Difference between revisions of "Bronze Class Recipe Roll"
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| colspan=2 | || colspan=4 style="background:#EE6622;" | [[Image:IO Entropic Chaos.png|20px]] [[Entropic Chaos]] %Heal || colspan=3 | | | colspan=2 | || colspan=4 style="background:#EE6622;" | [[Image:IO Entropic Chaos.png|20px]] [[Entropic Chaos]] %Heal || colspan=3 | | ||
|- | |- | ||
− | ! colspan=9 style="background:#ADC4FF;" | 20-40 -92 Recipes | + | ! colspan=9 style="background:#ADC4FF;" | 20-40 - 92 Recipes |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Heal|| colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Heal|| colspan=2 | |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Rech || colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Rech || colspan=2 | |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] Heal/Rech || colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] Heal/Rech || colspan=2 | |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Heal/Rech || colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End/Heal/Rech || colspan=2 | |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] Heal|| colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] Heal|| colspan=2 | |
|- | |- | ||
− | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End|| colspan=2 |   | + | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Harmonized Healing.png|20px]] [[Harmonized Healing]] End|| colspan=2 | |
|- | |- | ||
| colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Miracle.png|20px]] [[Miracle]] End/Heal|| colspan=2 | | | colspan=2 | || colspan=5 style="background:#EEEE22;" | [[Image:IO Miracle.png|20px]] [[Miracle]] End/Heal|| colspan=2 | | ||
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|- | |- | ||
| colspan=2 | || colspan=5 style="background:#EE6622;" | [[Image:IO Miracle.png|20px]] [[Miracle]] Heal/Rech || colspan=2 | | | colspan=2 | || colspan=5 style="background:#EE6622;" | [[Image:IO Miracle.png|20px]] [[Miracle]] Heal/Rech || colspan=2 | | ||
+ | |- | ||
+ | ! colspan=9 style="background:#ADC4FF;" | 20-50 - 82 Recipes | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Dam/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Acc/Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Multi-Strike.png|20px]] [[Multi-Strike]] Dam/End/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Scirocco's Dervish.png|20px]] [[Scirocco's Dervish]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Scirocco's Dervish.png|20px]] [[Scirocco's Dervish]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]]Dam/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]] Dam/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]] Dam/Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Detonation.png|20px]] [[Detonation]] Dam/End/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Positron's Blast.png|20px]] [[Positron's Blast]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Positron's Blast.png|20px]] [[Positron's Blast]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/Int | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Calibrated Accuracy.png|20px]] [[Calibrated Accuracy]] Acc/Dam/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Acc/Dam | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] End/Conf | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] Conf/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] Acc/Conf/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Perplex.png|20px]] [[Perplex]] Conf/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] End/Confuse | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] End/Sleep | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] Sleep/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] Acc/Rech/Sleep | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Lethargic Repose.png|20px]] [[Lethargic Repose]] Acc/Sleep | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] Acc/Rch | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Call of the Sandman.png|20px]] [[Call of the Sandman]] End/Sleep | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] Acc/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] Dam/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] Slow/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] End/Rech/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Tempered Readiness.png|20px]] [[Tempered Readiness]] Acc/Dam/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle]] Acc/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Pacing of the Turtle.png|20px]] [[Pacing of the Turtle]] Dam/Slow | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] End/Immob | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] Immob/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] Acc/Immob/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Enfeebled Operation.png|20px]] [[Enfeebled Operation]] Acc/Immob | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Trap of the Hunter.png|20px]] [[Trap of the Hunter]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Trap of the Hunter.png|20px]] [[Trap of the Hunter]] End/Immob | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] End/Hold | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] Hold/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] Acc/Hold/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Essence of Curare.png|20px]] [[Essence of Curare]] Acc/Hold | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Ghost Widow's Embrace.png|20px]] [[Ghost Widow's Embrace]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Ghost Widow's Embrace.png|20px]] [[Ghost Widow's Embrace]] End/Hold | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Lockdown.png|20px]] [[Lockdown]] Acc/Hold | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Lockdown.png|20px]] [[Lockdown]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] End/Fear | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] Fear/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] Acc/Fear/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Nightmare.png|20px]] [[Nightmare]] Acc/Fear | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Glimpse of the Abyss.png|20px]] [[Glimpse of the Abyss]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Glimpse of the Abyss.png|20px]] [[Glimpse of the Abyss]] End/Fear | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] End/Stun | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] Acc/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] Stun/Range | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] Acc/Stun/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EEEE22;" | [[Image:IO Rope A Dope.png|20px]] [[Rope A Dope]] Acc/Stun | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Stupefy.png|20px]] [[Stupefy]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#EE6622;" | [[Image:IO Stupefy.png|20px]] [[Stupefy]] End/Stun | ||
|- | |- | ||
|} | |} |
Revision as of 13:17, 22 May 2009
Contents
Overview
Bronze Class rewards are available only via Mission Architect missions.
The table from which Bronze Class Ticket Recipes are drawn, is comprised of all Pool A recipes, both uncommon and rare.
Ongoing player testing is suggests the likelihood of receiving a Pool A uncommon:rare ratio is about 5:1.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible.
As covered by the work in progress tab, this is incomplete at this time.
The ssecond crude formatted table represents the drops in summary form
Summary Listing
Total | 148 | 201 | 365 | 375 | 399 | 302 | 289 | 237 |
---|---|---|---|---|---|---|---|---|
Offense | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Melee | 5 | 10 | 17 | 25 | 28 | 23 | 16 | 8 |
PBAOE | 6 | 6 | 14 | 14 | 16 | 14 | 14 | 14 |
Ranged | 5 | 10 | 16 | 24 | 27 | 22 | 16 | 8 |
TAOE | 4 | 4 | 12 | 12 | 12 | 12 | 12 | 12 |
Sniper | 4 | 4 | 12 | 12 | 12 | 20 | 20 | 20 |
Pet | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
RI Pet | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
Defense | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Heal | 6 | 6 | 15 | 15 | 23 | 17 | 17 | 8 |
Damres | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
Def | 7 | 16 | 16 | 24 | 24 | 17 | 17 | 8 |
AccHeal | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
Mez | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Conf | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Sleep | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Slow | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Immob | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Holds | 10 | 10 | 20 | 20 | 20 | 10 | 10 | 10 |
Fear | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Stuns | 8 | 8 | 16 | 16 | 16 | 8 | 8 | 8 |
Travel | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Flight | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Leap | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Run | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
TP | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
UT | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Other | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |
Taunt | 5 | 5 | 16 | 11 | 11 | 11 | 11 | 11 |
KB | 5 | 5 | 14 | 9 | 9 | 9 | 9 | 9 |
EndMod | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
THBuff | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
THDeb | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
DefDeb | 5 | 5 | 15 | 10 | 10 | 10 | 10 | 10 |
ADefDeb | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
ATHDeb | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 2 |
10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-45 | 46-50 |