Difference between revisions of "The Crucible"
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=== Notable NPCs === | === Notable NPCs === | ||
− | + | * [[Jacob Stone]], ([[Power Respecification|Respec]] Contact) | |
+ | * [[Trashcan]] ([[Villain Alignment Merits|VAM]] Contact) | ||
== Stores == | == Stores == |
Revision as of 20:12, 29 September 2010
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[[File:|250px]] Villain City Zone () | |
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Contents
Overview
The Crucible is a location in which players can access portals to Strike Forces, as well as spend Villain Alignment Merits. It is located on the Eastern side of Cap au Diable just south of Virgil Tarikoss, and is indicated on the map by a green dot.
The entrance is at loc. -2166.7 104.0 281.8.
Contacts
Task Force Contact
While there is no specific task force associated with The Crucible, the four Patrons (as well as Arbiter Rein) are available with portals leading directly to Barracuda, Ice Mistral, Silver Mantis, Operative Renault and Lord Recluse allowing you to start their associated Strike Forces. You cannot purchase inspirations from these NPCs, they are solely links to the associated strike force NPCs.
Trainers
- Arbiter Apolis
Notable NPCs
- Jacob Stone, (Respec Contact)
- Trashcan (VAM Contact)
Stores
Trashcan is available just inside the main room. He will convert Reward Merits to Villain Alignment Merits at a rate (on release) of 50 Reward Merits plus 20,000,000 Infamy for one Alignment Merit. This can be done once every twenty hours.
You must click on the actual trash can behind the indicated NPC to enter the store.
- IO recipes can be had for 1-2 Villain Merits each.
- "Purple" (Very rare) IO recipes can be had for Villain Merits.
- PVP IO recipes can run from 25 to 35 Villain Merits.
- Respec recipes run 10 Villain Merits.
- Costume Piece recipes run for 1 Villain Merit.
- Random Rare Recipe Rolls will provide 5 random rare recipes of a given range for 1 Villain Merit.
- Rare Salvage recipe rolls will provide 8 random pieces of Rare Salvage of a given range and type for 1 Villain Merit.
Transfer Points
Villain Groups
Multiple villain groups are represented as NPCs. They are not able to be attacked.