Difference between revisions of "User:Tidbit Jr./Powers"
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This page was originally intended as one of those more secret user pages for me to showcase my Dark Control table, but I found my love for making powersets and their power tables a lot stronger than I realized, so instead of making multiple pages, this is where I will post all of them, as well as some other ideas and such for the game. | This page was originally intended as one of those more secret user pages for me to showcase my Dark Control table, but I found my love for making powersets and their power tables a lot stronger than I realized, so instead of making multiple pages, this is where I will post all of them, as well as some other ideas and such for the game. | ||
− | == | + | == Powersets == |
''NOTES'' | ''NOTES'' | ||
− | |||
− | |||
* Mez protection split from mez resistance for clarity | * Mez protection split from mez resistance for clarity | ||
* Extra/aura-/summoned-aoe-related damage over time has no numerical damage value stated | * Extra/aura-/summoned-aoe-related damage over time has no numerical damage value stated | ||
* Ranged cone is self explanitory, melee cone is normal, and small cone is like the Sands of Mu | * Ranged cone is self explanitory, melee cone is normal, and small cone is like the Sands of Mu | ||
− | + | === Dark Control === | |
− | + | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Energy Blade === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Polearm === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Staff === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Street Defense === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Street Fighting === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Tech Armor === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Water Blast === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Whip === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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---- | ---- | ||
− | + | == Pieced Powersets == | |
Placed together from other powersets' existing powers. (''ie: Force Armor is based on the Force Field set's powers'') | Placed together from other powersets' existing powers. (''ie: Force Armor is based on the Force Field set's powers'') | ||
− | + | === Force Armor === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Pistols === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Psionic Aura === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Psychic Melee === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Pulse Rifle === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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---- | ---- | ||
− | + | == Ancillary Powersets == | |
− | + | ||
− | + | ||
'''Notes''' | '''Notes''' | ||
* They will be organized by Archetype beause of their random nomenclature | * They will be organized by Archetype beause of their random nomenclature | ||
* Of course some will seem overpowering, Ancillaries are meant to cover an Archetype's weakness(es) | * Of course some will seem overpowering, Ancillaries are meant to cover an Archetype's weakness(es) | ||
− | + | === [[Image:Archetypeicon_blaster.png|22px]] Blaster === | |
− | + | '''Will Mastery''' | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === [[Image:Archetypeicon_controller.png|22px]] Controller === | |
− | + | === [[Image:Archetypeicon_defender.png|22px]] Defender === | |
− | + | '''Chill Mastery''' | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === [[Image:Archetypeicon_scrapper.png|22px]] Scrapper === | |
− | + | '''Blaze Mastery''' | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === [[Image:Archetypeicon_tanker.png|22px]] Tanker === | |
− | + | '''Gloom Mastery''' | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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---- | ---- | ||
− | + | == Proliferation Powerests == | |
Powerset suggestions for use in powerset proliferation. | Powerset suggestions for use in powerset proliferation. | ||
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---- | ---- | ||
− | === | + | === Fiery Aura === |
− | + | '''Stalker''' | |
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Ice Armor === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Invulnerability === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
− | + | === Stone Armor === | |
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
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{{Powers_Footer}} | {{Powers_Footer}} | ||
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Revision as of 05:34, 5 July 2008
Overview
This page was originally intended as one of those more secret user pages for me to showcase my Dark Control table, but I found my love for making powersets and their power tables a lot stronger than I realized, so instead of making multiple pages, this is where I will post all of them, as well as some other ideas and such for the game.
