Difference between revisions of "User:Tidbit Jr./Powers"
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'''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them. | '''(Villains)''' The Restructurist faction is headed by the Lineage of War, which seeks a higher place of stature within the Rikti society. Using the war with Earth as a tool to this end, they aim to shape Rikti society into a militaristic culture led by the Rikti Lord of War. A diplomatic end to the war would destroy this ambition, however, which make the Traditionalists on Earth a threat to them. | ||
+ | }} | ||
+ | |||
+ | {{NPC Text|title=Power Information | ||
+ | |text=<b><font size="3">Rikti Style: Soldier Selection</font></b> | ||
+ | <br>Unlike traditional roles, Rikti are first outfitted with their general equipment: the rikti sword/rifle and standard armor; however, starting as soon as level 6, a Rikti soldier may choose from special power pools modeled after their own troop types. Multiple can be taken, and is in fact encouraged. | ||
+ | |||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon= | ||
+ | |Power= | ||
+ | |Level= | ||
+ | |Effect= | ||
+ | |Border=1}} | ||
+ | {{Powers_Footer}} | ||
+ | |||
+ | <b><font size=2>Rikti Equipment</font></b> | ||
+ | <br>The New Rikti Sword, as some heroes have called it, is the first piece of equipment that Rikti soldiers get their hands on; it can fire small plasma shots, and has an energy-charged blade. | ||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon=ArachnosSoldier_Burst.png | ||
+ | |Power=Plasma Shot | ||
+ | |Level=1 | ||
+ | |Effect=(Ranged) Foe Moderate Damage(Energy), Knockdown, Disorient | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=ArachnosSoldier_Bayonet.png | ||
+ | |Power=Hack | ||
+ | |Level=1 | ||
+ | |Effect=(Melee) Foe Moderate Damage(Lethal/Energy), Knockback, Disorient | ||
+ | |Border=1}} | ||
+ | {{Powers_Footer}} | ||
+ | |||
+ | <b><font size="2">Rikti Armor</font></b> | ||
+ | <br>The standard Rikti armor comes with a minor all-purpose metal outer-layer, and a protective buffer layer. | ||
+ | {{Powers_LevelHeader}} | ||
+ | {{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png | ||
+ | |Power=Rikti Armor | ||
+ | |Level=1 | ||
+ | |Effect=(Auto) Self +Resistance(Smashing, Lethal), +Protection(Hold, Immobilize) | ||
+ | |Border=1}} | ||
+ | {{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png | ||
+ | |Power=Rikti Training | ||
+ | |Level=4 | ||
+ | |Effect=(Auto) Self +Defense(Melee), +Resistance(Psionic), +Protection(Disorient, Sleep) | ||
+ | |Border=1}} | ||
+ | {{Powers_Footer}} | ||
+ | }} | ||
+ | |||
+ | {{NPC Text|title=Costume Customization | ||
+ | |text=<b><font size="3">Rikti Uniform</font></b> | ||
+ | <br>Like the Soldiers of Arachnos, Rikti are required to have a uniform for their first costume slot; however, their next four can be either human or rikti in nature - the human side would probably be a hologram or mind-trick of some sort, instead of a sudden change in species. | ||
+ | |||
+ | <b><font size="3">Costume Sets</font></b> | ||
+ | |||
+ | '''Standard Costume Sets:''' | ||
+ | *Soldier | ||
+ | *Headman | ||
+ | *Mentalist/Mesmerist | ||
+ | *Chief Soldier | ||
+ | |||
+ | '''Unlockable Costume Sets:''' | ||
+ | *Magus (any Rikti badge) | ||
+ | *Priest (any Rikti badge) | ||
+ | |||
+ | <gallery> | ||
+ | Image:Rikti_Guardian.jpg|Soldier | ||
+ | Image:Rikti_HeadmanGunman.jpg|Headman | ||
+ | Image:Rikti_ChiefMesmerist.jpg|Mentalist/Mesmerist | ||
+ | Image:Rikti_ChiefSoldier.jpg|Chief Soldier | ||
+ | Image:Rikti_Priest.jpg|Priest | ||
+ | Image:Rikti_Magus.jpg|Magus | ||
+ | </gallery> | ||
+ | |||
+ | <b><font size="3">Custom Weapons</font></b> | ||
+ | |||
}} | }} | ||
{{clr}} | {{clr}} | ||
---- | ---- |
Revision as of 05:44, 24 November 2008
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This page is designed to show my power and powerset ideas. It is constantly changing, even for seemingly finished tables, so don't be surprised if something you saw last time is different this time around.
