Difference between revisions of "Paragon Dance Party"
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Sleepykitty (Talk | contribs) (@.@ noticed the dance parties wheren't in, thought I'd get them started) |
Sleepykitty (Talk | contribs) |
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accidentally created back in issue #, and kept due to fan request. | accidentally created back in issue #, and kept due to fan request. | ||
− | connected in Steal Canyon, Talos Island and | + | connected in [[Steal Canyon]] at (-1680, 0, -2725), [[Talos Island]] at (403, 160, 5573) and |
run by [[DJ Zero]] (who didn't actually appear ingame till [[Pocket D]] replaced the PDP) | run by [[DJ Zero]] (who didn't actually appear ingame till [[Pocket D]] replaced the PDP) | ||
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Paragon Dance Party's map still exists ingame and is used for the first mission a natural origin hero gets from their first contact (Defeate skulls at rave) | Paragon Dance Party's map still exists ingame and is used for the first mission a natural origin hero gets from their first contact (Defeate skulls at rave) | ||
+ | |||
+ | A [[Bum]] now stands at the old entrences to inform the passing hero that the zone is now gone. | ||
== External Links == | == External Links == |
Revision as of 16:44, 23 May 2006
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Overview
Information
accidentally created back in issue #, and kept due to fan request.
connected in Steal Canyon at (-1680, 0, -2725), Talos Island at (403, 160, 5573) and
run by DJ Zero (who didn't actually appear ingame till Pocket D replaced the PDP)
replaced by Pocket D on <date here> to provide a nofire zone for both heroes and villains
Paragon Dance Party's map still exists ingame and is used for the first mission a natural origin hero gets from their first contact (Defeate skulls at rave)
A Bum now stands at the old entrences to inform the passing hero that the zone is now gone.