instead.
Spawning
Quantums/Voids have a 10% chance to spawn per encounter group on a mission map, and a 5% chance to spawn per encounter group in an open zone (these chances only apply if the team triggering the spawn has/had a Kheldian member). There is a 50% chance for a Quantum spawn to be a member of the Void Hunters faction, rather than a Quantum from the appropriate villain group. The rank of the spawned Quantum/Void is determined by the team's size:
- 1-2 members = 100% chance for Minion
- 3 members = 30% chance for Lieutenant, 70% chance for Minion
- 4-5 members = 100% chance for Lieutenant
- 6 members = 10% chance for Boss, 90% chance for Lieutenant
- 7 members = 50% chance for Boss, 50% chance for Lieutenant
- 8 members = 90% chance for Boss, 10% chance for Lieutenant
Quantums
The following is a list of known quantums: (it is maintained by players and may be incomplete).
- Carnival of Shadows
- Attendant Quantum
- Quantum Strongman
- Council
- Galaxy Adjutant Quantum
- Galaxy Archon Quantum
- Galaxy Quantum
- Crey
- Crey Quantum Tank
- Elite Quantum Agent
- Quantum Agent
- Quantum Paragon Protector
- The Family
- Button Man Quantum Gunner
- The Freakshow
- Freak Quantum Gunner
- Hellions
- Blood Brother Quantum
- Knives of Artemis
- Mercenary Quantum
- The Lost
- Mutate Quantum Gunner
- Malta Operatives
- Operation Officer Quantum
- Tac Ops Commander Quantum
- Tactical Operative Quantum
- Outcasts
- Lead Quantum Scorcher
- Outcast Quantum Gunner
- Praetorians
- Child of Rage Quantum
- Quantum Champion of War
- Quantum Lady
- Quantum Lynx
- Quantum Ocelot
- Quantum Trainer
- Wrecker Quantum
- Rikti
- Chief Quantum Gunman
- Headman Quantum Soldier
- Quantum Infantry
- Skulls
- Gravedigger Quantum Gunner
- Sky Raiders
- Wing Quantum Raider
- Trolls
- Trollkin Quantum Gunner
- Tsoo
- Quantum Red Ink Man
- Vahzilok
- Mortificator Quantum Gunner
- Quantum Eidolon
- Reaper Quantum Gunner
- Warriors
- Lieutenant Quantum Gunner
- Warrior Quantum Gunner