Difference between revisions of "Shadow Spider"
(→{{UL|Defeat Agent Crimson}}: Added Agent Crimson standardised dialogue) |
(→{{UL|Interrogate Aurelia Nine}}) |
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{{Enemy Knives of Artemis}} | {{Enemy Knives of Artemis}} | ||
− | {{Ambush|Three ambushes will occur throughout the mission; the first upon entry and the second and third after taking an elevator.<br />''Time to die.''}} | + | {{Ambush|Three ambushes will occur throughout the mission; the first upon entry and the second and third after taking an elevator.<br />''"Time to die."''}} |
− | {{Ambush|During combat, | + | {{Ambush|During combat, [[Knives of Artemis#Bosses|Aurelia Nine]] will summon three ambushes.<br /> |
− | '''Aurelia Nine:''' ''Execute counterstrike!''<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"Execute counterstrike!"''<br /> |
− | '''Knives of Artemis Ambush:''' ''Counterstrike!''}} | + | '''Knives of Artemis Ambush:''' ''"Counterstrike!"''}} |
{{NPC Text|title=Aurelia Nine dialogue|text= | {{NPC Text|title=Aurelia Nine dialogue|text= | ||
'''Before Combat:'''<br /> | '''Before Combat:'''<br /> | ||
− | :Get ready. We're about to dance.<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"Get ready. We're about to dance."''<br /> |
− | ''' | + | '''Combat Start:'''<br /> |
− | :Ah, {{Character}} found me. Let's finish this.<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"Ah, {{Character}} found me. Let's finish this."''<br /> |
− | :I'll try to make your death a quick one.<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"I'll try to make your death a quick one."''<br /> |
− | :That all you got?<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"That all you got?"''<br /> |
− | :You're better than I expected.<br /> | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"You're better than I expected."''<br /> |
− | ''' | + | '''Upon Defeat'''<br /> |
− | :Fine. I'll tell you what you need to know.}} | + | '''[[Knives of Artemis#Bosses|Aurelia Nine]]:''' ''"Fine. I'll tell you what you need to know."''}} |
{{Mission Clue|Name=[[Longbow#Crimson|Agent Crimson]]|Text=[[Knives of Artemis#Bosses|Aurelia Nine]] tells you she did a background check on the private party who hired her [[Knives of Artemis|Knives]] for the theft from the [[Arachnos]] base. Turns out the private party in question was a [[Longbow]] deep-cover agent code-named '[[Longbow#Crimson|Crimson]]'. He has a reputation for getting the job done by whatever means necessary. [[Knives of Artemis#Bosses|Aurelia Nine]] tracked [[Longbow#Crimson|Crimson]] to an abandoned office in [[St. Martial]].}} | {{Mission Clue|Name=[[Longbow#Crimson|Agent Crimson]]|Text=[[Knives of Artemis#Bosses|Aurelia Nine]] tells you she did a background check on the private party who hired her [[Knives of Artemis|Knives]] for the theft from the [[Arachnos]] base. Turns out the private party in question was a [[Longbow]] deep-cover agent code-named '[[Longbow#Crimson|Crimson]]'. He has a reputation for getting the job done by whatever means necessary. [[Knives of Artemis#Bosses|Aurelia Nine]] tracked [[Longbow#Crimson|Crimson]] to an abandoned office in [[St. Martial]].}} |
Revision as of 05:47, 2 August 2010
Overview
Shadow Spider | |
---|---|
File:Shadow Spider 01.jpg Arachnos Spymaster | |
Zone | Grandville |
Coordinates | (2762.8, 243.4, 834.5) |
Level Range | 45-50 |
Introduced By |
== Level 40-44 == Mage-Killer Zuhkara == Level 45-50 == Vernon von Grun |
Introduces |
== Level 45-50 == Abyss Tavish Bell Vernon von Grun |
Enemy Groups |
Knives of Artemis |
As enemy:
Shadow Spider is an Archvillain working for Arachnos who can be fought during the Statesman Task Force in City of Heroes, between levels 45 and 50.
As contact:
Shadow Spider is a villain contact in the The Tangle neighborhood of Grandville at coordinates (2762.8, 243.4, 834.5). Her level range is 45-50.
Contents
Description
Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.
Quotes
During the mission Capture Dr. Aeon, in the Statesman Task Force, she will say the following:
At 75% Life: Is this almost a threat.
At 50% Life: It seems that Aeon undersold your prowess.
At 25% Life: How could there be heroes with any power left?
