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Difference between revisions of "Recipe Drop Pools"

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m (Uncommons)
m (adding brief descriptions to each drop pool category)
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== Pool A (Critters) ==
 
== Pool A (Critters) ==
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Recipes from pool A are obtained by defeating enemies.  Each time you receive a reward for defeating an enemy, the enemy defeated has a random chance of dropping one pool A recipe.  ([[Giant Monsters]] are the exception to this rule.)
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The level of a dropped pool A recipe is determined by the level of the mob that drops it.  For example, if a level 34 mob is defeated, the any uncommon or rare recipe dropped will be level 34.
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{{red|Are Common IO recipes included in the pool A drops?}}
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=== Uncommons ===
 
=== Uncommons ===
 
::''[[:Category:Uncommon Recipe Drops]]''
 
::''[[:Category:Uncommon Recipe Drops]]''
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== Pool B (Missions) ==
 
== Pool B (Missions) ==
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Recipes in pool B are awarded for completing missions.  Every time you complete a mission, each team member who receives the mission completion bonus will have a random chance of obtaining a pool B recipe.
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{{red|Is drop level based on mission level or character level?}}
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::''[[:Category:Mission Recipe Drops]]''
 
::''[[:Category:Mission Recipe Drops]]''
 
:*[[Achilles' Heel]]: Chance for -Resist
 
:*[[Achilles' Heel]]: Chance for -Resist
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== Pool C (Task Forces) ==
 
== Pool C (Task Forces) ==
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Recipes in drop pool C are awarded by selecting them from the reward table presented at the end of any [[Task Force|task force]].  As such, the chance of a drop is 100% at task force completion (provided you choose the recipe as your reward), leaving only the actual recipe awarded to chance.
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The level of a dropped pool C recipe is dependent on the level of the character claiming the reward.  For example, if a level 42 character completes a task force and claims a recipe as a reward, the level of the recipe dropped will be 42.
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::''[[:Category:Task Force Recipe Drops]]''
 
::''[[:Category:Task Force Recipe Drops]]''
 
:*[[Aegis]]: End/Rech, +Psionic and Mez Resist
 
:*[[Aegis]]: End/Rech, +Psionic and Mez Resist
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== Pool D (Trials) ==
 
== Pool D (Trials) ==
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Recipes in drop pool C are awarded by selection from the reward table presented at the end of any [[trial]].  As such, the chance of a drop is 100% at trial completion (provided you choose the recipe as your reward), leaving only the actual recipe awarded to chance.
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The level of a dropped pool D recipe is dependent on the level of the character claiming the reward.  For example, if a level 27 character completes a trial and claims a recipe as a reward, the level of the recipe dropped will be 27.
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::''[[:Category:Trial Recipe Drops]]''
 
::''[[:Category:Trial Recipe Drops]]''
 
:*[[Aegis]]: End/Rech/Res
 
:*[[Aegis]]: End/Rech/Res
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== Pool E (Minions Only ) ==
 
== Pool E (Minions Only ) ==
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Recipes in the pool E are similar to recipes in pool A in that they are rewarded for defeating enemies.  Pool E recipes, however, are only awarded for defeating enemies ranked as minions.  (It is possible for a single defeated minion to drop both a pool A and a pool E recipe.)
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All recipes in drop pool E are level {{red|10}} recipes, regardless of the level of minion defeated.
  
 
:*[[Invention Made Costumes|Costume Piece]]: Insect wings
 
:*[[Invention Made Costumes|Costume Piece]]: Insect wings

Revision as of 17:03, 26 June 2008

Full credit for the initial compilation goes to _Brev_ in the official City of Heroes forums.

Pool A (Critters)

Recipes from pool A are obtained by defeating enemies. Each time you receive a reward for defeating an enemy, the enemy defeated has a random chance of dropping one pool A recipe. (Giant Monsters are the exception to this rule.)

The level of a dropped pool A recipe is determined by the level of the mob that drops it. For example, if a level 34 mob is defeated, the any uncommon or rare recipe dropped will be level 34.

Are Common IO recipes included in the pool A drops?

Uncommons

Category:Uncommon Recipe Drops

Rares

Category:Rare Recipe Drops

Pool B (Missions)

Recipes in pool B are awarded for completing missions. Every time you complete a mission, each team member who receives the mission completion bonus will have a random chance of obtaining a pool B recipe.

Is drop level based on mission level or character level?

Category:Mission Recipe Drops

Pool C (Task Forces)

Recipes in drop pool C are awarded by selecting them from the reward table presented at the end of any task force. As such, the chance of a drop is 100% at task force completion (provided you choose the recipe as your reward), leaving only the actual recipe awarded to chance.

The level of a dropped pool C recipe is dependent on the level of the character claiming the reward. For example, if a level 42 character completes a task force and claims a recipe as a reward, the level of the recipe dropped will be 42.

Category:Task Force Recipe Drops

Pool D (Trials)

Recipes in drop pool C are awarded by selection from the reward table presented at the end of any trial. As such, the chance of a drop is 100% at trial completion (provided you choose the recipe as your reward), leaving only the actual recipe awarded to chance.

The level of a dropped pool D recipe is dependent on the level of the character claiming the reward. For example, if a level 27 character completes a trial and claims a recipe as a reward, the level of the recipe dropped will be 27.

Category:Trial Recipe Drops

Pool E (Minions Only )

Recipes in the pool E are similar to recipes in pool A in that they are rewarded for defeating enemies. Pool E recipes, however, are only awarded for defeating enemies ranked as minions. (It is possible for a single defeated minion to drop both a pool A and a pool E recipe.)

All recipes in drop pool E are level 10 recipes, regardless of the level of minion defeated.


Unknown Pool

Category:Unknown Recipe Drops