Powersets
NOTES
- Mez protection split from mez resistance for clarity
- Extra/aura-/summoned-aoe-related damage over time has no numerical damage value stated
- Ranged cone is self explanitory, melee cone is normal, and small cone is like the Sands of Mu
Dark Control
Power | Level | Effect | |
![]() |
Dark Mesmerization | 1 | (Ranged) Foe Mod Dam(Psi), Immob, -Spd, -Rech |
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Dark Domination | 1 | (Ranged) Foe Mod Dam(Psi), Hold, -Acc |
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Nether Vines | 2 | (Ranged)(AoE) Foe Immobilize, -Spd, -Rech, Hold(5% chance) |
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Chill of the Night | 6 | (Toggle)(PBAoE) Foe -Acc, -Spd |
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Dark Pit | 8 | (Ranged)(AoE) Foe Mod Dam (Smashing/Negative), Stun, -Acc |
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Hell Portal | 12 | (Ranged)(AoE) Foe Intangible, High DoT(Negative) |
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Shadow Shackles | 18 | (Ranged)(AoE) Foe Hold, -Acc |
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Nightmare | 26 | (Ranged)(Cone) Foe Mod Dam(Psi), Fear, -Acc |
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Dark Knight | 32 | (Summon) Pet |
Energy Blade
Power | Level | Effect | |
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Blade Cracker | 1 | (Melee) Foe Minor Damage(Lethal/Energy), -Defense |
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Energy Slash | 1 | (Melee) Foe Moderate Damage(Lethal/Energy), -Defense |
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Energy Cutter | 2 | (Melee Cone) Foe Moderate Damage(Lethal/Energy), -Defense |
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Build Up | 6 | Self +Damage, +Accuracy |
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Reversal | 8 | (Melee) Foe Minor Damage(Lethal/Energy), -Defense; Self +Defense(Melee) |
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Confront | 12 | (Ranged) Foe Taunt |
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Whirling Blade | 18 | (PBAoE) Foe Moderate Damage(Lethal/Energy), Knockdown |
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Air Cutter | 26 | (Ranged) Foe Moderate Damage(Lethal/Energy), Knockdown, -Fly |
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Heaven's Blade | 32 | (Melee) Foe Extreme Damage(Lethal/Energy), Knockdown |
Polearm
Power | Level | Effect | |
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Lance | 1 | (Melee) Foe Minor Damage(Lethal), -Defense |
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Peg | 1 | (Melee) Foe Moderate Damage(Lethal), -Defense |
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Carve | 2 | (Melee) Foe Moderate Damage(Lethal), -Defense |
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Brush | 6 | (PBAoE) Foe Moderate Damage(Lethal), -Defense |
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Gambit | 8 | (Melee) Foe Minor Damage(Lethal);Self +Damage, +Accuracy |
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Calling the Wolf | 12 | (Ranged) Foe Taunt |
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Pierce | 18 | (Small Cone) Foe Superior Damage(Lethal), Knockdown |
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Spit | 26 | (Melee) Foe High Damage(Lethal), Knockup |
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Skewer | 32 | (Melee Cone) Foe Superior Damage(Lethal), Knockdown |
Staff
Power | Level | Effect | |
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Swing | 1 | (Melee) Foe Minor Damage(Smashing), Knockdown |
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Spear | 1 | (Melee) Foe Moderate Damage(Smashing), Knockdown |
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Whirligig | 2 | (PBAoE) Foe Moderate Damage(Smashing), Knockdown |
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Build Up | 6 | Self +Damage, +Accuracy |
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Reversal | 8 | (Melee) Foe Minor Damage(Smashing); Self +Defense(Melee) |
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Confront | 12 | (Ranged) Foe Taunt |
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Thrust | 18 | (Small Cone) Foe Superior Damage(Smashing), Knockdown |
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Spike | 26 | (Melee) Foe High Damage(Smashing), Knockup |
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Sweep | 32 | (Melee Cone) Foe Superior Damage(Smashing), Knockdown |
Street Defense
Power | Level | Effect | |
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Rugged | 1 | (Auto) Self +Resistance(All but Psionics) |
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Focused Fighter | 1 | (Toggle) Self +Defense(Smashing, Lethal, Melee) |
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Dull Pain | 2 | Self Heal, +Max Hit Points |
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Unyielding Stance | 6 | (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep) |
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Fighting Senses | 8 | (Toggle) Self +Resistance(Heat, Cold, Energy, Negative), +Defense(Ranged) |
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Fitness | 12 | (Auto) Self +Recovery |
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Discipline | 18 | (Auto) Self +Resistance(Psionics), +Recharge, +Speed |
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Stand and Fight | 26 | Self Ressurect, +Protection(XP Debt) |
