Difference between revisions of "War Mace"
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You can wield a Medieval Mace [[Weapon_Customization#War_Mace|or other graphic variations]] and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit. | You can wield a Medieval Mace [[Weapon_Customization#War_Mace|or other graphic variations]] and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit. | ||
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| + | Possible [[Weapon_Customization#War Mace|War Mace Customizations]]. | ||
== Power Tables == | == Power Tables == | ||
Revision as of 01:23, 16 December 2008
Overview
War Mace is a melee powerset. It is a Tanker secondary power set in City of Heroes and as of Issue 12 a Brute primary power set in City of Villains.
You can wield a Medieval Mace or other graphic variations and master a variety of powerful Smashing attacks. Attack speeds are good, and the weight of the Mace has good Disorienting capabilities. The sheer weight of this weapon give it a bonus to hit.
Possible War Mace Customizations.
Power Tables
Brute
As of Issue 12, the War Mace powerset is available as a primary set for Brutes. The following table shows which powers are available and at what level:
| Power | Level | Effect | |
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Bash | 1 | Melee, Moderate Damage(Smash), Minor Disorient |
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Pulverize | 1 | Melee, High Damage(Smash), Minor Disorient |
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Jawbreaker | 2 | Melee, Superior Damage(Smash), Foe: Knockup |
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Build Up | 6 | Self: +Damage, +To-Hit |
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Clobber | 8 | Melee, Minor Damage(Smash), Disorient |
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Taunt | 12 | Ranged (Targeted Area of Effect), Foe: Taunt |
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Whirling Mace | 18 | Point Blank Area of Effect Melee, Moderate Damage(Smash), Minor Disorient |
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Shatter | 26 | Melee, Extreme Damage(Smash), Foe: High Knockback |
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Crowd Control | 32 | Melee (Cone), Moderate Damage(Smash), Foe: Knockback |
Tanker
The War Mace powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:
| Power | Level | Effect | |
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Bash | 1 | Melee, Moderate Damage(Smash), Minor Disorient |
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Pulverize | 2 | Melee, High Damage(Smash), Minor Disorient |
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Jawbreaker | 4 | Melee, Superior Damage(Smash), Foe: Knockup |
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Taunt | 10 | Ranged (Targeted Area of Effect), Foe: Taunt |
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Build Up | 16 | Self: +Damage, +To-Hit |
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Clobber | 20 | Melee, Minor Damage(Smash), Disorient |
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Whirling Mace | 28 | Point Blank Area of Effect Melee, Moderate Damage(Smash), Minor Disorient |
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Shatter | 35 | Melee, Extreme Damage(Smash), Foe: High Knockback |
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Crowd Control | 38 | Melee (Cone), Moderate Damage(Smash), Foe: Knockback |
Powers
The following are powers in the War Mace powerset.
Bash
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.
| Damage | Moderate Damage(Smash) |
| Recharge | Fast |
| Minimum Level | |
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| Effects | Melee, Minor Disorient |
| Enhancements | |
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Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
| Recharge | Long |
| Minimum Level | |
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| Effects | Self: +Damage, +To-Hit |
| Enhancements | |
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| Set Categories | |
Clobber
You Clobber your foe's head in order to Disorient him. This attack does little damage on its own, but can leave most opponents Disoriented for a very long time.
| Damage | Minor Damage(Smash) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee, Foe: Disorient |
| Enhancements | |
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| Set Categories | |
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Crowd Control
You swing your mace in a wide arc in front of you. This attack strikes all foes within melee range, deals them serious damage, and knocks them down.
| Damage | Moderate Damage(Smash) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee (Cone), Foe: Knockback |
| Enhancements | |
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Jawbreaker
This upward swing attempts to shatter your opponent's jaw, and has a chance to send him flying upwards into the air.
| Damage | Superior Damage(Smash) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee, Foe: Knockup |
| Enhancements | |
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Pulverize
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.
| Damage | High Damage(Smash) |
| Recharge | Moderate |
| Minimum Level | |
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| Effects | Melee, Minor Disorient |
| Enhancements | |
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Shatter
You attempt to Shatter the bones of your opponent by striking them with all your might. This attack will deal great damage and can knock foes back a great ways. The power of this attack can actually extend a short distance through multiple foes.
| Damage | Extreme Damage(Smash) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Melee, Foe: High Knockback |
| Enhancements | |
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| Set Categories | |
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Taunt
Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head.
| Recharge | Slow |
| Minimum Level | |
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| Effects | Ranged (Targeted Area of Effect), Foe: Taunt |
| Enhancements | |
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Whirling Mace
You swing your mace in a circle all around you, attacking everyone in melee range. Your Whirling Mace deals moderate damage, and has a chance to Disorient every foe you hit.
| Damage | Moderate Damage(Smash) |
| Recharge | Slow |
| Minimum Level | |
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| Effects | Point Blank Area of Effect Melee |
| Foe: Minor Disorient | |
| Enhancements | |
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| Set Categories | |
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Notes
- The powers Clobber and Jawbreaker were switched in the order that you can obtain them on August 1, 2006.