Difference between revisions of "Power Set Themes"
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This page contains [[Power Set|power sets]] organized by "theme": a defining element that a group of power sets share. While some power sets might have individual powers that belong in another category, most sets clearly have an intended idea or concept behind their design. For example, [[Ice Control]] has a power named "[[Arctic Air]];" while that power may have "wind" as part of its concept, the entire set is clearly "ice" themed. Despite this, some power sets may appear more than once if they truly have multiple core concepts. | This page contains [[Power Set|power sets]] organized by "theme": a defining element that a group of power sets share. While some power sets might have individual powers that belong in another category, most sets clearly have an intended idea or concept behind their design. For example, [[Ice Control]] has a power named "[[Arctic Air]];" while that power may have "wind" as part of its concept, the entire set is clearly "ice" themed. Despite this, some power sets may appear more than once if they truly have multiple core concepts. | ||
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+ | The "Archetypes" column lists which [[Archetypes|archetypes]] can have a particular theme as their [[Primary Power Sets|primary]] or [[Secondary Power Sets|secondary]] power set. | ||
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Revision as of 14:48, 18 June 2014
This page contains power sets organized by "theme": a defining element that a group of power sets share. While some power sets might have individual powers that belong in another category, most sets clearly have an intended idea or concept behind their design. For example, Ice Control has a power named "Arctic Air;" while that power may have "wind" as part of its concept, the entire set is clearly "ice" themed. Despite this, some power sets may appear more than once if they truly have multiple core concepts.
The "Archetypes" column lists which archetypes can have a particular theme as their primary or secondary power set.
Power Sets Organized by "Theme" | |||||||
---|---|---|---|---|---|---|---|
Traditional Elements | |||||||
Armor / Self Buff | Control | Melee | Ranged | Support | Ancillary / Patron / Pool | Archetypes | |
Air / Sound Waves | Wind Control, Storm Summoning | Sonic Attack | Sonic Resonance | Archetypes | |||
Earth / Stone | sets | sets | sets | sets | sets | sets | Archetypes |
Fire | Fiery Aura | Fire Control | Fiery Melee | Fire Blast | Fiery Assault. Fire Manipulation, Thermal Radiation | Blaze Mastery, Fire Mastery, Flame Mastery, Heat Mastery, Pyre Mastery | Archetypes |
Ice / Water | Ice Armor | Ice Control, Storm Summoning | Ice Melee | Ice Blast, Water Blast | Cold Domination, Ice Manipulation, Icy Assault | Arctic Mastery, Chill Mastery, Cold Mastery, Ice Mastery, Leviathan Mastery | Not Brutes!, |
Modern Forces | |||||||
Armor / Self Buff | Control | Melee | Ranged | Support | Ancillary / Patron / Pool | Archetypes | |
Electricity | sets | sets | sets | sets | sets | sets | Archetypes |
Energy | sets | sets | sets | sets | sets | sets | Archetypes |
Physics & Force | sets | sets | sets | sets | sets | sets | Archetypes |
Radiation | sets | sets | sets | sets | sets | sets | Archetypes |
Mind & Body | |||||||
Armor / Self Buff | Control | Melee | Ranged | Support | Ancillary / Patron / Pool | Archetypes | |
Mental & Psychic Powers | sets | sets | sets | sets | sets | sets | Archetypes |
Honed Body | Invulnerability, Ninjitsu, Super Reflexes | Martial Arts, Savage Melee, Spines, Street Justice, Super Strength | Martial Assault, Martial Combat | Body Mastery, Fighting, Leaping | Archetypes | ||
Other & Miscellaneous | |||||||
Armor / Self Buff | Control | Melee | Ranged | Support | Ancillary / Patron / Pool | Archetypes | |
Darkness | Dark Armor | Darkness Control | Dark Melee | Dark Blast | Dark Assault, Dark Miasma, Darkness Affinity, Darkness Manipulation | Dark Mastery, Darkness Mastery, Soul Mastery | Archetypes |
Healing (Self & Other) | Regeneration | Empathy, Pain Domination | Medicine | Archetypes | |||
Items (Weapons & Devices) | Shield Defense | Battle Axe, Broadsword, Claws, Dual Blades, Katana, Ninja Blade, Staff Fighting, Titan Weapons, War Mace | Archery, Assault Rifle, Beam Rifle, Dual Pistols | Devices, Robotics, Traps, Trick Arrow | Gadgetry, Mace Mastery, Munitions Mastery, Utility Belt, Weapon Mastery | Archetypes | |
Plants, Beasts, & Nature | sets | sets | sets | sets | sets | sets | Archetypes |
Pets (Non-MM) | sets | sets | sets | sets | sets | sets | Archetypes |
Other | sets | sets | sets | sets | sets | sets | Archetypes |