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Last Stand | 32 | Self +Resistance(All), +Recovery; (Delayed) Self -Endurance |
Street Fighting
Power | Level | Effect | |
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Jab | 1 | (Melee) Foe Minor Damage(Smashing), Disorient |
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Punch | 1 | (Melee) Foe Moderate Damage(Smashing), Knockdown |
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Haymaker | 2 | (Melee) Foe High Damage(Smashing), Knockdown |
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Focused Rage | 6 | Self +Damage, +Accuracy |
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Uppercut | 8 | (Melee) Foe Superior Damage(Smashing), Knockup, Disorient |
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Confront | 12 | (Ranged) Foe Taunt |
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Threaten | 18 | (Ranged) Foe Fear, -Defense |
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Hurl Stone | 26 | (Ranged) Foe Moderate Damage(Smashing), Knockback, Disorient, -Fly |
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Foot Sweep | 32 | (PBAoE) Foe Moderate Damage(Smashing), Knockdown |
Tech Armor
Power | Level | Effect | |
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Targeting Drone | 1 | (Toggle)(PBAoE) Foe Taunt; Self +Accuracy, +Perception |
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Kevlar Body Armor | 1 | (Auto) Self +Resistance(Smashing, Lethal) |
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Nanites | 2 | Self Heal, +Resistance(Toxic) |
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Delta Wave Scrambler | 6 | (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionics) |
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Insulation Shield | 8 | (Toggle) Self +Resistance(Heat, Cold, Slow) |
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Power Shield | 12 | (Toggle) Self +Defense(Energy, Negative), +Resistance(Endurance Drain) |
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Cloaking Device | 18 | (Toggle) Self +Stealth, +Defense(All) |
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Smoke Grenade | 26 | (TAoE) Foe -Accuracy, -Perception |
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Heavy Suit | 32 | (Tanker/Brute)
(Toggle) Self +Defense(All but Psionics), +Resistance(All but Psionics), +Protection(Disorient, Hold, Immobilize, Knockback, Sleep) |
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Overdrive | 38 | (Scrapper/Stalker)
Self +Defense(All but Psionics), +Recharge, +Recovery; (Delayed) Self -Endurance, -Recovery |
Water Blast
Power | Level | Effect | |
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Water Bolt | 1 | (Ranged) Foe Minor Damage(Smashing/Cold), Knockdown |
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Water Blast | 1 | (Ranged) Foe Moderate Damage(Smashing/Cold), Knockback |
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Rip Tide | 2 | (Ranged Cone) Foe Moderate Damage(Smashing/Cold), Knockback |
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Aim | 6 | Self +Accuracy, +Damage |
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Water Jet | 8 | (Snipe) Foe Superior Damage(Smashing), Knockback |
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Acid Rain | 12 | (Summoned AoE) Foe DoT(Toxic), -Speed |
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Water Cannon | 18 | (Ranged) Foe High Damage(Smashing/Cold), Knockback |
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Whirlpool | 26 | (TAoE) Foe Moderate DoT(Smashing/Cold), Knockdown |
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Depth Charge | 32 | (PBAoE) Foe Extreme Damage(Smashing), Knockback; Self -Endurance, -Recovery |
Whip
Power | Level | Effect | |
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Crack | 1 | (Melee) Foe Minor Damage(Lethal), DoT(Lethal) |
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Whip | 1 | (Melee) Foe Moderate Damage(Lethal), DoT(Lethal) |
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Lash | 2 | (Melee) Foe Moderate Damage(Lethal), -Defense |
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Build Up | 6 | Self +Damage, +Accuracy |
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Twhirl | 8 | (PBAoE) Foe Moderate Damage(Lethal), DoT(Lethal) |
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Confront | 12 | (Ranged) Foe Taunt |
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Trip | 18 | (Ranged) Foe Moderate Damage(Lethal), Knockdown |
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Bullwhip | 26 | (Small Cone) Foe Superior Damage(Lethal), DoT(Lethal) |
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Cat O Nine Tails | 32 | (Melee Cone) Foe Superior Damage(Lethal), DoT(Lethal) |
Pieced Powersets
Placed together from other powersets' existing powers. (ie: Force Armor is based on the Force Field set's powers)
Force Armor
Power | Level | Effect | |
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Force Armor | 1 | (Auto) Self +Resistance(All but Psionics) |
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Deflection Shield | 1 | (Toggle) Self +Defense(Smashing, Lethal, Melee) |
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Force Boost | 2 | Self +Heal, +Max Hit Points |
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Dispersion Shield | 6 | (Toggle) Self +Protection(Disorient, Hold, Immobilize, Sleep), +Defense(All) |
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Insulation Shield | 8 | (Toggle) Self +Defense(Heat, Cold, Ranged) |
