Difference between revisions of "Talk:Issue 24"
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::Based on how Posi was talking on the forums, it may even be questionable if the Devs have forum access via their rednames! All development for the game is done. As such, there will be no further content releases, period. It's sad. {{User:Thirty7/Sig}} 04:04, 1 September 2012 (UTC) | ::Based on how Posi was talking on the forums, it may even be questionable if the Devs have forum access via their rednames! All development for the game is done. As such, there will be no further content releases, period. It's sad. {{User:Thirty7/Sig}} 04:04, 1 September 2012 (UTC) | ||
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+ | == Release date == | ||
+ | So on one of the Twitch streams after Black Friday, someone (Zwillinger probably?) said when the issue was supposed to be going live. I remember it being mid/late September as a target date with early November at the latest. However, I think I missed some Twitch videos when I was downloading things from their archive, because I can't find it now. Anyone? ~ {{User:Aggelakis/Sig1}} 07:05, 9 December 2012 (UTC) |
Latest revision as of 07:05, 9 December 2012
So, with CoX ending, is issue 24 actually going to go live? - Fescu 02:09, 1 September 2012 (UTC)
- Unfortunately, I think it's unlikely that it will. Rumor (and I stress that word) is that the staff layoffs were immediate and there isn't even anyone manning the servers right now. If that's the case, should a server crash, it might not come back up. --Eabrace 02:55, 1 September 2012 (UTC)
Release date
So on one of the Twitch streams after Black Friday, someone (Zwillinger probably?) said when the issue was supposed to be going live. I remember it being mid/late September as a target date with early November at the latest. However, I think I missed some Twitch videos when I was downloading things from their archive, because I can't find it now. Anyone? ~ AGGE talk/cons 07:05, 9 December 2012 (UTC)