Defeated: Operations concluded...
unsuccessfully...
After defeating a player: No wonder all of you heroes are dead these days.
See also
- Shadow Spider's Arachnos Archvillains profile for a list of her powers.
Introductions
Contact Introduced By
Level 40-44
Level 45-50
Contact Introduces
Missing text
Level 45-50
A new hero bounty hunter calling herself Abyss has arrived in Grandville. Supposedly she has taken out a couple of pesky heroes, and now Lord Recluse lets her do whatever it is she does. She's put the word out that she is looking for a few villains to pick up some of the lesser bounties she's been offered. Seems everyone wants someone taken out for some reason or another, and one bounty hunter alone can't do the job.
She's terse and to the point... and she can probably kill you before your brain registered you were in danger. Watch your step with this one.
Tavish Bell Tavish Bell is a Crey Security Chief in charge of sub-contracting their security to independent operators like yourself.
Tavish expects results. Don't disappoint.
I was wondering if you might be interested in meeting one of the rising lights in the field of mad science? He's only a lab assistant at the moment, but I think Vernon von Grun will make mad scientist soon enough, and I think your unquestionable skill at harming others would be a big asset to his schemes. Interested?
Very good. Vernon currently works for Operative Grillo on a sub-section of Project: FURY involving plant/human hybrids and reverse evolution.
Information
Arachnos Spymaster
Shadow Spider began her career as a Knife of Artemis, specializing in infiltration and intelligence jobs that no one else thought possible. Now working with Arachnos, Shadow Spider acts friendly and nice, and is usually very good to her people, but can turn cold as ice and hard as steel when she needs to be.
Prior to Introduction
Have you ever heard the term 'covert ops'? Make yourself scarce. Unless I get the word from someone I trust, like Zuhkara, I don't know you.
Initial Contact
My code-name is Shadow Spider, I deal with Arachnos covert ops, and that's all you need to know about me. Do a good job and you'll get a good pay-off. Cross me, and I get angry.
Greeting
- Let's get started, shall we?
- We've got a mission, Character.
- Keep a low profile, Character.
Too Busy
Your current activities are drawing far too much attention. You need to settle some of your other affairs before we continue.
No More Missions
Our work is done, Character. Speak to no one about what we have done.
Store
Missing Store Unlock Dialogue
- Inspirations
- Level 45 Natural Single Origin Enhancements (200% base costs)
- Level 50 Natural Single Origin Enhancements (200% base costs)
Story Arcs
Indigo Hunt
Souvenir: Agent Indigo's Badge
This is Agent Indigo's Longbow Badge. You took it from her after a tale you like to call:
Indigo Hunt
It all started when Shadow Spider talked to you about problems Arachnos was having with increased Longbow sting operations. Shadow Spider suspected a Longbow spy was behind it, but needed to track down who it was. The current problem was with an Arachnos arms shipment being intercepted by the Paragon Police Department and Longbow. You faced down the PPD and Longbow agents and discovered the hidden agent behind these operations was someone named Agent Indigo. Shadow Spider wasn't surprised - apparently Agent Indigo has been a thorn in the side of Arachnos for a long time.
Arachnos intercepted a signal offshore of the Nerva Archipelago which they believed was intended for Agent Indigo. Investigating, you discovered a mobile Longbow base within a cargo ship. You accessed one of the computers within the base and downloaded the location of Agent Indigo - Agincourt in the Nerva Archipelago!
Shadow Spider saw this as the perfect excuse to attack the Longbow stronghold. Using Agent Indigo's counter-Arachnos operations as an excuse, you assaulted the base, bringing in Agent Indigo for Arachnos justice!
Salvage weapons smuggling operation
(Indigo Hunt: Part One)
Briefing
A number of the 'entrepreneurs' of the Rogue Isles have been getting into trouble with Longbow and the Paragon Police Department. However, these conflicts have been occurring with more and more frequency, and I'm sensing there may be a Longbow spy behind it all. Our job is to catch the spy. We've just received word of another Longbow strike. There's a cargo ship with a re-supply of weapons for our operatives in the Rogue Isles which has just been intercepted by Longbow. We need someone to board the ship, recover the weapons, and take out the lead Longbow Agent. It's only a matter of time before the PPD and Longbow offload that shipment of weapons. You have 75 minutes to complete this mission.
Longbow has been working with the Paragon Police Department on this arms smuggling bust, so you can expect to deal with Paragon's finest as well as the regular Longbow agents. If you can find who's been leading these sting operations it'd be a bonus.
