Difference between revisions of "Zig Guard Hat"
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==Overview== | ==Overview== | ||
− | From the [[Story Arc]] "[[Operative Wellman#Breakout at the Zig|Breakout at the Zig]]" given by [[Operative Wellman]].<br> | + | From the [[Story Arc]] "[[Operative Wellman#Breakout at the Zig|Breakout at the Zig]]" given by [[Operative Wellman]].<br /> |
This Souvenir is restricted to the level range of 15-19. | This Souvenir is restricted to the level range of 15-19. | ||
− | ==Souvenir's Text== | + | == Souvenir's Text == |
'''Zig Guard Hat''' | '''Zig Guard Hat''' | ||
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− | ==See Also== | + | == See Also == |
*[[Souvenirs]] | *[[Souvenirs]] | ||
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[[Category:Souvenirs]] | [[Category:Souvenirs]] |
Revision as of 03:55, 10 June 2009
Overview
From the Story Arc "Breakout at the Zig" given by Operative Wellman.
This Souvenir is restricted to the level range of 15-19.
Souvenir's Text
Zig Guard Hat
This is a security guard hat taken from one of the Ziggursky prison guards. You picked it up in a tale you like to call:
Breakout at the Zig
It all started when Arachnos Operative Wellman asked you to acquire the latest list of prisoner transfers to the Zig. To do this you needed to break into a nearby Longbow base to download the list off one of their computers.
Arachnos reviewed the list of new prisoners in the Zig. In addition to the regular criminal minions, there were three villains in particular that Lord Recluse thought would prove useful: Void Ripper, Nexus 99, and Blunt Trauma. An advance agent started a riot in the Zig while you attempted to bust out the villains.
The prisoners were smuggled into a cargo ship to take them to Mercy Island. However, Longbow managed to track down the vessel at sea and secure it for transport back to the Zig. You had to board the cargo ship and defeat all the Longbow agents there. In the end, the cargo ship reached Mercy Island where the prisoners met their new life in the Rogue Isles.