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Refraction Shield | 12 | (Toggle) Self +Defense(Energy, Negative, AoE) |
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Repulsion Field | 18 | (Toggle)(PBAoE) Foe Knockdown(Chance)(Unscaling), Taunt |
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Force Drain | 26 | (PBAoE) Foe -Endurance; Self +Endurance(Per Foe), +Resistance(Per Foe) |
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Personal Force Field | 32 | (Toggle)(30sec limit) Self +Intangible, +Regeneration, +Recovery |
Pistols
Power | Level | Effect | |
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Single Shot | 1 | (Ranged) Foe Moderate Damage(Lethal), -Defense |
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Dual Wield | 1 | (Ranged) Foe High Damage(Lethal), Knockdown |
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Empty Clips | 2 | (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown |
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Narcotic Round | 6 | (Ranged) Foe Minor Damage(Lethal), Sleep |
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Lock On | 8 | Self +Accuracy, +Damage |
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Sniper Round | 12 | (Snipe) Foe Superior Damage(Lethal), Knockback |
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Explosive Round | 18 | (TAoE) Foe Moderate Damage(Smashing/Lethal), Knockback |
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Cryo Round | 26 | (Ranged) Foe Minor Damage(Lethal/Cold), Hold |
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Rain of Bullets | 32 | (TAoE) Foe Superior Damage(Lethal) |
Psionic Aura
Power | Level | Effect | |
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Foresight | 1 | (Auto) Self +Defense(All), +Perception |
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Mind Over Body | 1 | (Toggle) Self +Resistance(Smashing, Lethal, Psionic) |
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Psychokinetic Aura | 2 | (Toggle)(PBAoE) Foe DoT(Smashing), Taunt |
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Indomitable Will | 6 | (Toggle) Self +Protection(Confuse, Disorient, Fear, Hold, Immobilize, Knockback, Sleep), +Defense(Psionics) |
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Mind Over Matter | 8 | (Toggle) Self +Resistance(Heat, Cold, Energy, Negative) |
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Mask Presence | 12 | (Toggle) Self +Stealth, +Defense(All) |
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Drain Psyche | 18 | (PBAoE) Foe -Regeneration, -Recovery; Self +Regeneration, +Recovery |
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Mental Training | 26 | (Auto) Self +Recharge, +Speed |
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Force of Nature | 32 | Self +Resistance(All); (Delayed) Self -Endurance, -Recovery |
Psychic Melee
Power | Level | Effect | |
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Psionic Punch | 1 | (Melee) Foe Minor Damage(Smashing/Psionic), -Recharge |
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Psychic Sword | 1 | (Melee) Foe Moderate Damage(Lethal/Psionic), -Recharge |
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Mind Probe | 2 | (Melee) Foe High Damage(Psionic), -Recharge |
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Concentration | 6 | Self +Damage, +Accuracy |
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Telekinetic Thrust | 8 | (Melee) Foe Moderate Damage(Smashing/Psionic), Knockdown |
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Confront | 12 | (Ranged) Foe Taunt |
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Psychic Siphon | 18 | (Melee) Foe Moderate Damage(Psionic); Self +Heal |
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Scare | 26 | (Melee) Foe Fear, -Accuracy |
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Psychic Shockwave | 32 | (PBAoE) Foe Moderate Damage(Psionic), -Recharge |
Pulse Rifle
Power | Level | Effect | |
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Pulse Blast | 1 | (Ranged) Foe Moderate Damage(Smashing/Energy), -Defense |
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Pulse Burst | 1 | (Ranged) Foe High Damage(Smashing/Energy), Knockback |
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Pulse Volley | 2 | (Ranged Cone) Foe Moderate Damage(Smashing/Energy), Knockback |
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Lock On | 6 | Self +Accuracy, +Damage |
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Pulse Net | 8 | (Ranged) Foe Minor DoT(Energy), Immobilize, -Speed |
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Pulse Laser | 12 | (Snipe) Foe Superior Damage(Smashing/Energy), Knockback |
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Flamethrower | 18 | (Ranged Cone) Foe Moderate DoT(Heat) |
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Photon Grenade | 26 | (TAoE) Foe Moderate Damage(Smashing/Energy), Disorient |
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Full Auto Laser | 32 | (Ranged Cone) Foe Superior DoT(Smashing/Energy), -Regeneration |
Ancillary Powersets
Notes
- They will be organized by Archetype beause of their random nomenclature
- Of course some will seem overpowering, Ancillaries are meant to cover an Archetype's weakness(es)
Blaster
Will Mastery
Power | Level | Effect | |
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Mass Hypnosis | 41 | (TAoE) Foe Sleep |
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Dominate | 41 | (Ranged) Foe Moderate Damage(Psionic), Hold |