Unnecessary Solicitation
Hit that ship before the PPD and Longbow clear it out!
Mission Objective(s)
The PPD ships have already returned to Paragon City with their Arachnos prisoners. Salvage what weapons you can before it's too late!
- Recover 5 Weapon Stashes (Timed, 1:15)
- Defeat Agent Dockard
You Salvaged the arms smuggling operation!
Map Type
- maps/Missions/
Ship map
Enemies
Paragon Police Department
Longbow
Agent Indigo | |
The Longbow agent heading up the intercept of the Arachnos arms shipment to Paragon City mentioned something about an Agent Indigo. |
Debriefing
Agent Indigo is behind this? Yes, I'm well aware of the woman. She's a rather elusive individual, and is responsible for many infiltrations into Arachnos operations. We need to find her and deal with her.
You do decent work, Character
Investigate Offshore Transmissions
(Indigo Hunt: Part Two)
Briefing
We need to find the Longbow base where Agent Indigo is based out of so we can put a halt to her counter-Arachnos operations. We've intercepted some coded transmissions coming offshore from the Nerva Archipelago. The information we've managed to translate is sketchy, but we believe this may be a lead to where Agent Indigo might be hiding. Investigate the source of the offshore transmissions to determine where Agent Indigo is hiding. This is likely to be a protected Longbow base of operations, so you might need to take backup.
If this turns out to be another Longbow operation, take out everyone on that ship.
Unnecessary Solicitation
We don't know how long that ship will stay in our waters. Get to it!
Mission Objective(s)
You hear the wail of an air siren warn against the approach of your vessel.
- Find data on Agent Indigo
- Defeat Longbow leader & agents
You found the location of Agent Indigo!
Indigo's Base of Operations | |
According to these data files from the Longbow mobile ship base, the elusive Agent Indigo is based out of the Longbow Agincourt base. |
Map Type
- maps/Missions/
Longbow Carrier Ship map
Enemies
Debriefing
So Longbow is based out of Agincourt, but carrying out covert ops against Arachnos? Naughty girl. She's just given us the excuse to make an assault on Agincourt.
Defeat Agent Indigo
(Indigo Hunt: Part Three)
Briefing
Agent Indigo made a fatal mistake in conducting counter-Arachnos operations out of Agincourt. Arachnos is waiting for violations of conduct from those do-gooders so we can assault the place. In this case Indigo has coordinated actions which are against operatives of the Rogue Isles. Yes, it's a thin excuse, but that's all we need to nail her to the wall. Head into the Longbow base at Agincourt and take down Agent Indigo! This is going to be a heavily defended base, especially since Indigo has likely figured out we're on to her. You might need some backup.
Agent Indigo is the goal here, but feel free to take down as many Longbow agents as you'd like.
Unnecessary Solicitation
If you don't move soon, Agent Indigo may take the opportunity to flee to the Rogue Isles. I suggest you head to Agincourt now.
Mission Objective(s)
The Longbow base is on full alert. Time to take down Agent Indigo.
- Defeat Agent Indigo
You defeated Agent Indigo!
Map Type
- maps/Missions/V_Longbow/Longbow_60
Enemies
Notable NPCs
- Agent Indigo (Hero)
Debriefing
You defeated Agent Indigo? Excellent work. That should reduce the effectiveness of Longbow somewhat, at least until they have time to replace her.
There's more to you than meets the eye, Character. I like that.
Crimson Hunt
Template:MeritAward Souvenir: Crimson Hunt
It all started when Shadow Spider spoke to you about a theft which occurred at a high-profile Arachnos base. Judging by the way the Arachnos guard were taken care of, Shadow Spider suspected the Knives of Artemis. Since Malta works closely with the Knives, Shadow Spider sent you to find more information by invading a local Malta base. You discovered a Knives of Artemis sisterhood led by Aurelia Nine had taken the contract against Arachnos with an unnamed private party from St. Martial, and learned the location of Aurelia Nine's temporary base.
Traveling to St. Martial, you hit the warehouse and tracked down Aurelia Nine. She related how she did further digging into the private party she took the contract with and discovered he was actually a deep-cover Longbow agent code-named 'Crimson'. Shadow Spider heard of him, and realized it wasn't going to be easy taking him down.