Contents
Notes
- Armor-set powers' debuff resistances should be considered there all the time. It'd just take up room to put them there since they would be anyway.
- Knockback and Knockdown are seperated for clarity, but work the same as always where knockdown is just low-magnitude knockback.
- Mez resistance and mez protection are seperated for clarity. Remember: mez resistance lowers duration, protection actually stops the effects from happening.
Random Powers
Power | Level as Primary | Level as Secondary | Effect | |
Absolute Zero | 32 | 38 | (PBAoE) Foe Extreme Damage(Cold), Hold, -Recharge, -Speed; Self -Endurance, -Recovery | |
Seismic Blast | 32 | 38 | (PBAoE) Foe Extreme Damage(Smashing), Knockback, -Damage; Self -Endurance, -Recovery |
Joke Powersets
Stupid or funny powerset ideas.
Refitted Powersets
Powersets reworked to fit other archetypes.
Blast Sets
- Pulse Rifle
- Water Blast
Dual Pistols
You can dual wield pistols with extreme precision and skill, and are equipped with several different munition types.
Control Sets
- Electricity Control
- Gadget Control
Dark Control
Focus the dark power of the netherworld to control your foes.
Pet Sets
- Demonology - Circle Behemoth as top tier?
- Mad Science - Hydra Men for a tier? kidnapped, super-powered, brainwashed people?
- Police (hero only? Thugs antihesis?)
- Pirates
- Samurai
- Wolfpack - 5th/Council Warwolves moreso than animals
Knights
You are as a medieval lord, commanding a group of knights with Spartan strength, guts, and might.
Support Sets
- Earth Domination (Earthly Aura wasn't too appealing)
- Electrical Aura (Magnetic Aura?)
- Energy Field (it'll be different from Force Field, I swear! :P )
- Teamwork (requires the Arachnos Widow to rename its set)
Earth Domination
You have the ability to manipulate earthly elements such as stone and minerals.
Melee Sets
- Energy Blade
- Gravity Melee
- Illusory Melee
- Poison Melee
- Polearm
- Psionic Melee
- Scythe
- Staff
Radiation Melee
Defense Sets
- Energy Aura (see Kinetic Aura for reason for change)
- Force Armor
- Kinetic Aura (Energy Aura change)
- Radiatioactive Aura
- Sonic Armor
- Storm Aura
Psionic Aura
You have a psychic aura. Whether this is because of a third eye, extrasensory, or a connection to the spirit world, you have the ability to protect yourself with your own mind.
Radioactive Aura
Street Defense
You are both tough and self-trained at combat. Though you do not have any real invulnerabilities, armors, or super reflexes, your combination of defenses can be just as good as all of those.
Tech Armor
You have a high-tech suit of power armor. This armor can be upgraded with new features and reinforced with better materials as you progress.
Manipulation Sets
- Darkness Manipulation
- Earth Manipulation
- Force Manipulation
- Gravity Manipulation
- Illusion Manipulation (Light Manipulation?)
- Kinetic Manipulation
- Ninjitsu Manipulation (Ninjutsu Manipulation?)
- Plant Manipulation (Thorn Manipulation?)
- Poison Manipulation (Toxin Manipulation?)
- Radiation Manipulation
- Sonic Manipulation (Sound Manipulation?)
- Storm Manipulation
- Traps
- Trick Arrows
Martial Arts
You know a plethera of ancient techniques which can give you the upper-hand in combat.
Strength Manipulation
You have the ability to manipulate your muscles, giving you temporary super-human strength.
Assault Sets
- Archery Assault
- Assault Weapons
- Dark Assault
- Feral Assault (Claws)
- Force Assault (Force Field)
- Gravity Assault
- Kinetic Assault
- Illusory Assault
- Martial Arts (w/ chi blasts?)
- Medieval Assault (Archery + Broad Sword)
- Ninjutsu Assault (Katana + Ninjitsu)
- Radiation Assault (Radiant Assault?)
- Sonic Assault
- Stony Assault
- Storm Assault (Electricity Assault's counterpart?)
- Tech Assault (Pulse Rifle)
- Urban Assault (Dual Pistols)
Ancillary Sets
Blaster
Controller
Defender
Scrapper
Tanker
Special Note on Color Schemes (Note to Self)
- Blaster = armor set's
- Controller = blast set's
- Defender = melee set's
- Scrapper = special? blast set's?
- Tanker = blast set's
Archetypes
Rikti
An idea for a Rikti-based epic archetype that would be available to both heroes and villains.