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Mind Over Body | 44 | (Toggle) Self +Resistance(Smashing, Lethal, Psionic) |
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Telekinesis | 47 | (Toggle)(TAoE) Foe +Fly, Repel |
Controller
Defender
Chill Mastery
Power | Level | Effect | |
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Chillblain | 41 | (Ranged) Foe Minor DoT(Cold), Immobilize, -Recharge |
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Flash Freeze | 41 | (TAoE) Foe Sleep, -Recharge |
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Frozen Armor | 44 | (Toggle) Self +Defense(Smashing, Lethal), +Resistance(Heat, Cold) |
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Hibernate | 47 | (Toggle)(30sec limit) Self +Intangible, +Regeneration, +Recovery |
Scrapper
Blaze Mastery
Power | Level | Effect | |
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Ring of Fire | 41 | (Ranged) Foe Minor DoT(Heat), Immobilize |
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Char | 41 | (Ranged) Foe Moderate Damage(Heat), Hold |
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Fire Blast | 44 | (Ranged) Foe Moderate Damage(Heat), DoT(Heat) |
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Fire Ball | 47 | (TAoE) Foe Moderate Damage(Smashing/Heat), DoT(Heat) |
Tanker
Gloom Mastery
Power | Level | Effect | |
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Petrifying Gaze | 41 | (Ranged) Foe Hold |
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Tenebrous Tentacles | 41 | (Ranged Cone) Foe Minor DoT(Smashing), Immobilize, -Accuracy |
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Gloom | 44 | (Ranged) Foe High DoT(Negative), -Accuracy |
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Dark Obliteration | 47 | (TAoE) Foe Moderate Damage(Negative), -Accuracy |
Proliferation Powerests
Powerset suggestions for use in powerset proliferation.
Notes
- Unchanged powers have no effect listed
Fiery Aura
Stalker
Power | Level | Effect | |
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Hide | 1 | |
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Fire Shield | 2 | |
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Healing Flames | 4 | |
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Temperature Protection | 10 | |
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Consume | 16 | |
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Plasma Shield | 20 | |
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Burn | 28 | |
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Fiery Embrace | 35 | |
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Rise of the Phoenix | 38 |
Ice Armor
Power | Level | Effect | |
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Hide | 1 | |
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Frozen Armor | 2 | |
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Hoarfrost | 4 | |
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Wet Ice | 10 | |
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Permafrost | 16 | |
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Glacial Armor | 20 | |
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Diamond Dust | 28 | (PBAoE) Foe Placate |
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Energy Absorption | 35 | |
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Hibernate | 38 |
Invulnerability
Power | Level | Effect | |
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Hide | 1 | |
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Resist Physical Damage | 2 | (Auto) Self +Resistance(Smashing, Lethal) |
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Temp Invulnerability | 4 | (Toggle) Self +Resistance(Smashing, Lethal) |
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Dull Pain | 10 | Self +Heal, +Max Hit Points |
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Unyielding Stance | 16 | (Toggle) Self +Protection(Disorient, Hold, Immobilize, Knockback, Sleep) |
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Resist Elemental Damage | 20 | (Auto) Self +Resistance(Heat, Cold, Energy, Negative, Toxic) |
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Invincibility | 28 | (Toggle)(PBAoE)(does not alert foes); Self +Defense(All but Psionics)(Per Foe) |
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Tough Hide | 35 | |
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Unstoppable | 38 |
Stone Armor
Power | Level | Effect | |
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Hide | 1 | |
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Sand Armor | 2 | (Toggle) Self +Resistance(Smashing, Lethal), +Defense(Melee) |
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Earth's Embrace | 4 | |
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Will of the Earth | 10 | (Toggle) Self +Protection(Confuse, Disorient, Hold, Immobilize, Knockback, Sleep), +Defense(Psionics) |
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Stone Skin | 16 | |
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Crystalline Armor | 20 | (Toggle) Self +Defense(Heat, Cold, Energy, Negative) |
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Sandscreen | 28 | (PBAoE) Foe Placate |
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Stonetrops | 35 | (Summoned PBAoE) Foe Knockdown(Chance), -Speed |
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Power of the Earth | 38 | Self +Resistance(All), +Recovery; (Delayed) Self -Endurance |