Find who took contract against Arachnos
(Crimson Hunt: Part One)
Briefing
Arachnos has to be careful with their activities. While the Rogue Isles is a nation unto itself, the global community watches us constantly, waiting for the opportunity to tear us apart. Every nation in the world has its dirty secrets, and we're no exception. The trick for keeping us under the global radar is misdirection, and outright treachery. Occasionally, however, there is someone on the other side of the fence who knows these tricks as well. And that's who you're going to deal with. There are some files detailing Arachnos operations which have gone missing. These files could blow a lot of Arachnos plans wide open, so we need to recover those files before they fall into the wrong hands. The theft was expertly done, judging by how the Arachnos guards were dealt with. I've seen this type of work before, and I have no doubt the Knives of Artemis are involved. Arachnos has no real problem with Malta and the Knives of Artemis operating in the Rogue Isles, but the deal is - if they push, we push back. Malta has a base here in Grandville. Hit the Malta base and find who took the contact on Arachnos assets.
Malta won't give up their agents easily, but given the proper persuasion they'll cut their losses by giving the info we need.
Mission Objective(s)
Malta won't give up their agents easily. You'll have to do this the hard way.
- Defeat Malta leader & crew.
You found out who took the contract against Arachnos!
Map Type
- maps/Missions/Tech/Tech_45/
Enemies
Freelance Work | |
Boss Granger in the Malta base explained a Knives of Artemis team headed up by Aurelia Nine was contracted by a private party in St. Martial to help him infiltrate an Arachnos base. Granger gives you the location of the temporary Knives hideout in St. Martial. |
Debriefing
So the Knives of Artemis were contracted by a private party, eh? Well, it could be a rival power group like the Council. This isn't Nemesis' style. I'd speculate Longbow, but it's pretty dirty work for most of their agents - unless they have someone high-profile and hardcore. Hrm...
Interrogate Aurelia Nine
(Crimson Hunt: Part Two)
Now that we know the location of the Knives of Artemis who took the contract to extract the information from the Arachnos base, it's time to pay Aurelia Nine a little visit. She won't give up the name of her contact easily, but from what I know of your capabilities, you might be able to convince her. Head over to the warehouse where the Knives of Artemis are holed up and get information on the data thief.
I know about Aurelia Nine. Be prepared to be ambushed at every turn.
Mission Objective(s)
The Knives of Artemis are deadly hunters. Aurelia Nine won't go quietly.
- Defeat Aurelia Nine
You interrogated Aurelia Nine!
Map Type
- maps/Missions/V_Abandoned_Office/V_Abandoned_Office_45/
Enemies
Agent Crimson | |
Aurelia Nine tells you she did a background check on the private party who hired her Knives for the theft from the Arachnos base. Turns out the private party in question was a Longbow deep-cover agent code-named 'Crimson'. He has a reputation for getting the job done by whatever means necessary. Aurelia Nine tracked Crimson to an abandoned office in St. Martial. |
Debriefing
Ah, Agent Crimson. I should have expected him. It all makes sense now - he's the kind of Longbow agent who I'd expect to deal with Malta like this. We're going to have our hands full with him.
Defeat Agent Crimson
(Crimson Hunt: Part Three)
Briefing
Now that we've located where Agent Crimson is, we need to hit him before he realizes we're on to him. He's likely going to try to escape with the files if he is becoming overwhelmed, so be prepared for that! Head over to the office and capture Agent Crimson. If you manage to pull this off, there's going to be a BIG bonus for you from Arachnos! Agent Crimson is a tough and cagey individual, so you might want backup.
If we succeed, Arachnos' secrets will be safe. If we fail, Arachnos is going to have problems. Remember that Crimson will likely attempt to escape when the chips are down, and he's a VERY resourceful individual. Use whatever edge you can to prevent him from escaping.
Unnecessary Solicitation
Get moving. Agent Crimson doesn't suspect we're on to him, but I'm sure he's going to want to deliver the Arachnos files to Longbow soon anyway.
Mission Objective(s)
It looks like the office is already crawling with Longbow. Agent Crimson must not escape!
- Defeat Agent Crimson
- Stop Agent Crimson from escaping
You defeated Agent Crimson!
Map Type
- Zone/Mission: maps/Missions/V_Ofc_to_Sewer/V_Ofc_to_Sewer_45/V_Ofc_to_Sewer_45_layout_01.txt
Enemies
Debriefing
- Failure: You let Agent Crimson escape? I definitely overestimated your competence. I think we're finished doing business.
- Success: Another day, another Longbow agent. It's nice to play on the winning side, isn't it?
I know someone you should meet.