Difference between revisions of "Incarnate Trial"
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* [[Lambda Sector Trial]] (Physical Incarnate XP: [[Alpha Slot]], [[Interface Slot]], [[Destiny Slot]]) | * [[Lambda Sector Trial]] (Physical Incarnate XP: [[Alpha Slot]], [[Interface Slot]], [[Destiny Slot]]) | ||
Introduced in [[Issue 20.5]]: | Introduced in [[Issue 20.5]]: | ||
− | + | * [[Keyes Island Reactor Trial]] (Psychic ''and'' Physical Incarnate XP: [[Alpha Slot]], [[Judgement Slot]], [[Interface Slot]], [[Lore Slot]], [[Destiny Slot]]) | |
− | * [[Keyes Island Reactor Trial]] ( | + | |
Introduced in [[Issue 21]]: | Introduced in [[Issue 21]]: | ||
{{Issue21}} | {{Issue21}} |
Revision as of 05:05, 7 July 2011
Overview
Requires Going Rogue.
Incarnate Trials were introduced as part of the Incarnate System in Issue 20. Participation in these trials unlocks Incarnate Slots via Incarnate Experience, and awards Incarnate Components and Incarnate Merits to create Incarnate Abilities.
Trials
Introduced in Issue 20:
- Behavioral Adjustment Facility Trial (Psychic Incarnate XP: Alpha Slot, Judgement Slot, Lore Slot)
- Lambda Sector Trial (Physical Incarnate XP: Alpha Slot, Interface Slot, Destiny Slot)
Introduced in Issue 20.5:
- Keyes Island Reactor Trial (Psychic and Physical Incarnate XP: Alpha Slot, Judgement Slot, Interface Slot, Lore Slot, Destiny Slot)
Introduced in Issue 21: Template:Issue21
- The Underground Trial
- Mother of Mayhem Trial